Player Matchup

Ares
Ares
DoctorDeymien
Ares
Level 84
God Stats
56W - 49L
1,519 SR
Queue Stats
90W - 83L
1,468 Elo+
Party 1
Sol
Sol
ItsTheJester989
Sol
Level 129
God Stats
6W - 4L
1,515 SR
Queue Stats
204W - 228L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
Shave a Giraffe
Ne Zha
Level 121
God Stats
3W - 10L
1,486 SR
Queue Stats
90W - 107L
1,425 Elo+
Solo
Arachne
Arachne
Thawiz2005
Arachne
Level 71
God Stats
2W - 3L
1,400 SR
Queue Stats
185W - 190L
1,435 Elo+
Party 1
Apollo
Apollo
thecitrusdemon
Apollo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 228L
1,387 Elo+
Party 1
Team Averages
Level 101
1,484 SR
1,419 Elo+

VS

Team Averages
Level 136
1,493 SR
1,483 Elo+
Hercules
Hercules
DviD2504
Hercules
Level 123
God Stats
19W - 33L
1,413 SR
Queue Stats
191W - 201L
1,474 Elo+
Solo
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 127
God Stats
142W - 152L
1,503 SR
Queue Stats
143W - 152L
1,460 Elo+
Solo
Thor
Thor
PROJ Horizon
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 147L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 148
God Stats
323W - 290L
1,506 SR
Queue Stats
395W - 377L
1,463 Elo+
Solo
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 123
God Stats
75W - 90L
1,542 SR
Queue Stats
359W - 376L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,651
510
5,988
11,005
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 3 / 2
8,183
546
5,949
8,840
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
0 / 1 / 0
7,668
511
1,916
8,471
4,472
Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Thawiz2005
Arachne
13
2 / 1 / 2
7,348
490
4,863
12,171
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
1 / 3 / 3
7,392
493
3,873
8,201
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DviD2504
Hercules
13
2 / 4 / 3
7,234
482
9,976
13,201
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
5
1 / 1 / 0
5,306
354
1,503
1,918
464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 1
8,398
560
7,236
10,230
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Siervo de El
Jormungandr
14
1 / 0 / 1
8,072
538
4,776
8,991
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
StonerDreaming
Charybdis
5
2 / 1 / 0
5,537
369
1,118
1,977
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
10
10
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Hercules
DviD2504
Hercules
2
4
3
0.88
L
Poseidon
1
1
0
1
W
3
3
2
1.33
L
4
1
1
4.5
W
0
1
0
0
L
Jormungandr
Siervo de El
Jormungandr
1
0
1
1.5
L
Charybdis
StonerDreaming
Charybdis
2
1
0
2
W
Arachne
Thawiz2005
Arachne
2
1
2
3
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
24,609
48,688
Taken
36,317
23,833
Mitigated
22,998
15,589
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,988
662
384
2,449
11,005
9,191
160
1,180
9,447
22,979
3,322
L
Hercules
DviD2504
Hercules
9,976
1,557
0
3,028
13,201
9,975
0
5,764
7,437
0
42,658
L
Poseidon
1,503
365
36
280
1,918
464
0
533
1,385
14,092
0
W
5,949
3,010
0
3,500
8,840
2,453
459
1,022
7,731
46,874
431
L
7,236
1,943
0
1,562
10,230
4,421
0
2,608
7,622
0
76,484
W
1,916
0
0
3,464
8,471
4,472
537
2,026
6,445
235
50,045
L
Jormungandr
Siervo de El
Jormungandr
4,776
1,314
0
2,917
8,991
7,719
0
2,435
6,556
50,677
2,710
L
Charybdis
StonerDreaming
Charybdis
1,118
756
0
622
1,977
419
0
245
1,732
0
13,944
W
Arachne
Thawiz2005
Arachne
4,863
4,742
0
3,290
12,171
4,831
0
1,980
10,128
0
51,713
W
3,873
1,759
0
2,502
8,201
2,886
580
0
7,981
0
46,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
34,547
375
Minions Killed
339
0
Camps Cleared
0
1,403,439
Distance Traveled
1,004,068
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,651
510
30
2
0
304,456
3
L
Hercules
7,234
482
63
4
0
281,083
0
L
Poseidon
5,306
354
29
2
0
101,431
0
W
Sol
8,183
546
81
5
0
263,675
4
L
Thor
8,398
560
133
9
0
292,367
0
W
Ne Zha
7,668
511
97
6
0
250,908
0
L
Jormungandr
8,072
538
91
6
0
273,801
0
L
Charybdis
5,537
369
23
2
0
55,386
0
W
Arachne
7,348
490
82
5
0
308,245
2
W
Apollo
7,392
493
85
6
0
276,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role