Player Matchup

Charybdis
Charybdis
Anxenomoon
Charybdis
Level 148
God Stats
4W - 8L
1,401 SR
Queue Stats
509W - 508L
1,465 Elo+
Party 1
Martichoras
Martichoras
ArxAnge1
Martichoras
Level 150
God Stats
4W - 6L
1,543 SR
Queue Stats
500W - 496L
1,478 Elo+
Party 1
Athena
Athena
Nagato4121
Athena
Level 145
God Stats
6W - 6L
1,488 SR
Queue Stats
671W - 693L
1,431 Elo+
Solo
Susano
Susano
NeX xiPaCo gL
Susano
Level 249
God Stats
8W - 10L
1,684 SR
Queue Stats
1,446W - 1,475L
1,511 Elo+
Solo
Mercury
Mercury
Visteror
Mercury
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 79L
1,551 Elo+
Solo
Team Averages
Level 167
1,523 SR
1,487 Elo+

VS

Team Averages
Level 167
1,477 SR
1,494 Elo+
Ah Puch
Ah Puch
Disturbedcamel1
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,501 Elo+
Party 2
Discordia
Discordia
Mrpinkbagman
Discordia
Level 125
God Stats
3W - 1L
1,522 SR
Queue Stats
191W - 183L
1,399 Elo+
Party 2
Athena
Athena
barbar50
Athena
Level 278
God Stats
8W - 10L
1,393 SR
Queue Stats
1,254W - 1,321L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
fReEwEeDx
Kuzenbo
Level 184
God Stats
12W - 7L
1,674 SR
Queue Stats
561W - 586L
1,480 Elo+
Solo
Anubis
Anubis
headscoooper
Anubis
Level 123
God Stats
4W - 7L
1,295 SR
Queue Stats
441W - 415L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anxenomoon
Charybdis
16
0 / 4 / 8
8,688
579
12,539
11,103
4,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
ArxAnge1
Martichoras
19
6 / 4 / 4
10,311
687
17,239
12,764
4,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
Nagato4121
Athena
16
2 / 6 / 8
9,823
655
10,071
18,817
24,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 7 / 4
9,255
617
13,044
18,551
15,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mercury
Visteror
Mercury
12
1 / 7 / 3
7,808
521
5,279
12,037
9,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 13
11,837
789
19,127
14,429
6,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Mrpinkbagman
Discordia
19
5 / 1 / 18
12,018
801
16,286
11,926
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Athena
barbar50
Athena
16
3 / 5 / 14
10,552
703
11,131
24,830
36,593
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
fReEwEeDx
Kuzenbo
17
3 / 1 / 18
10,927
728
7,530
14,362
22,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
10 / 2 / 12
12,576
838
11,827
13,307
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
11
Kills
28
28
Deaths
12
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Anxenomoon
Charybdis
0
4
8
1
L
Martichoras
ArxAnge1
Martichoras
6
4
4
2
W
7
3
13
4.5
W
Discordia
Mrpinkbagman
Discordia
5
1
18
14
L
Athena
Nagato4121
Athena
2
6
8
1
L
2
7
4
0.57
L
Mercury
Visteror
Mercury
1
7
3
0.36
W
Athena
barbar50
Athena
3
5
14
2
W
Kuzenbo
fReEwEeDx
Kuzenbo
3
1
18
12
W
Anubis
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,172
Damage
65,901
73,272
Taken
78,854
58,503
Mitigated
80,192
15,501
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Anxenomoon
Charybdis
12,539
3,952
464
1,865
11,103
4,051
0
10,132
657
0
35,356
L
Martichoras
ArxAnge1
Martichoras
17,239
2,206
765
1,850
12,764
4,599
0
11,546
997
0
43,482
W
19,127
1,317
548
3,540
14,429
6,822
1,029
2,048
12,381
37,631
0
W
Discordia
Mrpinkbagman
Discordia
16,286
749
1,136
1,181
11,926
5,753
1,089
2,106
9,820
41,398
322
L
Athena
Nagato4121
Athena
10,071
3,078
2,015
3,115
18,817
24,751
0
14,110
3,996
14,580
184
L
13,044
1,358
307
2,765
18,551
15,570
0
14,783
3,283
0
28,487
L
Mercury
Visteror
Mercury
5,279
1,340
1,444
911
12,037
9,532
0
10,587
1,052
0
8,286
W
Athena
barbar50
Athena
11,131
1,274
2,797
3,638
24,830
36,593
937
2,640
22,190
17,496
2,824
W
Kuzenbo
fReEwEeDx
Kuzenbo
7,530
2,227
3,103
2,946
14,362
22,250
389
1,344
13,018
13,313
1,244
W
Anubis
11,827
922
1,419
3,805
13,307
8,774
2,834
1,807
11,500
31,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
57,910
162
Minions Killed
175
0
Camps Cleared
0
1,187,011
Distance Traveled
1,338,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,688
579
60
4
0
223,235
0
L
Martichoras
10,311
687
55
4
0
221,387
0
W
Ah Puch
11,837
789
34
2
0
257,300
0
W
Discordia
12,018
801
61
4
0
319,433
0
L
Athena
9,823
655
15
1
0
238,640
0
L
Susano
9,255
617
23
2
0
255,200
0
L
Mercury
7,808
521
9
1
0
248,549
0
W
Athena
10,552
703
28
2
0
282,147
0
W
Kuzenbo
10,927
728
15
1
0
273,916
0
W
Anubis
12,576
838
37
2
0
205,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role