Player Matchup

Danzaburou
Danzaburou
Danut02
Danzaburou
Level 41
God Stats
0W - 2L
1,382 SR
Queue Stats
8W - 18L
1,335 Elo+
Solo
Geb
Geb
Ferris404
Geb
Level 119
God Stats
4W - 5L
1,504 SR
Queue Stats
473W - 428L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
Nydyou57
Ratatoskr
Level 116
God Stats
33W - 42L
1,535 SR
Queue Stats
714W - 685L
1,527 Elo+
Solo
Hades
Hades
missrosees
Hades
Level 108
God Stats
6W - 6L
1,438 SR
Queue Stats
442W - 456L
1,513 Elo+
Party 1
Khepri
Khepri
plainflow
Khepri
Level 123
God Stats
53W - 21L
1,638 SR
Queue Stats
158W - 144L
1,473 Elo+
Party 1
Team Averages
Level 101
1,499 SR
1,474 Elo+

VS

Team Averages
Level 104
1,476 SR
1,511 Elo+
Hou Yi
Hou Yi
Bandicoot0408
Hou Yi
Level 101
God Stats
20W - 14L
1,588 SR
Queue Stats
405W - 376L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
Fredo009
Cliodhna
Level 118
God Stats
2W - 1L
1,492 SR
Queue Stats
63W - 50L
1,536 Elo+
Solo
Zeus
Zeus
GhoulTiger
Zeus
Level 105
God Stats
9W - 11L
1,499 SR
Queue Stats
379W - 358L
1,511 Elo+
Party 2
Cerberus
Cerberus
TeaWasTaken
Cerberus
Level 87
God Stats
40W - 33L
1,593 SR
Queue Stats
306W - 279L
1,510 Elo+
Party 2
King Arthur
King Arthur
xXHARAZAXx
King Arthur
Level 108
God Stats
1W - 1L
1,206 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danut02
Danzaburou
11
0 / 4 / 0
6,466
539
4,557
8,033
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 0
6,653
554
9,661
10,266
9,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Nydyou57
Ratatoskr
10
2 / 4 / 0
6,176
515
3,312
9,968
2,058
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
11
0 / 2 / 1
6,295
525
1,847
8,640
2,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
plainflow
Khepri
9
0 / 3 / 1
5,307
442
2,074
7,493
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,376
615
6,204
5,838
2,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Fredo009
Cliodhna
12
5 / 0 / 3
7,035
586
3,707
6,874
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 3 / 2
7,181
598
7,286
4,874
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
TeaWasTaken
Cerberus
11
2 / 0 / 7
7,247
604
6,125
6,253
3,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

King Arthur
xXHARAZAXx
King Arthur
13
2 / 1 / 5
7,455
621
5,973
12,489
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Danzaburou
Danut02
Danzaburou
0
4
0
0
L
1
5
0
0.2
W
Cliodhna
Fredo009
Cliodhna
5
0
3
6.5
W
2
3
2
1
L
Ratatoskr
Nydyou57
Ratatoskr
2
4
0
0.5
W
Cerberus
TeaWasTaken
Cerberus
2
0
7
5.5
L
Hades
0
2
1
0.25
L
Khepri
plainflow
Khepri
0
3
1
0.17
W
King Arthur
xXHARAZAXx
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,451
Damage
29,295
44,400
Taken
36,328
21,337
Mitigated
14,439
14,180
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,204
4,073
0
2,767
5,838
2,208
1,057
676
5,162
0
41,556
L
Danzaburou
Danut02
Danzaburou
4,557
1,943
0
3,056
8,033
2,533
0
945
7,088
0
46,613
L
9,661
1,395
0
1,248
10,266
9,939
0
992
9,274
45,467
899
W
Cliodhna
Fredo009
Cliodhna
3,707
484
0
1,779
6,874
2,195
0
1,305
5,483
0
42,866
W
7,286
443
0
675
4,874
1,143
400
1,187
3,687
44,393
0
L
Ratatoskr
Nydyou57
Ratatoskr
3,312
1,070
0
3,752
9,968
2,058
0
3,309
6,529
0
44,764
W
Cerberus
TeaWasTaken
Cerberus
6,125
244
0
2,289
6,253
3,240
221
1,403
4,770
22,938
518
L
Hades
1,847
0
250
4,917
8,640
2,264
329
5,438
2,690
38,243
2,136
L
Khepri
plainflow
Khepri
2,074
82
0
957
7,493
4,543
0
1,950
5,459
18,298
800
W
King Arthur
xXHARAZAXx
King Arthur
5,973
820
0
4,673
12,489
5,653
0
7,766
3,948
0
44,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
36,294
374
Minions Killed
352
0
Camps Cleared
0
1,116,142
Distance Traveled
1,224,701
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,376
615
92
8
0
236,857
0
L
Danzaburou
6,466
539
79
7
0
208,689
0
L
Geb
6,653
554
92
8
0
216,429
3
W
Cliodhna
7,035
586
66
6
0
288,614
0
W
Zeus
7,181
598
97
8
0
228,167
2
L
Ratatoskr
6,176
515
73
6
0
254,101
2
W
Cerberus
7,247
604
30
3
0
249,015
4
L
Hades
6,295
525
104
9
0
228,085
0
L
Khepri
5,307
442
26
2
0
208,838
4
W
King Arthur
7,455
621
67
6
0
222,048
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role