Player Matchup

Scylla
Scylla
Graduates
Scylla
Level 99
God Stats
11W - 21L
1,430 SR
Queue Stats
322W - 325L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
M45t3rnggz
Kuzenbo
Level 3
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 1
Anhur
Anhur
RLHxStizzy
Anhur
Level 54
God Stats
1W - 3L
1,583 SR
Queue Stats
91W - 99L
1,460 Elo+
Party 1
Team Averages
Level 52
1,574 SR
1,423 Elo+

VS

Team Averages
Level 141
1,615 SR
1,517 Elo+
Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaKid Bu
Bacchus
Level 142
God Stats
2W - 0L
1,754 SR
Queue Stats
53W - 43L
1,541 Elo+
Solo
Kali
Kali
LONELYVlBEZ
Kali
Level 144
God Stats
49W - 34L
1,590 SR
Queue Stats
496W - 504L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Graduates
Scylla
11
0 / 3 / 1
6,805
681
5,327
5,238
1,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
M45t3rnggz
Kuzenbo
13
0 / 5 / 2
7,232
723
3,114
11,803
10,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
13
2 / 4 / 0
7,900
790
4,300
9,223
2,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 1 / 6
9,016
902
6,546
8,396
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
DaKid Bu
Bacchus
14
4 / 1 / 7
9,023
902
5,814
10,811
11,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 8
9,809
981
10,096
8,057
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
6
7
W
Bacchus
DaKid Bu
Bacchus
4
1
7
7.5
L
Scylla
Graduates
Scylla
0
3
1
0.17
W
4
0
8
8
L
Kuzenbo
M45t3rnggz
Kuzenbo
0
5
2
0.2
L
Anhur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,741
Damage
22,456
26,264
Taken
27,264
14,243
Mitigated
18,057
464
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,546
285
478
3,554
8,396
3,737
1,412
4,294
4,102
37,111
1,159
W
Bacchus
DaKid Bu
Bacchus
5,814
501
0
2,567
10,811
11,191
218
2,404
8,407
11,925
0
L
Scylla
Graduates
Scylla
5,327
280
0
226
5,238
1,217
0
2,684
2,530
15,836
0
W
10,096
4,253
0
2,754
8,057
3,129
1,638
1,981
6,076
0
43,692
L
Kuzenbo
M45t3rnggz
Kuzenbo
3,114
1,342
0
238
11,803
10,319
0
5,444
6,306
9,229
129
L
Anhur
4,300
1,721
0
0
9,223
2,707
0
4,187
5,007
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
27,848
75
Minions Killed
142
0
Camps Cleared
0
451,370
Distance Traveled
603,512
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,016
902
65
7
0
174,718
4
W
Bacchus
9,023
902
10
1
0
216,478
0
L
Scylla
6,805
681
22
2
0
159,381
1
W
Kali
9,809
981
67
7
0
212,316
3
L
Kuzenbo
7,232
723
14
1
0
148,833
0
L
Anhur
7,900
790
39
4
0
143,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role