Player Matchup

Maui
Maui
Big Boss 047
Maui
Level 106
God Stats
9W - 2L
1,839 SR
Queue Stats
290W - 313L
1,500 Elo+
Solo
Rama
Rama
Dancito
Rama
Level 59
God Stats
12W - 17L
1,509 SR
Queue Stats
320W - 321L
1,426 Elo+
Party 2
Janus
Janus
DesertRat247
Janus
Level 81
God Stats
2W - 6L
1,412 SR
Queue Stats
102W - 86L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
ElidaTdF
Baron Samedi
Level 123
God Stats
23W - 29L
1,482 SR
Queue Stats
185W - 190L
1,459 Elo+
Solo
Hades
Hades
TheGari47K
Hades
Level 28
God Stats
36W - 34L
1,457 SR
Queue Stats
159W - 161L
1,407 Elo+
Party 2
Team Averages
Level 79
1,540 SR
1,455 Elo+

VS

Team Averages
Level 91
1,430 SR
1,465 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Control_Freak699
Hel
Level 45
God Stats
12W - 8L
1,443 SR
Queue Stats
82W - 75L
1,473 Elo+
Party 1
Medusa
Medusa
SoloAlbatraoz
Medusa
Level 88
God Stats
17W - 17L
1,469 SR
Queue Stats
130W - 136L
1,449 Elo+
Solo
Nemesis
Nemesis
brandongray17
Nemesis
Level 149
God Stats
9W - 14L
1,499 SR
Queue Stats
159W - 164L
1,484 Elo+
Solo
Hera
Hera
kushy_baby__
Hera
Level 42
God Stats
2W - 3L
1,240 SR
Queue Stats
38W - 46L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,386
414
3,206
10,199
8,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Dancito
Rama
8
1 / 0 / 0
5,140
395
2,606
5,351
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 1
6,975
537
5,085
6,412
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ElidaTdF
Baron Samedi
13
1 / 2 / 3
6,860
528
6,728
12,162
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
12
6 / 3 / 1
7,115
547
6,282
10,279
4,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 1 / 3
8,340
642
8,309
6,874
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 3
6,876
529
2,955
5,849
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 4
7,584
583
8,929
8,889
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nemesis
13
2 / 3 / 1
6,982
537
4,139
8,864
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
7,273
559
3,774
7,296
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
13
13
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
0
5
0
0
W
3
1
3
4.5
L
Rama
Dancito
Rama
1
0
0
1
L
1
3
1
0.5
L
Baron Samedi
ElidaTdF
Baron Samedi
1
2
3
1.25
W
4
0
4
6
L
Hades
6
3
1
2.17
W
Nemesis
2
3
1
0.83
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
28,106
44,403
Taken
37,772
21,382
Mitigated
11,100
13,193
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,309
541
161
1,972
6,874
2,603
0
5,567
948
52,136
1,169
L
3,206
773
0
171
10,199
8,226
0
857
9,342
29,425
760
W
2,955
603
3,921
3,362
5,849
1,393
743
3,388
2,421
25,401
395
L
Rama
Dancito
Rama
2,606
1,700
0
2,755
5,351
1,377
0
843
4,508
0
27,014
L
5,085
172
0
612
6,412
2,034
0
3,616
2,425
49,101
0
L
Baron Samedi
ElidaTdF
Baron Samedi
6,728
236
200
5,445
12,162
4,866
0
3,739
8,212
56,593
0
W
8,929
2,941
0
1,030
8,889
2,714
444
4,330
4,553
0
51,563
L
Hades
6,282
152
195
3,815
10,279
4,879
0
5,275
4,994
32,957
0
W
Nemesis
4,139
995
0
1,245
8,864
2,836
231
1,490
7,374
0
52,548
W
3,774
745
0
2,222
7,296
1,554
577
5,782
1,434
31,742
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
37,055
321
Minions Killed
393
0
Camps Cleared
0
1,143,071
Distance Traveled
1,244,059
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,340
642
102
8
0
268,606
4
L
Maui
5,386
414
45
3
0
224,288
0
W
Hel
6,876
529
70
5
0
234,201
0
L
Rama
5,140
395
44
3
0
148,975
0
L
Janus
6,975
537
91
7
0
277,527
4
L
Baron Samedi
6,860
528
82
6
0
260,625
4
W
Medusa
7,584
583
73
6
0
245,251
0
L
Hades
7,115
547
59
5
0
231,656
1
W
Nemesis
6,982
537
83
6
0
264,989
0
W
Hera
7,273
559
65
5
0
231,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role