Player Matchup

Heimdallr
Heimdallr
BalliBrund
Heimdallr
Level 101
God Stats
6W - 2L
1,556 SR
Queue Stats
77W - 68L
1,533 Elo+
Solo
Surtr
Surtr
Bandicoot0408
Surtr
Level 101
God Stats
2W - 3L
1,605 SR
Queue Stats
405W - 376L
1,525 Elo+
Party 2
Nemesis
Nemesis
Fredo009
Nemesis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 50L
1,547 Elo+
Solo
Ra
Ra
GhoulTiger
Ra
Level 105
God Stats
0W - 5L
1,056 SR
Queue Stats
379W - 358L
1,521 Elo+
Party 2
Cerberus
Cerberus
TeaWasTaken
Cerberus
Level 87
God Stats
40W - 33L
1,604 SR
Queue Stats
306W - 279L
1,520 Elo+
Party 2
Team Averages
Level 102
1,464 SR
1,529 Elo+

VS

Team Averages
Level 108
1,591 SR
1,489 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GWFQ8
Zhong Kui
Level 48
God Stats
3W - 0L
1,682 SR
Queue Stats
152W - 127L
1,493 Elo+
Party 3
Arachne
Arachne
samoooooo1
Arachne
Level 106
God Stats
109W - 69L
1,668 SR
Queue Stats
481W - 442L
1,491 Elo+
Party 1
Neith
Neith
xXLordKaidoXx
Neith
Level 140
God Stats
4W - 2L
1,604 SR
Queue Stats
198W - 204L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BalliBrund
Heimdallr
1
0 / 0 / 0
2,435
487
0
0
0
6
1 / 4 / 0
3,517
703
3,302
5,206
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Nemesis
Fredo009
Nemesis
6
1 / 1 / 0
3,401
680
925
3,340
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
0 / 2 / 1
3,500
700
1,526
2,806
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
TeaWasTaken
Cerberus
5
0 / 0 / 0
3,068
614
806
4,428
1,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
2 / 1 / 2
3,876
775
2,839
4,379
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
6
0 / 0 / 0
3,432
686
633
2,355
1,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
GWFQ8
Zhong Kui
7
2 / 1 / 1
4,182
836
1,697
2,690
1,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
samoooooo1
Arachne
7
3 / 0 / 0
3,956
791
786
2,089
502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,194
639
2,212
1,024
249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
W
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Heimdallr
BalliBrund
Heimdallr
0
0
0
0
L
1
4
0
0.25
L
Nemesis
Fredo009
Nemesis
1
1
0
1
W
Zhong Kui
GWFQ8
Zhong Kui
2
1
1
2.5
L
0
2
1
0.25
L
Cerberus
TeaWasTaken
Cerberus
0
0
0
0
W
Arachne
samoooooo1
Arachne
3
0
0
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,559
Damage
8,167
15,780
Taken
12,537
5,344
Mitigated
6,023
2,836
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,839
248
0
742
4,379
2,135
0
200
4,179
0
18,588
W
Kuzenbo
 
Kuzenbo
633
335
0
1,111
2,355
1,604
0
484
1,863
9,734
0
L
Heimdallr
BalliBrund
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
3,302
1,447
0
684
5,206
1,833
4
0
5,206
454
17,117
L
Nemesis
Fredo009
Nemesis
925
302
0
0
3,340
976
0
152
3,188
0
13,548
W
Zhong Kui
GWFQ8
Zhong Kui
1,697
209
0
1,488
2,690
1,533
0
1,017
1,467
23,124
1,518
L
1,526
355
24
589
2,806
763
0
1,573
1,233
13,704
0
L
Cerberus
TeaWasTaken
Cerberus
806
0
0
1,539
4,428
1,772
0
605
3,823
10,951
0
W
Arachne
samoooooo1
Arachne
786
448
0
1,358
2,089
502
0
220
1,847
0
12,151
W
2,212
962
0
391
1,024
249
0
375
649
0
19,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,921
Gold Earned
18,640
108
Minions Killed
151
0
Camps Cleared
0
417,676
Distance Traveled
535,525
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,876
775
38
8
0
93,652
0
W
Kuzenbo
3,432
686
11
2
0
112,529
1
L
Heimdallr
2,435
487
0
0
0
0
0
L
Surtr
3,517
703
31
6
0
89,915
0
L
Nemesis
3,401
680
28
6
0
123,200
0
W
Zhong Kui
4,182
836
44
9
0
94,052
1
L
Ra
3,500
700
33
7
0
101,324
0
L
Cerberus
3,068
614
16
3
0
103,237
0
W
Arachne
3,956
791
26
5
0
136,607
0
W
Neith
3,194
639
32
6
0
98,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role