Player Matchup

Nu Wa
Nu Wa
Silver I
LaTartiflette
Nu Wa
Silver I
Level 106
God Stats
150W - 164L
1,473 SR
Queue Stats
334W - 438L
1,294 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Pringue-666
Cthulhu
Gold III
Level 81
God Stats
6W - 4L
1,774 SR
Queue Stats
73W - 79L
1,373 MMR
Party 1
Medusa
Medusa
Gold V
TryNoTry
Medusa
Gold V
Level 119
God Stats
2W - 2L
1,411 SR
Queue Stats
146W - 178L
1,257 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,552 SR
1,308 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,559 SR
1,290 MMR
Khepri
Khepri
Bronze III
M8_Azziz
Khepri
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
wlan845181
Danzaburou
Silver IV
Level 176
God Stats
36W - 52L
1,435 SR
Queue Stats
139W - 281L
937 MMR
Solo
Yu Huang
Yu Huang
Bronze III
єηтєι
Yu Huang
Bronze III
Level 32
God Stats
3W - 3L
1,740 SR
Queue Stats
362W - 444L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
9,423
785
9,782
5,540
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Pringue-666
Cthulhu
18
2 / 1 / 4
10,502
875
13,082
13,010
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
TryNoTry
Medusa
16
4 / 0 / 1
10,418
868
5,183
7,272
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ne ZhaKumbhakarnaThothGilgameshAchilles

VS

Bans
Zhong KuiHou YiRamaXbalanqueUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
M8_Azziz
Khepri
14
0 / 0 / 1
8,019
668
3,378
10,675
10,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
wlan845181
Danzaburou
15
1 / 3 / 1
8,769
731
5,124
11,428
4,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
єηтєι
Yu Huang
15
1 / 4 / 1
9,026
752
8,898
10,926
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Khepri
M8_Azziz
Khepri
0
0
1
0.5
W
Cthulhu
Pringue-666
Cthulhu
2
1
4
4
W
Medusa
TryNoTry
Medusa
4
0
1
4.5
L
Danzaburou
wlan845181
Danzaburou
1
3
1
0.5
L
Yu Huang
єηтєι
Yu Huang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,047
Damage
17,400
25,822
Taken
33,029
14,910
Mitigated
19,199
4,654
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,782
4,716
105
519
5,540
1,243
1,603
2,216
3,023
34,517
1,387
L
Khepri
M8_Azziz
Khepri
3,378
112
0
939
10,675
10,646
44
4,508
5,818
22,156
0
W
Cthulhu
Pringue-666
Cthulhu
13,082
556
0
2,808
13,010
11,483
181
4,985
7,023
41,592
2,261
W
Medusa
TryNoTry
Medusa
5,183
1,235
0
1,222
7,272
2,184
2,167
3,470
3,553
0
44,656
L
Danzaburou
wlan845181
Danzaburou
5,124
1,900
0
2,614
11,428
4,809
360
7,774
3,051
0
30,673
L
Yu Huang
єηтєι
Yu Huang
8,898
184
0
954
10,926
3,744
0
7,896
2,687
43,523
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
25,814
186
Minions Killed
169
0
Camps Cleared
0
715,079
Distance Traveled
618,267
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,423
785
44
4
0
226,002
2
L
Khepri
8,019
668
39
3
0
223,554
1
W
Cthulhu
10,502
875
78
7
0
243,265
0
W
Medusa
10,418
868
64
5
0
245,812
0
L
Danzaburou
8,769
731
38
3
0
177,330
0
L
Yu Huang
9,026
752
92
8
0
217,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role