Player Matchup

Kuzenbo
Kuzenbo
FeelThelce
Kuzenbo
Level 109
God Stats
1W - 2L
1,309 SR
Queue Stats
35W - 29L
1,576 Elo+
Party 1
Vulcan
Vulcan
Glueinmynose
Vulcan
Level 107
God Stats
1W - 1L
1,300 SR
Queue Stats
40W - 38L
1,565 Elo+
Party 1
Ullr
Ullr
ImEltonJohn1462
Ullr
Level 148
God Stats
3W - 0L
1,928 SR
Queue Stats
87W - 75L
1,586 Elo+
Party 1
Team Averages
Level 121
1,512 SR
1,576 Elo+

VS

Team Averages
Level 78
1,597 SR
1,577 Elo+
Charon
Charon
 
Charon
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FreshFlicks
The Morrigan
Level 128
God Stats
1W - 2L
1,800 SR
Queue Stats
66W - 56L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LandoFr0st
Tsukuyomi
Level 69
God Stats
3W - 1L
1,492 SR
Queue Stats
39W - 20L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FeelThelce
Kuzenbo
18
2 / 2 / 6
10,738
826
8,946
16,146
21,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
18
5 / 2 / 4
11,093
853
11,102
7,473
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 1 / 3
9,764
751
7,523
10,062
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
2 / 1 / 3
10,402
800
10,044
12,385
13,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
FreshFlicks
The Morrigan
17
0 / 3 / 4
9,844
757
7,504
7,851
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
LandoFr0st
Tsukuyomi
14
3 / 5 / 1
9,568
736
10,107
11,048
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
5
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
3
3.5
W
Kuzenbo
FeelThelce
Kuzenbo
2
2
6
2.5
L
The Morrigan
FreshFlicks
The Morrigan
0
3
4
0.67
W
Vulcan
5
2
4
3.5
W
2
1
3
3.5
L
Tsukuyomi
LandoFr0st
Tsukuyomi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,571
Damage
27,655
33,681
Taken
31,284
28,001
Mitigated
19,905
6,676
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
10,044
1,403
0
1,564
12,385
13,256
217
7,991
4,316
31,864
1,511
W
Kuzenbo
FeelThelce
Kuzenbo
8,946
2,107
0
4,820
16,146
21,407
60
8,462
7,676
31,200
1,220
L
The Morrigan
FreshFlicks
The Morrigan
7,504
2,090
0
1,921
7,851
2,732
144
5,267
2,573
52,743
1,618
W
Vulcan
11,102
280
0
745
7,473
2,697
186
3,463
4,010
45,472
0
W
7,523
1,144
0
1,111
10,062
3,897
1,084
5,026
5,036
0
34,938
L
Tsukuyomi
LandoFr0st
Tsukuyomi
10,107
1,481
0
356
11,048
3,917
0
6,278
4,676
0
38,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
29,814
178
Minions Killed
198
0
Camps Cleared
0
762,903
Distance Traveled
698,961
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,402
800
49
4
0
223,233
8
W
Kuzenbo
10,738
826
51
4
0
263,891
2
L
The Morrigan
9,844
757
96
7
0
237,261
0
W
Vulcan
11,093
853
69
5
0
250,637
0
W
Ullr
9,764
751
58
4
0
248,375
1
L
Tsukuyomi
9,568
736
53
4
0
238,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role