Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DaubenyIRL
King Arthur
Level 88
God Stats
1W - 3L
1,203 SR
Queue Stats
116W - 108L
1,469 Elo+
Party 1
Serqet
Serqet
Lxprxs
Serqet
Level 144
God Stats
20W - 11L
1,593 SR
Queue Stats
136W - 108L
1,568 Elo+
Solo
Artemis
Artemis
Skolas993
Artemis
Level 75
God Stats
6W - 9L
1,603 SR
Queue Stats
64W - 72L
1,465 Elo+
Party 1
Fafnir
Fafnir
v Blue Moon
Fafnir
Level 224
God Stats
27W - 28L
1,535 SR
Queue Stats
373W - 391L
1,474 Elo+
Party 1
Team Averages
Level 127
1,487 SR
1,495 Elo+

VS

Team Averages
Level 192
1,463 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CHIEF TRIPPY
Surtr
Level 167
God Stats
120W - 112L
1,548 SR
Queue Stats
133W - 124L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
Level 316
God Stats
123W - 104L
1,575 SR
Queue Stats
642W - 591L
1,537 Elo+
Solo
Merlin
Merlin
KyySoulo
Merlin
Level 240
God Stats
10W - 11L
1,488 SR
Queue Stats
213W - 193L
1,541 Elo+
Party 2
Atlas
Atlas
Matt09121
Atlas
Level 38
God Stats
1W - 4L
1,207 SR
Queue Stats
44W - 53L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 1
7,393
672
7,333
4,350
1,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DaubenyIRL
King Arthur
11
0 / 2 / 3
5,916
538
3,849
8,902
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
Lxprxs
Serqet
12
5 / 0 / 4
6,624
602
9,191
8,766
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
Skolas993
Artemis
9
2 / 1 / 0
5,375
489
4,428
5,057
1,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
10
1 / 0 / 6
6,423
584
4,902
8,183
6,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 0
5,656
514
5,106
7,852
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 5 / 0
5,365
488
4,036
10,052
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Crazyboy Aztek
Cu Chulainn
11
2 / 2 / 0
6,525
593
7,387
9,176
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
KyySoulo
Merlin
11
0 / 1 / 0
5,642
513
1,815
4,124
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Matt09121
Atlas
8
0 / 3 / 0
5,197
472
3,825
10,697
6,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
3
3
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
1
7.5
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
0
5
0
0
L
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
2
2
0
1
W
King Arthur
DaubenyIRL
King Arthur
0
2
3
0.75
L
Merlin
KyySoulo
Merlin
0
1
0
0
W
Serqet
Lxprxs
Serqet
5
0
4
7
L
Atlas
Matt09121
Atlas
0
3
0
0
W
Artemis
Skolas993
Artemis
2
1
0
2
W
Fafnir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
22,169
35,258
Taken
41,901
19,482
Mitigated
18,492
11,551
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,333
284
0
3,289
4,350
1,879
0
1,859
2,491
58,700
0
L
Danzaburou
 
Danzaburou
5,106
1,168
0
970
7,852
2,138
0
2,835
4,931
0
45,488
L
4,036
1,633
0
3,511
10,052
2,986
0
3,072
6,759
694
43,231
L
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
7,387
981
0
2,236
9,176
5,699
0
1,307
6,896
3,627
44,044
W
King Arthur
DaubenyIRL
King Arthur
3,849
540
0
2,900
8,902
5,713
0
937
7,965
0
37,967
L
Merlin
KyySoulo
Merlin
1,815
100
0
401
4,124
979
0
1,322
2,802
33,502
376
W
Serqet
Lxprxs
Serqet
9,191
2,186
0
543
8,766
3,528
0
1,427
7,339
0
47,455
L
Atlas
Matt09121
Atlas
3,825
1,661
0
2,700
10,697
6,690
0
2,834
7,863
11,112
0
W
Artemis
Skolas993
Artemis
4,428
1,153
0
1,554
5,057
1,508
0
869
4,188
0
31,268
W
Fafnir
4,902
1,243
0
3,265
8,183
6,854
0
2,038
6,145
14,785
4,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
28,385
339
Minions Killed
304
0
Camps Cleared
0
1,197,698
Distance Traveled
1,109,126
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,393
672
108
10
0
223,677
2
L
Danzaburou
5,656
514
92
8
0
202,480
0
L
Surtr
5,365
488
70
6
0
243,244
0
L
Cu Chulainn
6,525
593
68
6
0
213,501
0
W
King Arthur
5,916
538
72
7
0
234,265
4
L
Merlin
5,642
513
63
6
0
220,144
4
W
Serqet
6,624
602
69
6
0
273,634
1
L
Atlas
5,197
472
11
1
0
229,757
0
W
Artemis
5,375
489
60
5
0
212,696
0
W
Fafnir
6,423
584
30
3
0
253,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role