Player Matchup

Skadi
Skadi
ArnavGaur
Skadi
Level 32
God Stats
13W - 10L
1,557 SR
Queue Stats
46W - 60L
1,378 Elo+
Party 1
Mulan
Mulan
Mattybell951665
Mulan
Level 68
God Stats
9W - 8L
1,490 SR
Queue Stats
265W - 247L
1,455 Elo+
Party 3
Eset
Eset
PinkWafers
Eset
Level 69
God Stats
9W - 7L
1,405 SR
Queue Stats
144W - 116L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
TrueSith69
Cthulhu
Level 63
God Stats
45W - 52L
1,518 SR
Queue Stats
55W - 62L
1,460 Elo+
Party 1
Thanatos
Thanatos
Vipul0699
Thanatos
Level 50
God Stats
3W - 2L
1,743 SR
Queue Stats
24W - 13L
1,564 Elo+
Party 1
Team Averages
Level 56
1,542 SR
1,472 Elo+

VS

Team Averages
Level 59
1,463 SR
1,379 Elo+
Anubis
Anubis
AverageUndead
Anubis
Level 45
God Stats
14W - 16L
1,481 SR
Queue Stats
36W - 34L
1,441 Elo+
Solo
Nut
Nut
Mievi
Nut
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,352 Elo+
Party 2
Bellona
Bellona
Pêpê
Bellona
Level 107
God Stats
1W - 5L
1,239 SR
Queue Stats
15W - 28L
1,367 Elo+
Party 2
Thanatos
Thanatos
affenstuhl
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,313 Elo+
Party 2
Sylvanus
Sylvanus
mikelego888
Sylvanus
Level 89
God Stats
7W - 4L
1,594 SR
Queue Stats
96W - 88L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArnavGaur
Skadi
13
6 / 0 / 8
7,869
492
10,819
5,450
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 2 / 3
7,946
497
11,928
13,479
10,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 4
8,787
549
6,890
4,644
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TrueSith69
Cthulhu
12
2 / 1 / 9
8,023
501
7,645
7,507
4,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Vipul0699
Thanatos
13
5 / 2 / 5
7,614
476
8,014
11,139
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,137
446
1,810
8,989
2,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nut
Mievi
Nut
8
0 / 6 / 0
5,487
343
2,414
8,699
2,794
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Pêpê
Bellona
13
2 / 1 / 0
8,227
514
6,802
14,549
12,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
affenstuhl
Thanatos
11
0 / 4 / 1
6,393
400
5,334
12,097
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
mikelego888
Sylvanus
10
2 / 3 / 0
7,088
443
6,075
15,811
14,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
5
5
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
ArnavGaur
Skadi
6
0
8
10
L
1
4
0
0.25
W
3
2
3
2.25
L
Nut
Mievi
Nut
0
6
0
0
W
2
0
4
4
L
Bellona
Pêpê
Bellona
2
1
0
2
W
Cthulhu
TrueSith69
Cthulhu
2
1
9
6.5
W
Thanatos
Vipul0699
Thanatos
5
2
5
3.75
L
Thanatos
affenstuhl
Thanatos
0
4
1
0.13
L
Sylvanus
mikelego888
Sylvanus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,296
Damage
22,435
42,219
Taken
60,145
21,321
Mitigated
37,693
23,438
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ArnavGaur
Skadi
10,819
4,698
0
1,191
5,450
1,895
490
1,837
3,613
0
50,669
L
1,810
107
0
1,549
8,989
2,729
387
2,738
5,949
47,574
0
W
11,928
1,368
0
5,334
13,479
10,241
0
1,133
12,346
0
60,662
L
Nut
Mievi
Nut
2,414
1,094
0
151
8,699
2,794
0
1,243
7,450
0
21,931
W
6,890
495
0
1,218
4,644
1,382
0
563
4,081
70,509
670
L
Bellona
Pêpê
Bellona
6,802
1,571
0
2,895
14,549
12,818
0
2,107
12,324
0
56,143
W
Cthulhu
TrueSith69
Cthulhu
7,645
478
2,925
3,016
7,507
4,255
0
2,648
4,859
26,932
1,851
W
Thanatos
Vipul0699
Thanatos
8,014
1,471
0
9,754
11,139
3,548
0
1,704
9,435
0
48,378
L
Thanatos
affenstuhl
Thanatos
5,334
1,159
0
4,508
12,097
4,965
0
2,718
9,271
0
41,826
L
Sylvanus
mikelego888
Sylvanus
6,075
1,464
4,189
5,300
15,811
14,387
0
4,855
10,870
21,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
34,332
426
Minions Killed
318
0
Camps Cleared
0
1,652,083
Distance Traveled
1,447,503
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,869
492
91
6
0
317,579
7
L
Anubis
7,137
446
78
5
0
294,977
0
W
Mulan
7,946
497
93
6
0
305,196
1
L
Nut
5,487
343
31
2
0
247,460
0
W
Eset
8,787
549
142
9
0
327,988
4
L
Bellona
8,227
514
114
7
0
308,281
2
W
Cthulhu
8,023
501
26
2
0
361,225
0
W
Thanatos
7,614
476
74
5
0
340,095
0
L
Thanatos
6,393
400
63
4
0
326,313
0
L
Sylvanus
7,088
443
32
2
0
270,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role