Player Matchup

Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
NiceDevTeam
Chronos
Level 66
God Stats
6W - 3L
1,895 SR
Queue Stats
152W - 141L
1,495 Elo+
Solo
Lancelot
Lancelot
llG0Dll
Lancelot
Level 65
God Stats
5W - 8L
1,509 SR
Queue Stats
167W - 178L
1,457 Elo+
Solo
Hades
Hades
xXPawelXx-
Hades
Level 104
God Stats
287W - 239L
1,545 SR
Queue Stats
402W - 377L
1,507 Elo+
Party 2
Team Averages
Level 92
1,590 SR
1,492 Elo+

VS

Team Averages
Level 97
1,635 SR
1,508 Elo+
Cthulhu
Cthulhu
GolDen GhoSt165
Cthulhu
Level 128
God Stats
23W - 11L
1,734 SR
Queue Stats
337W - 343L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
MICHAELxBLACKSON
Ao Kuang
Level 101
God Stats
4W - 1L
1,671 SR
Queue Stats
266W - 242L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nydyou57
Morgan Le Fay
Level 116
God Stats
158W - 134L
1,564 SR
Queue Stats
782W - 769L
1,516 Elo+
Solo
Heimdallr
Heimdallr
amoguspalyer
Heimdallr
Level 44
God Stats
2W - 0L
1,758 SR
Queue Stats
26W - 20L
1,550 Elo+
Party 1
Nike
Nike
tyhgik
Nike
Level 98
God Stats
2W - 2L
1,447 SR
Queue Stats
182W - 154L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
9 / 2 / 2
8,977
748
11,041
11,704
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
 
Bacchus
11
0 / 1 / 3
6,046
504
4,847
13,396
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
NiceDevTeam
Chronos
11
1 / 2 / 2
5,866
489
5,127
7,897
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lancelot
llG0Dll
Lancelot
3
0 / 1 / 0
4,029
336
148
1,006
248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hades
13
2 / 4 / 2
6,990
583
3,192
12,835
6,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,658
555
7,685
7,731
4,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
8,078
673
5,716
10,057
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Nydyou57
Morgan Le Fay
13
4 / 1 / 4
7,739
645
8,263
3,087
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
amoguspalyer
Heimdallr
12
1 / 1 / 4
6,489
541
5,976
6,061
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
tyhgik
Nike
12
1 / 6 / 0
7,097
591
4,340
11,439
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
12
Kills
10
10
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
9
2
2
5
L
Bacchus
 
Bacchus
0
1
3
1.5
W
1
1
1
1.5
W
3
3
2
1.33
L
Chronos
NiceDevTeam
Chronos
1
2
2
1
W
Morgan Le Fay
Nydyou57
Morgan Le Fay
4
1
4
6
W
Heimdallr
amoguspalyer
Heimdallr
1
1
4
3
L
Lancelot
llG0Dll
Lancelot
0
1
0
0
W
Nike
tyhgik
Nike
1
6
0
0.17
L
Hades
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
31,980
46,838
Taken
38,375
23,258
Mitigated
17,102
15,824
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,041
7,363
0
4,121
11,704
4,085
540
3,246
7,943
0
64,201
L
Bacchus
 
Bacchus
4,847
630
0
4,042
13,396
10,534
0
6,226
7,039
19,576
0
W
7,685
835
114
2,127
7,731
4,918
136
3,985
3,350
34,925
750
W
5,716
2,083
0
3,503
10,057
3,522
0
2,689
7,368
56,693
2,888
L
Chronos
NiceDevTeam
Chronos
5,127
1,151
0
1,248
7,897
2,351
0
3,654
4,223
34,222
0
W
Morgan Le Fay
Nydyou57
Morgan Le Fay
8,263
537
0
821
3,087
1,139
486
1,505
1,582
50,852
0
W
Heimdallr
amoguspalyer
Heimdallr
5,976
2,965
0
2,075
6,061
1,958
0
4,359
1,512
0
40,301
L
Lancelot
llG0Dll
Lancelot
148
104
0
165
1,006
248
0
607
367
0
2,201
W
Nike
tyhgik
Nike
4,340
252
0
2,028
11,439
5,565
275
0
11,439
0
50,287
L
Hades
3,192
90
200
6,048
12,835
6,040
0
7,345
5,215
43,962
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
36,061
329
Minions Killed
381
0
Camps Cleared
0
975,927
Distance Traveled
1,194,072
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,977
748
116
10
0
212,693
0
L
Bacchus
6,046
504
47
4
0
254,858
5
W
Cthulhu
6,658
555
40
3
0
244,880
8
W
Ao Kuang
8,078
673
95
8
0
258,782
0
L
Chronos
5,866
489
69
6
0
268,600
0
W
Morgan Le Fay
7,739
645
96
8
0
222,934
3
W
Heimdallr
6,489
541
55
5
0
229,606
0
L
Lancelot
4,029
336
5
0
0
26,127
0
W
Nike
7,097
591
95
8
0
237,870
0
L
Hades
6,990
583
92
8
0
213,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role