Player Matchup

Danzaburou
Danzaburou
EZVEL
Danzaburou
Level 73
God Stats
5W - 8L
1,338 SR
Queue Stats
20W - 20L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
StormBreakerX
Baron Samedi
Level 128
God Stats
22W - 13L
1,612 SR
Queue Stats
104W - 118L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
xTheCobra
Amaterasu
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 105L
1,474 Elo+
Party 1
Team Averages
Level 114
1,484 SR
1,456 Elo+

VS

Team Averages
Level 70
1,483 SR
1,462 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Makinaso
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,336 Elo+
Party 2
Zeus
Zeus
WeLchY BoY xX
Zeus
Level 87
God Stats
9W - 12L
1,448 SR
Queue Stats
410W - 380L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EZVEL
Danzaburou
13
4 / 0 / 3
7,426
1,061
4,787
3,469
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
StormBreakerX
Baron Samedi
13
1 / 0 / 5
7,062
1,009
4,733
2,065
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Amaterasu
xTheCobra
Amaterasu
12
2 / 0 / 4
6,810
973
4,751
7,732
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 2 / 0
6,130
876
4,217
5,792
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
Makinaso
Artio
10
0 / 4 / 0
5,474
782
1,507
8,332
5,254
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
5,441
777
2,063
2,084
590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Danzaburou
EZVEL
Danzaburou
4
0
3
5.5
L
Artio
Makinaso
Artio
0
4
0
0
W
Baron Samedi
StormBreakerX
Baron Samedi
1
0
5
3.5
L
0
1
0
0
W
Amaterasu
xTheCobra
Amaterasu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
7,787
13,266
Taken
16,208
7,911
Mitigated
7,981
5,549
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,217
1,338
0
766
5,792
2,137
0
1,434
4,180
0
28,876
W
Danzaburou
EZVEL
Danzaburou
4,787
1,953
0
777
3,469
1,242
1,400
1,117
2,352
0
22,093
L
Artio
Makinaso
Artio
1,507
263
400
1,475
8,332
5,254
0
1,895
6,216
5,100
0
W
Baron Samedi
StormBreakerX
Baron Samedi
4,733
311
264
1,183
2,065
885
684
755
1,310
29,058
1,475
L
2,063
78
0
800
2,084
590
0
1,239
814
7,153
0
W
Amaterasu
xTheCobra
Amaterasu
4,751
1,172
0
3,325
7,732
5,784
685
1,727
6,005
0
10,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,298
Gold Earned
17,045
107
Minions Killed
87
0
Camps Cleared
0
517,395
Distance Traveled
385,521
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,130
876
58
8
0
149,963
1
W
Danzaburou
7,426
1,061
35
5
0
171,155
0
L
Artio
5,474
782
9
1
0
128,185
0
W
Baron Samedi
7,062
1,009
60
9
0
165,015
0
L
Zeus
5,441
777
20
3
0
107,373
3
W
Amaterasu
6,810
973
12
2
0
181,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role