Player Matchup

Neith
Neith
BurnedNightMare
Neith
Level 104
God Stats
11W - 1L
1,924 SR
Queue Stats
130W - 29L
1,821 Elo+
Party 1
Cthulhu
Cthulhu
Gundabar
Cthulhu
Level 68
God Stats
6W - 5L
1,637 SR
Queue Stats
110W - 52L
1,619 Elo+
Party 1
Ra
Ra
xtoxicure
Ra
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,125 Elo+
Solo
Team Averages
Level 70
1,687 SR
1,522 Elo+

VS

Team Averages
Level 74
1,468 SR
1,378 Elo+
Morgan Le Fay
Morgan Le Fay
AvengingMonster
Morgan Le Fay
Level 86
God Stats
8W - 16L
1,338 SR
Queue Stats
61W - 72L
1,373 Elo+
Solo
Hun Batz
Hun Batz
PhunckyFeelOne9
Hun Batz
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 68L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
wqhjvgdejhwq
Gilgamesh
Level 47
God Stats
20W - 22L
1,566 SR
Queue Stats
122W - 151L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 4
13,512
1,039
17,413
12,528
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Gundabar
Cthulhu
18
3 / 0 / 12
11,651
896
10,958
13,369
11,455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
2 / 6 / 9
10,647
819
3,338
12,314
4,915
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AvengingMonster
Morgan Le Fay
16
2 / 9 / 2
10,232
787
15,056
17,085
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
17
3 / 9 / 2
10,858
835
9,730
19,550
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
wqhjvgdejhwq
Gilgamesh
7
0 / 0 / 0
7,480
575
0
206
47

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
5
7
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AvengingMonster
Morgan Le Fay
2
9
2
0.33
W
13
1
4
15
W
Cthulhu
Gundabar
Cthulhu
3
0
12
9
L
Hun Batz
3
9
2
0.44
L
Gilgamesh
wqhjvgdejhwq
Gilgamesh
0
0
0
0
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,709
Damage
24,786
38,211
Taken
36,841
21,936
Mitigated
15,542
8,063
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AvengingMonster
Morgan Le Fay
15,056
2,280
87
2,170
17,085
6,241
0
7,222
9,721
38,910
334
W
17,413
6,463
0
3,674
12,528
5,566
2,750
4,034
8,164
0
79,383
W
Cthulhu
Gundabar
Cthulhu
10,958
1,088
167
1,199
13,369
11,455
446
3,949
9,072
41,093
2,041
L
Hun Batz
9,730
1,527
0
784
19,550
9,254
0
6,316
12,915
0
37,828
L
Gilgamesh
wqhjvgdejhwq
Gilgamesh
0
0
0
0
206
47
0
0
206
0
0
W
3,338
729
890
2,133
12,314
4,915
878
5,888
6,008
16,060
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
28,570
220
Minions Killed
108
0
Camps Cleared
0
689,959
Distance Traveled
395,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,232
787
45
3
0
191,275
0
W
Neith
13,512
1,039
127
10
0
229,037
0
W
Cthulhu
11,651
896
58
4
0
261,523
0
L
Hun Batz
10,858
835
63
5
0
198,820
0
L
Gilgamesh
7,480
575
0
0
0
5,664
0
W
Ra
10,647
819
35
3
0
199,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role