Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ESPO41O
Erlang Shen
Level 129
God Stats
2W - 3L
1,716 SR
Queue Stats
72W - 77L
1,513 Elo+
Solo
Zeus
Zeus
Neo-Arcano
Zeus
Level 114
God Stats
10W - 22L
1,378 SR
Queue Stats
514W - 599L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
RayGats
Kuzenbo
Level 135
God Stats
28W - 19L
1,625 SR
Queue Stats
322W - 303L
1,542 Elo+
Solo
Ullr
Ullr
libsaresoft
Ullr
Level 8
God Stats
6W - 6L
1,742 SR
Queue Stats
41W - 33L
1,597 Elo+
Solo
Team Averages
Level 109
1,592 SR
1,532 Elo+

VS

Team Averages
Level 106
1,514 SR
1,473 Elo+
Guan Yu
Guan Yu
FusionStyleonem
Guan Yu
Level 45
God Stats
6W - 0L
1,896 SR
Queue Stats
176W - 170L
1,398 Elo+
Solo
Bakasura
Bakasura
Luietenant BOBO
Bakasura
Level 149
God Stats
6W - 8L
1,386 SR
Queue Stats
48W - 53L
1,452 Elo+
Solo
Nu Wa
Nu Wa
SnoochNubis
Nu Wa
Level 205
God Stats
23W - 27L
1,487 SR
Queue Stats
51W - 58L
1,457 Elo+
Solo
Anubis
Anubis
SpokesmansLay
Anubis
Level 49
God Stats
11W - 5L
1,695 SR
Queue Stats
138W - 65L
1,607 Elo+
Solo
Atlas
Atlas
cresil1922
Atlas
Level 81
God Stats
1W - 2L
1,108 SR
Queue Stats
62W - 62L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 0
5,056
843
1,576
1,656
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
ESPO41O
Erlang Shen
9
0 / 2 / 1
5,094
849
1,776
7,504
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 3 / 0
5,794
966
4,120
5,489
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
RayGats
Kuzenbo
10
0 / 3 / 3
5,409
902
5,125
6,505
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 0
6,213
1,036
4,157
4,556
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,614
936
2,176
6,030
5,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
10
0 / 2 / 4
5,553
926
2,946
4,707
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 4
6,276
1,046
4,574
3,569
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 4
6,592
1,099
7,840
4,835
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Atlas
11
1 / 1 / 3
5,621
937
4,547
4,636
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
10
10
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Erlang Shen
ESPO41O
Erlang Shen
0
2
1
0.25
W
1
1
4
3
W
Bakasura
0
2
4
1
L
2
3
0
0.67
L
Kuzenbo
RayGats
Kuzenbo
0
3
3
0.5
W
4
0
4
6
W
4
0
4
6
W
Atlas
1
1
3
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
22,083
25,710
Taken
23,777
10,543
Mitigated
12,152
4,337
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,576
189
0
248
1,656
555
0
964
623
7,778
0
L
Erlang Shen
ESPO41O
Erlang Shen
1,776
916
0
1,641
7,504
3,099
0
5,354
1,874
0
7,352
W
2,176
151
895
2,261
6,030
5,043
0
2,011
3,923
0
10,682
W
Bakasura
2,946
1,886
0
1,335
4,707
1,968
0
1,581
2,958
0
7,447
L
4,120
831
0
1,010
5,489
980
0
4,052
1,042
13,449
0
L
Kuzenbo
RayGats
Kuzenbo
5,125
1,700
0
914
6,505
4,886
0
4,238
2,020
10,078
0
W
4,574
1,249
82
616
3,569
986
75
1,428
2,107
20,361
424
W
7,840
464
0
766
4,835
2,053
0
2,034
2,589
23,920
0
W
Atlas
4,547
1,648
104
1,394
4,636
2,102
0
3,192
1,379
11,258
0
L
4,157
1,353
0
524
4,556
1,023
0
1,758
2,588
0
25,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
29,656
123
Minions Killed
134
0
Camps Cleared
0
532,336
Distance Traveled
592,971
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,056
843
23
4
0
62,009
0
L
Erlang Shen
5,094
849
9
2
0
111,290
0
W
Guan Yu
5,614
936
16
3
0
128,805
0
W
Bakasura
5,553
926
23
4
0
113,651
0
L
Zeus
5,794
966
30
5
0
109,109
0
L
Kuzenbo
5,409
902
15
3
0
125,121
0
W
Nu Wa
6,276
1,046
27
5
0
110,105
0
W
Anubis
6,592
1,099
46
8
0
122,318
0
W
Atlas
5,621
937
22
4
0
118,092
1
L
Ullr
6,213
1,036
46
8
0
124,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role