Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FracknCylon
Tsukuyomi
Level 147
God Stats
14W - 3L
1,724 SR
Queue Stats
489W - 496L
1,445 Elo+
Solo
Hercules
Hercules
SilentSum520501
Hercules
Level 62
God Stats
2W - 7L
1,168 SR
Queue Stats
136W - 157L
1,411 Elo+
Solo
Da Ji
Da Ji
V_Goku_Black_V
Da Ji
Level 82
God Stats
17W - 10L
1,690 SR
Queue Stats
388W - 370L
1,489 Elo+
Solo
Jormungandr
Jormungandr
obeygrey
Jormungandr
Level 100
God Stats
1W - 3L
1,132 SR
Queue Stats
209W - 245L
1,428 Elo+
Solo
Team Averages
Level 87
1,443 SR
1,455 Elo+

VS

Team Averages
Level 124
1,481 SR
1,455 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImJosh2526
Danzaburou
Level 125
God Stats
5W - 6L
1,677 SR
Queue Stats
93W - 111L
1,368 Elo+
Solo
Sobek
Sobek
NeedyMoney44040
Sobek
Level 140
God Stats
2W - 4L
1,373 SR
Queue Stats
173W - 200L
1,431 Elo+
Solo
Bellona
Bellona
Obliteracticus
Bellona
Level 126
God Stats
0W - 6L
1,059 SR
Queue Stats
187W - 206L
1,474 Elo+
Solo
Loki
Loki
hunter_of_life28
Loki
Level 124
God Stats
0W - 1L
1,795 SR
Queue Stats
49W - 40L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 0 / 4
7,241
1,448
2,927
2,904
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FracknCylon
Tsukuyomi
10
1 / 2 / 6
5,906
1,181
4,705
4,187
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
11
1 / 2 / 2
5,982
1,196
2,132
7,891
5,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 5
6,116
1,223
3,865
3,139
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
obeygrey
Jormungandr
10
2 / 2 / 4
6,043
1,209
3,946
4,528
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 3
6,289
1,258
2,771
4,177
3,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
ImJosh2526
Danzaburou
10
3 / 2 / 2
5,902
1,180
3,341
3,383
1,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
1 / 4 / 5
5,290
1,058
2,913
6,973
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

1
0 / 0 / 0
1,372
274
0
0
0
10
2 / 2 / 3
5,574
1,115
3,379
3,773
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
9
Kills
7
7
Deaths
9
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
4
5
L
Izanami
 
Izanami
1
1
3
2.5
W
Tsukuyomi
FracknCylon
Tsukuyomi
1
2
6
2
L
Danzaburou
ImJosh2526
Danzaburou
3
2
2
2
L
1
4
5
0.88
L
0
0
0
0
W
Hercules
1
2
2
1
W
2
1
5
4.5
L
2
2
3
1.75
W
Jormungandr
obeygrey
Jormungandr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,575
Damage
12,404
22,649
Taken
18,306
13,173
Mitigated
12,762
7,554
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,927
1,042
0
1,121
2,904
1,135
1,094
378
2,526
0
11,757
L
Izanami
 
Izanami
2,771
1,649
96
894
4,177
3,171
0
1,027
3,027
0
15,056
W
Tsukuyomi
FracknCylon
Tsukuyomi
4,705
754
755
940
4,187
1,388
128
697
3,490
0
10,444
L
Danzaburou
ImJosh2526
Danzaburou
3,341
1,184
83
832
3,383
1,075
0
602
2,692
0
5,063
L
2,913
88
150
1,280
6,973
7,433
0
1,204
5,643
3,816
84
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
2,132
124
423
3,441
7,891
5,017
256
924
6,967
0
5,671
W
3,865
947
117
137
3,139
1,419
0
591
2,548
0
6,802
L
3,379
411
0
10
3,773
1,083
0
616
3,055
0
9,298
W
Jormungandr
obeygrey
Jormungandr
3,946
417
147
473
4,528
4,214
33
248
4,280
10,547
138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
24,427
61
Minions Killed
51
0
Camps Cleared
0
609,652
Distance Traveled
416,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,241
1,448
27
5
0
111,065
0
L
Izanami
6,289
1,258
28
6
0
107,388
0
W
Tsukuyomi
5,906
1,181
7
1
0
139,550
0
L
Danzaburou
5,902
1,180
11
2
0
85,878
0
L
Sobek
5,290
1,058
1
0
0
96,373
0
L
Bellona
1,372
274
0
0
0
0
0
W
Hercules
5,982
1,196
7
1
0
119,212
0
W
Da Ji
6,116
1,223
9
2
0
133,900
0
L
Loki
5,574
1,115
11
2
0
126,397
0
W
Jormungandr
6,043
1,209
11
2
0
105,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role