Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
CheeseOverlord
Nut
Level 124
God Stats
1W - 2L
1,359 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 3
Scylla
Scylla
CheeseOverlord5
Scylla
Level 67
God Stats
0W - 3L
1,087 SR
Queue Stats
3W - 8L
1,350 Elo+
Party 3
Fenrir
Fenrir
We_R_TwiSteD
Fenrir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 36L
1,263 Elo+
Party 3
Team Averages
Level 111
1,389 SR
1,391 Elo+

VS

Team Averages
Level 110
1,513 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jam1e04
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 118L
1,550 Elo+
Party 1
Charon
Charon
KWNDYY
Charon
Level 87
God Stats
5W - 2L
1,615 SR
Queue Stats
134W - 118L
1,540 Elo+
Party 1
Artemis
Artemis
retuia
Artemis
Level 101
God Stats
2W - 3L
1,316 SR
Queue Stats
147W - 128L
1,542 Elo+
Party 1
Mulan
Mulan
xkaraszkax
Mulan
Level 104
God Stats
29W - 12L
1,635 SR
Queue Stats
64W - 47L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 4
5,026
503
2,656
7,480
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
 
Anubis
7
0 / 8 / 1
4,675
468
4,110
7,553
2,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
2 / 2 / 1
5,022
502
3,156
5,659
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,299
530
2,492
3,341
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
10
3 / 3 / 2
5,901
590
3,211
7,169
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 1
6,229
623
3,190
2,033
442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
Jam1e04
Fenrir
11
3 / 0 / 1
5,990
599
1,916
6,136
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
KWNDYY
Charon
8
0 / 2 / 5
5,200
520
2,552
8,107
3,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
retuia
Artemis
10
2 / 1 / 2
5,736
574
7,158
5,107
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
12
8 / 2 / 0
7,822
782
6,028
9,197
4,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
16
16
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
4
1
L
Anubis
 
Anubis
0
8
1
0.06
W
Janus
 
Janus
3
0
1
3.5
L
2
2
1
1.25
L
0
1
0
0
W
Fenrir
Jam1e04
Fenrir
3
0
1
3.5
W
Charon
KWNDYY
Charon
0
2
5
1.25
L
Fenrir
3
3
2
1.33
W
Artemis
retuia
Artemis
2
1
2
3
W
Mulan
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,625
Damage
20,844
31,202
Taken
30,580
13,744
Mitigated
12,224
7,217
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,656
670
0
1,890
7,480
5,345
0
1,316
6,164
17,384
0
L
Anubis
 
Anubis
4,110
211
0
1,271
7,553
2,944
0
774
6,779
23,064
0
W
Janus
 
Janus
3,190
90
0
1,082
2,033
442
0
1,140
893
37,307
877
L
3,156
1,459
0
2,328
5,659
1,493
0
513
5,146
0
26,516
L
2,492
120
0
650
3,341
935
0
1,767
1,574
33,618
545
W
Fenrir
Jam1e04
Fenrir
1,916
622
0
1,036
6,136
2,371
0
337
5,799
0
47,581
W
Charon
KWNDYY
Charon
2,552
527
1,117
1,726
8,107
3,162
0
1,648
6,459
16,669
0
L
Fenrir
3,211
911
0
1,078
7,169
3,027
0
1,372
5,797
0
29,903
W
Artemis
retuia
Artemis
7,158
2,286
0
804
5,107
1,376
0
1,406
3,701
0
36,050
W
Mulan
6,028
1,786
0
4,130
9,197
4,873
0
4,628
4,569
0
50,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
30,977
230
Minions Killed
339
0
Camps Cleared
0
944,054
Distance Traveled
1,024,757
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,026
503
25
3
0
207,399
0
L
Anubis
4,675
468
40
4
0
159,673
0
W
Janus
6,229
623
72
7
0
224,102
6
L
Nut
5,022
502
44
4
0
183,789
0
L
Scylla
5,299
530
69
7
0
186,087
0
W
Fenrir
5,990
599
77
8
0
238,813
0
W
Charon
5,200
520
22
2
0
195,582
0
L
Fenrir
5,901
590
52
5
0
207,106
0
W
Artemis
5,736
574
73
7
0
172,069
2
W
Mulan
7,822
782
95
10
0
194,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role