Player Matchup

Aphrodite
Aphrodite
Gold IV
AnalInferno
Aphrodite
Gold IV
Level 118
God Stats
12W - 11L
1,548 SR
Queue Stats
24W - 24L
1,628 MMR
Solo
Medusa
Medusa
Gold IV
Bårbie
Medusa
Gold IV
Level 155
God Stats
181W - 173L
1,585 SR
Queue Stats
460W - 481L
1,445 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
Georgemoko
Kuzenbo
Gold I
Level 158
God Stats
23W - 20L
1,586 SR
Queue Stats
492W - 495L
1,591 MMR
Solo
Tiamat
Tiamat
Platinum IV
b6lack
Tiamat
Platinum IV
Level 139
God Stats
12W - 9L
1,642 SR
Queue Stats
264W - 258L
1,752 MMR
Party 1
Mulan
Mulan
Platinum V
chaosronnie
Mulan
Platinum V
Level 247
God Stats
5W - 7L
1,559 SR
Queue Stats
568W - 569L
1,624 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,584 SR
1,608 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 174
1,619 SR
1,553 MMR
Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Platinum III
AlvoRoisE
Kukulkan
Platinum III
Level 168
God Stats
29W - 18L
1,656 SR
Queue Stats
341W - 359L
1,583 MMR
Party 2
Sylvanus
Sylvanus
Gold II
Nellyious
Sylvanus
Gold II
Level 142
God Stats
32W - 29L
1,579 SR
Queue Stats
120W - 128L
1,612 MMR
Solo
Amaterasu
Amaterasu
Gold II
aterin31
Amaterasu
Gold II
Level 127
God Stats
9W - 3L
1,857 SR
Queue Stats
45W - 45L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnalInferno
Aphrodite
12
0 / 0 / 5
6,522
435
2,522
8,584
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Bårbie
Medusa
14
3 / 2 / 0
7,784
519
3,465
8,730
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Georgemoko
Kuzenbo
13
2 / 1 / 4
8,152
543
8,602
14,736
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
b6lack
Tiamat
13
4 / 4 / 1
7,358
491
10,591
9,059
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 4 / 0
8,670
578
9,796
15,715
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Bans
KumbhakarnaAthenaAresNe Zha

VS

Bans
ThanatosSusanoLokiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 3 / 2
7,845
523
4,869
10,485
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
14
1 / 1 / 1
7,535
502
6,569
9,059
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
AlvoRoisE
Kukulkan
14
2 / 2 / 2
7,631
509
6,604
5,564
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Nellyious
Sylvanus
15
4 / 2 / 0
9,107
607
8,466
13,677
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
aterin31
Amaterasu
13
1 / 4 / 2
7,525
502
4,744
15,560
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
11
11
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
3
2
1.33
W
Artemis
 
Artemis
1
1
1
1.5
W
Kukulkan
AlvoRoisE
Kukulkan
2
2
2
1.5
L
Aphrodite
AnalInferno
Aphrodite
0
0
5
2.5
L
Medusa
Bårbie
Medusa
3
2
0
1.5
L
Kuzenbo
Georgemoko
Kuzenbo
2
1
4
4
W
Sylvanus
Nellyious
Sylvanus
4
2
0
2
W
Amaterasu
aterin31
Amaterasu
1
4
2
0.5
L
Tiamat
b6lack
Tiamat
4
4
1
1.13
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
31,252
56,824
Taken
54,345
36,614
Mitigated
23,311
24,054
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,869
767
640
4,355
10,485
3,237
75
8,805
1,680
43,358
788
W
Artemis
 
Artemis
6,569
1,685
0
1,234
9,059
2,945
60
1,570
7,489
0
62,407
W
Kukulkan
AlvoRoisE
Kukulkan
6,604
647
0
560
5,564
1,795
0
3,516
2,048
51,069
0
L
Aphrodite
AnalInferno
Aphrodite
2,522
79
3,907
6,081
8,584
2,781
0
1,201
7,383
39,685
1,007
L
Medusa
Bårbie
Medusa
3,465
1,184
0
750
8,730
3,377
0
1,398
7,332
0
65,662
L
Kuzenbo
Georgemoko
Kuzenbo
8,602
3,246
391
4,605
14,736
17,031
10
6,335
8,401
23,324
1,451
W
Sylvanus
Nellyious
Sylvanus
8,466
1,935
0
6,804
13,677
8,711
0
386
13,291
54,779
12,775
W
Amaterasu
aterin31
Amaterasu
4,744
1,741
0
6,593
15,560
6,623
270
6,777
8,783
0
54,791
L
Tiamat
b6lack
Tiamat
10,591
688
0
1,521
9,059
5,615
0
3,012
6,047
50,640
0
L
9,796
2,712
0
6,799
15,715
7,810
0
7,703
8,012
0
72,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
39,643
442
Minions Killed
494
0
Camps Cleared
0
1,358,070
Distance Traveled
1,507,278
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,845
523
70
5
0
309,056
1
W
Artemis
7,535
502
94
6
0
303,354
0
W
Kukulkan
7,631
509
111
7
0
293,695
0
L
Aphrodite
6,522
435
79
5
0
246,129
3
L
Medusa
7,784
519
123
8
0
272,900
2
L
Kuzenbo
8,152
543
23
2
0
316,992
4
W
Sylvanus
9,107
607
118
8
0
275,457
3
W
Amaterasu
7,525
502
101
7
0
325,716
8
L
Tiamat
7,358
491
86
6
0
261,869
0
L
Mulan
8,670
578
131
9
0
260,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role