Player Matchup

Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Gawz69
Xbalanque
Level 153
God Stats
17W - 15L
1,574 SR
Queue Stats
449W - 433L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
The_Problem_Dav7
Cthulhu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,450 Elo+
Solo
Merlin
Merlin
matiaskun00
Merlin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 58L
1,527 Elo+
Solo
Surtr
Surtr
wassupwumb0
Surtr
Level 96
God Stats
13W - 6L
1,789 SR
Queue Stats
290W - 272L
1,408 Elo+
Party 1
Team Averages
Level 97
1,573 SR
1,483 Elo+

VS

Team Averages
Level 57
1,498 SR
1,385 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Adum Burrito
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 2
Tiamat
Tiamat
CreepinIt
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,118 Elo+
Party 2
Freya
Freya
THEGODEMANUEL
Freya
Level 29
God Stats
1W - 4L
1,387 SR
Queue Stats
183W - 186L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rebeljohny
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,606 SR
Queue Stats
375W - 358L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 8
7,208
901
1,944
2,656
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
Gawz69
Xbalanque
14
13 / 3 / 2
9,156
1,145
8,056
5,180
1,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 1 / 13
7,963
995
5,933
9,516
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
13
1 / 1 / 11
7,267
908
6,755
3,827
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 12
7,448
931
5,273
10,610
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 1 / 0
5,006
626
634
1,007
200
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,528
691
3,594
6,500
4,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
CreepinIt
Tiamat
12
0 / 6 / 3
6,071
759
2,343
6,811
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 2
6,394
799
6,216
8,866
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
rebeljohny
Ah Muzen Cab
15
4 / 1 / 1
7,344
918
5,701
7,013
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
17
Kills
6
6
Deaths
17
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
8
5
L
Merlin
 
Merlin
0
1
0
0
L
0
4
1
0.13
L
Tiamat
CreepinIt
Tiamat
0
6
3
0.25
W
Xbalanque
Gawz69
Xbalanque
13
3
2
4.67
L
2
5
2
0.6
W
1
1
13
7.5
W
Merlin
1
1
11
6.5
L
Ah Muzen Cab
rebeljohny
Ah Muzen Cab
4
1
1
4.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
18,488
31,789
Taken
30,197
12,787
Mitigated
12,950
14,402
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,944
72
491
359
2,656
770
995
734
1,922
10,309
389
L
Merlin
 
Merlin
634
0
466
206
1,007
200
0
204
803
873
0
L
3,594
218
0
0
6,500
4,239
0
2,796
3,704
0
6,025
L
Tiamat
CreepinIt
Tiamat
2,343
51
184
145
6,811
2,995
0
3,849
2,962
5,589
0
W
Xbalanque
Gawz69
Xbalanque
8,056
955
665
99
5,180
1,835
170
788
4,392
0
14,662
L
6,216
2,192
423
1,666
8,866
3,101
0
4,405
4,461
16,184
0
W
5,933
100
322
3,711
9,516
4,155
104
3,228
6,288
13,645
0
W
Merlin
6,755
102
189
998
3,827
1,247
1,169
1,762
2,065
16,048
600
L
Ah Muzen Cab
rebeljohny
Ah Muzen Cab
5,701
812
0
1,239
7,013
2,415
0
3,213
3,800
0
18,709
W
5,273
1,955
2,008
5,560
10,610
4,780
476
2,681
7,929
303
10,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
30,343
113
Minions Killed
56
0
Camps Cleared
0
784,988
Distance Traveled
546,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,208
901
33
4
0
118,514
0
L
Merlin
5,006
626
2
0
0
19,138
0
L
Nike
5,528
691
7
1
0
99,647
0
L
Tiamat
6,071
759
6
1
0
140,859
0
W
Xbalanque
9,156
1,145
21
3
0
152,490
0
L
Freya
6,394
799
15
2
0
112,692
0
W
Cthulhu
7,963
995
26
3
0
174,673
0
W
Merlin
7,267
908
20
3
0
148,490
0
L
Ah Muzen Cab
7,344
918
26
3
0
173,954
0
W
Surtr
7,448
931
13
2
0
190,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role