Player Matchup

Cerberus
Cerberus
JKropTTV
Cerberus
Level 93
God Stats
0W - 1L
1,399 SR
Queue Stats
74W - 92L
1,436 Elo+
Party 1
Artemis
Artemis
TKrop
Artemis
Level 27
God Stats
3W - 4L
1,476 SR
Queue Stats
25W - 46L
1,344 Elo+
Party 1
King Arthur
King Arthur
fleqkzyy
King Arthur
Level 115
God Stats
13W - 23L
1,401 SR
Queue Stats
141W - 152L
1,492 Elo+
Solo
Pele
Pele
pokeysanic
Pele
Level 54
God Stats
5W - 8L
1,530 SR
Queue Stats
69W - 57L
1,502 Elo+
Solo
Janus
Janus
wyd_stepbro699
Janus
Level 155
God Stats
26W - 27L
1,498 SR
Queue Stats
1,098W - 1,087L
1,464 Elo+
Solo
Team Averages
Level 89
1,461 SR
1,447 Elo+

VS

Team Averages
Level 105
1,530 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PeachyKid
Ne Zha
Level 89
God Stats
2W - 1L
1,511 SR
Queue Stats
158W - 124L
1,480 Elo+
Solo
Atlas
Atlas
Rigs207
Atlas
Level 104
God Stats
9W - 12L
1,580 SR
Queue Stats
270W - 273L
1,538 Elo+
Solo
Zeus
Zeus
StopRunnin
Zeus
Level 104
God Stats
23W - 17L
1,557 SR
Queue Stats
547W - 546L
1,463 Elo+
Solo
Charybdis
Charybdis
terron152
Charybdis
Level 107
God Stats
7W - 9L
1,500 SR
Queue Stats
70W - 76L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JKropTTV
Cerberus
9
1 / 4 / 6
5,983
427
3,849
10,505
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
TKrop
Artemis
11
2 / 7 / 4
6,426
459
3,823
12,526
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
fleqkzyy
King Arthur
13
1 / 3 / 2
7,574
541
8,843
16,597
8,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 0 / 0
9,114
651
8,066
6,324
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 2 / 0
5,782
413
1,870
3,398
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 1
8,816
630
6,492
8,119
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
PeachyKid
Ne Zha
12
0 / 4 / 3
7,036
503
1,648
9,297
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Rigs207
Atlas
13
3 / 3 / 1
7,682
549
9,477
15,756
10,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 5 / 4
8,472
605
7,968
6,961
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
terron152
Charybdis
12
6 / 5 / 3
7,858
561
7,826
9,297
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
16
Kills
16
16
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
1
4.5
L
Cerberus
JKropTTV
Cerberus
1
4
6
1
W
Ne Zha
PeachyKid
Ne Zha
0
4
3
0.38
W
Atlas
Rigs207
Atlas
3
3
1
1.17
W
3
5
4
1
L
Artemis
TKrop
Artemis
2
7
4
0.57
L
King Arthur
fleqkzyy
King Arthur
1
3
2
0.67
L
11
0
0
11
W
Charybdis
terron152
Charybdis
6
5
3
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
33,411
49,350
Taken
49,430
20,350
Mitigated
20,214
12,288
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,492
93
0
2,725
8,119
2,168
1,085
2,157
5,569
54,886
2,185
L
Cerberus
JKropTTV
Cerberus
3,849
146
236
1,677
10,505
6,185
0
4,581
5,556
16,960
395
W
Ne Zha
PeachyKid
Ne Zha
1,648
1,129
0
1,248
9,297
3,251
926
37
9,260
0
42,147
W
Atlas
Rigs207
Atlas
9,477
2,605
0
4,004
15,756
10,944
77
0
15,756
37,662
0
W
7,968
1,128
0
786
6,961
1,430
1,698
1,306
5,523
52,480
270
L
Artemis
TKrop
Artemis
3,823
1,289
0
2,736
12,526
2,676
0
4,396
7,670
0
31,224
L
King Arthur
fleqkzyy
King Arthur
8,843
900
0
4,075
16,597
8,636
0
8,897
6,696
0
57,943
L
8,066
1,667
0
3,564
6,324
2,034
0
1,223
5,025
0
69,346
W
Charybdis
terron152
Charybdis
7,826
4,535
0
2,214
9,297
2,421
94
1,730
7,378
0
38,313
L
1,870
86
0
0
3,398
819
0
2,516
493
24,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
39,864
347
Minions Killed
387
0
Camps Cleared
0
1,199,793
Distance Traveled
1,391,565
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,816
630
108
8
0
311,950
2
L
Cerberus
5,983
427
24
2
0
212,762
2
W
Ne Zha
7,036
503
66
5
0
296,242
1
W
Atlas
7,682
549
54
4
0
254,739
4
W
Zeus
8,472
605
113
8
0
269,629
0
L
Artemis
6,426
459
51
4
0
229,454
0
L
King Arthur
7,574
541
104
7
0
253,925
2
L
Pele
9,114
651
119
9
0
329,383
0
W
Charybdis
7,858
561
46
3
0
259,005
0
L
Janus
5,782
413
49
4
0
174,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role