Player Matchup

Kuzenbo
Kuzenbo
ChrisundKira
Kuzenbo
Level 176
God Stats
26W - 24L
1,507 SR
Queue Stats
540W - 560L
1,460 Elo+
Solo
Hercules
Hercules
HelsaBC
Hercules
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
92W - 101L
1,470 Elo+
Solo
Apollo
Apollo
Shisha_Freak1999
Apollo
Level 134
God Stats
0W - 1L
1,585 SR
Queue Stats
25W - 28L
1,432 Elo+
Party 1
Hel
Hel
xMR829
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,424 Elo+
Party 1
Mercury
Mercury
ДРАБАДАН
Mercury
Level 157
God Stats
9W - 3L
1,803 SR
Queue Stats
640W - 650L
1,458 Elo+
Solo
Team Averages
Level 132
1,626 SR
1,449 Elo+

VS

Team Averages
Level 91
1,452 SR
1,547 Elo+
Ullr
Ullr
 
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AngelPalm
Susano
Level 88
God Stats
1W - 0L
1,369 SR
Queue Stats
10W - 8L
1,470 Elo+
Solo
Hel
Hel
BukTuk3
Hel
Level 67
God Stats
2W - 1L
1,454 SR
Queue Stats
135W - 66L
1,621 Elo+
Party 2
Shiva
Shiva
Mangas_G
Shiva
Level 157
God Stats
9W - 6L
1,597 SR
Queue Stats
472W - 282L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
SolarBalrog
Sun Wukong
Level 78
God Stats
2W - 3L
1,337 SR
Queue Stats
172W - 195L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChrisundKira
Kuzenbo
16
0 / 2 / 3
9,415
673
12,313
32,038
31,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
HelsaBC
Hercules
15
1 / 3 / 2
8,317
594
12,891
26,762
29,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

17
4 / 7 / 4
10,575
755
18,785
16,030
7,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
xMR829
Hel
15
2 / 7 / 3
9,177
656
6,430
16,046
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 3
9,367
669
8,073
14,188
7,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
7 / 1 / 14
11,581
827
18,666
12,710
7,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
AngelPalm
Susano
17
8 / 4 / 10
10,708
765
19,145
16,655
10,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
18
3 / 1 / 20
11,055
790
18,953
13,134
9,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
Mangas_G
Shiva
18
4 / 3 / 15
10,948
782
25,947
23,576
27,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
SolarBalrog
Sun Wukong
16
2 / 1 / 19
10,177
727
16,121
17,962
21,347
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
10
Kills
24
24
Deaths
10
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
14
14
W
Susano
AngelPalm
Susano
8
4
10
3.25
W
Hel
3
1
20
13
L
Kuzenbo
ChrisundKira
Kuzenbo
0
2
3
0.75
L
Hercules
HelsaBC
Hercules
1
3
2
0.67
W
Shiva
Mangas_G
Shiva
4
3
15
3.83
L
4
7
4
0.86
W
Sun Wukong
SolarBalrog
Sun Wukong
2
1
19
11.5
L
Hel
xMR829
Hel
2
7
3
0.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,492
Damage
98,832
105,064
Taken
84,037
83,632
Mitigated
76,625
49,838
Healing
44,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,666
8,269
421
1,481
12,710
7,932
1,348
2,923
9,787
0
47,113
W
Susano
AngelPalm
Susano
19,145
3,170
782
1,125
16,655
10,008
1,889
4,862
11,793
0
31,055
W
Hel
18,953
3,511
20,348
7,632
13,134
9,670
1,338
3,501
9,633
39,189
0
L
Kuzenbo
ChrisundKira
Kuzenbo
12,313
2,870
5,731
14,153
32,038
31,470
0
6,447
25,313
29,649
0
L
Hercules
HelsaBC
Hercules
12,891
2,445
1,581
6,496
26,762
29,901
0
7,224
19,039
0
20,845
W
Shiva
Mangas_G
Shiva
25,947
3,009
3,565
5,322
23,576
27,668
942
3,911
19,665
0
37,504
L
18,785
10,098
356
1,198
16,030
7,859
0
1,704
14,086
0
35,131
W
Sun Wukong
SolarBalrog
Sun Wukong
16,121
1,685
1,265
2,329
17,962
21,347
460
3,546
14,416
0
28,648
L
Hel
xMR829
Hel
6,430
1,306
11,275
5,250
16,046
7,176
0
1,137
14,404
11,977
0
L
8,073
1,058
1,384
2,414
14,188
7,226
0
2,441
11,711
0
22,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
54,469
122
Minions Killed
193
0
Camps Cleared
0
1,161,709
Distance Traveled
1,433,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,581
827
55
4
0
268,410
0
W
Susano
10,708
765
28
2
0
301,639
0
W
Hel
11,055
790
39
3
0
293,522
0
L
Kuzenbo
9,415
673
25
2
0
251,599
0
L
Hercules
8,317
594
7
1
0
247,807
0
W
Shiva
10,948
782
37
3
0
280,467
0
L
Apollo
10,575
755
51
4
0
197,051
0
W
Sun Wukong
10,177
727
34
2
0
289,530
0
L
Hel
9,177
656
19
1
0
223,756
0
L
Mercury
9,367
669
20
1
0
241,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role