Player Matchup

Horus
Horus
 
Horus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
liams873
Ah Muzen Cab
Level 29
God Stats
6W - 3L
1,525 SR
Queue Stats
112W - 126L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
mastertalbot
Ah Puch
Level 36
God Stats
9W - 7L
1,446 SR
Queue Stats
13W - 9L
1,439 Elo+
Party 1
Team Averages
Level 36
1,490 SR
1,427 Elo+

VS

Team Averages
Level 79
1,395 SR
1,390 Elo+
Poseidon
Poseidon
CoBoKyl7JIeHue
Poseidon
Level 61
God Stats
7W - 6L
1,503 SR
Queue Stats
155W - 208L
1,345 Elo+
Party 2
Lancelot
Lancelot
TryNoTry
Lancelot
Level 119
God Stats
0W - 1L
1,294 SR
Queue Stats
61W - 66L
1,500 Elo+
Solo
Neith
Neith
goVegas488
Neith
Level 58
God Stats
1W - 4L
1,388 SR
Queue Stats
139W - 198L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 6
7,885
789
2,616
6,339
5,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
liams873
Ah Muzen Cab
15
5 / 0 / 2
8,934
893
9,708
8,787
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
mastertalbot
Ah Puch
14
3 / 1 / 4
8,106
811
8,524
4,278
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
0 / 3 / 0
7,194
719
6,220
6,131
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
TryNoTry
Lancelot
11
0 / 3 / 1
6,762
676
5,185
10,148
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
12
1 / 3 / 0
7,132
713
4,467
7,950
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
6
4
L
Poseidon
0
3
0
0
L
Lancelot
TryNoTry
Lancelot
0
3
1
0.17
L
Neith
1
3
0
0.33
W
Ah Muzen Cab
liams873
Ah Muzen Cab
5
0
2
6
W
Ah Puch
mastertalbot
Ah Puch
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,848
Damage
15,872
19,404
Taken
24,229
11,178
Mitigated
9,932
7,059
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,616
1,373
1,377
2,329
6,339
5,890
0
1,417
4,922
1,345
13,734
L
Poseidon
6,220
787
0
0
6,131
1,705
0
1,971
3,847
19,292
0
L
Lancelot
TryNoTry
Lancelot
5,185
313
0
1,049
10,148
5,563
0
3,085
6,568
0
23,109
L
Neith
4,467
1,600
0
1,677
7,950
2,664
0
2,324
5,177
0
18,592
W
Ah Muzen Cab
liams873
Ah Muzen Cab
9,708
6,278
0
2,173
8,787
3,760
0
3,988
4,779
0
37,400
W
Ah Puch
mastertalbot
Ah Puch
8,524
305
0
1,180
4,278
1,528
98
842
3,436
18,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
21,088
120
Minions Killed
124
0
Camps Cleared
0
576,456
Distance Traveled
552,719
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,885
789
23
2
0
178,290
2
L
Poseidon
7,194
719
42
4
0
172,789
0
L
Lancelot
6,762
676
30
3
0
212,084
0
L
Neith
7,132
713
52
5
0
167,846
0
W
Ah Muzen Cab
8,934
893
60
6
0
200,461
0
W
Ah Puch
8,106
811
37
4
0
197,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role