Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SeidLord
Ah Puch
Level 129
God Stats
2W - 1L
1,438 SR
Queue Stats
136W - 135L
1,488 Elo+
Party 2
Athena
Athena
luiismazo
Athena
Level 108
God Stats
1W - 0L
1,410 SR
Queue Stats
52W - 47L
1,540 Elo+
Party 2
Tiamat
Tiamat
maximsan
Tiamat
Level 269
God Stats
1W - 0L
1,283 SR
Queue Stats
109W - 125L
1,473 Elo+
Party 2
Discordia
Discordia
maximsantiago
Discordia
Level 110
God Stats
2W - 3L
1,708 SR
Queue Stats
33W - 46L
1,470 Elo+
Party 2
Team Averages
Level 134
1,468 SR
1,494 Elo+

VS

Team Averages
Level 104
1,494 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Arcian
Horus
Level 164
God Stats
17W - 17L
1,528 SR
Queue Stats
45W - 45L
1,504 Elo+
Party 1
Ymir
Ymir
istvankagergi
Ymir
Level 48
God Stats
6W - 11L
1,443 SR
Queue Stats
197W - 270L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 2 / 5
7,340
918
2,116
5,501
1,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SeidLord
Ah Puch
15
7 / 1 / 3
9,126
1,141
8,056
5,130
1,789
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
luiismazo
Athena
14
4 / 1 / 10
8,485
1,061
5,372
9,133
9,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
maximsan
Tiamat
14
2 / 1 / 11
8,119
1,015
6,258
5,246
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
maximsantiago
Discordia
14
4 / 4 / 9
8,101
1,013
9,496
5,515
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 3 / 6
7,430
929
8,173
4,928
2,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
 
Medusa
12
1 / 4 / 1
7,385
923
3,433
8,565
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Neith
 
Neith
11
1 / 7 / 4
6,804
851
3,427
9,420
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Arcian
Horus
14
7 / 2 / 1
8,465
1,058
7,109
10,466
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
0 / 2 / 4
6,374
797
1,828
3,400
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
18
Kills
9
9
Deaths
18
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
2
5
1.75
L
Zeus
 
Zeus
0
3
6
1
L
Medusa
 
Medusa
1
4
1
0.38
L
Neith
 
Neith
1
7
4
0.43
L
Horus
Arcian
Horus
7
2
1
3.75
W
Ah Puch
SeidLord
Ah Puch
7
1
3
8.5
L
0
2
4
1
W
Athena
luiismazo
Athena
4
1
10
9
W
Tiamat
maximsan
Tiamat
2
1
11
7.5
W
Discordia
maximsantiago
Discordia
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,298
Damage
23,970
30,525
Taken
36,779
17,538
Mitigated
19,512
7,663
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,116
1,117
0
0
5,501
1,662
440
2,952
2,509
0
13,039
L
Zeus
 
Zeus
8,173
667
0
250
4,928
2,046
0
3,762
717
26,850
0
L
Medusa
 
Medusa
3,433
1,488
0
973
8,565
3,192
0
6,318
1,875
0
14,346
L
Neith
 
Neith
3,427
1,108
0
497
9,420
3,546
75
7,735
1,145
0
6,419
L
Horus
Arcian
Horus
7,109
2,436
611
2,452
10,466
9,185
29
6,139
3,610
0
12,825
W
Ah Puch
SeidLord
Ah Puch
8,056
806
0
1,860
5,130
1,789
0
840
4,142
30,648
1,490
L
1,828
247
0
400
3,400
1,543
0
2,074
1,071
2,636
0
W
Athena
luiismazo
Athena
5,372
1,126
0
2,350
9,133
9,295
0
2,644
6,301
11,182
1,504
W
Tiamat
maximsan
Tiamat
6,258
425
0
2,228
5,246
3,108
0
2,119
3,050
21,435
0
W
Discordia
maximsantiago
Discordia
9,496
907
0
1,225
5,515
1,684
98
1,446
3,890
17,253
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
36,458
185
Minions Killed
103
0
Camps Cleared
0
817,252
Distance Traveled
593,693
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,340
918
28
4
0
144,288
0
L
Zeus
7,430
929
51
6
0
149,113
0
L
Medusa
7,385
923
27
3
0
101,713
3
L
Neith
6,804
851
6
1
0
100,664
0
L
Horus
8,465
1,058
16
2
0
182,220
0
W
Ah Puch
9,126
1,141
60
8
0
149,612
0
L
Ymir
6,374
797
3
0
0
59,983
0
W
Athena
8,485
1,061
20
3
0
193,282
0
W
Tiamat
8,119
1,015
51
6
0
173,394
0
W
Discordia
8,101
1,013
26
3
0
156,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role