Player Matchup

Mulan
Mulan
B JUSTice x410
Mulan
Level 161
God Stats
45W - 35L
1,597 SR
Queue Stats
471W - 451L
1,526 Elo+
Solo
Merlin
Merlin
Chaotic_Laugh
Merlin
Level 153
God Stats
20W - 34L
1,413 SR
Queue Stats
439W - 422L
1,477 Elo+
Solo
Zeus
Zeus
HetPanteR
Zeus
Level 157
God Stats
9W - 14L
1,560 SR
Queue Stats
186W - 189L
1,516 Elo+
Solo
Hercules
Hercules
Miniestral
Hercules
Level 126
God Stats
19W - 18L
1,580 SR
Queue Stats
119W - 105L
1,524 Elo+
Solo
Olorun
Olorun
xabogod1
Olorun
Level 39
God Stats
1W - 3L
1,209 SR
Queue Stats
83W - 98L
1,427 Elo+
Solo
Team Averages
Level 127
1,472 SR
1,494 Elo+

VS

Team Averages
Level 127
1,539 SR
1,513 Elo+
Artio
Artio
Hazey27
Artio
Level 88
God Stats
1W - 0L
1,656 SR
Queue Stats
100W - 77L
1,528 Elo+
Solo
Nu Wa
Nu Wa
OG Demon 4L
Nu Wa
Level 146
God Stats
243W - 228L
1,449 SR
Queue Stats
256W - 253L
1,452 Elo+
Solo
Loki
Loki
Sher_boi_me_bob
Loki
Level 58
God Stats
18W - 14L
1,559 SR
Queue Stats
200W - 213L
1,464 Elo+
Solo
Sylvanus
Sylvanus
SimpIyPray
Sylvanus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,569 Elo+
Solo
Anhur
Anhur
YoloBoy971
Anhur
Level 205
God Stats
10W - 13L
1,529 SR
Queue Stats
373W - 363L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,440
1,073
4,163
8,908
3,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 2 / 1
5,931
989
4,349
3,305
620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
11
0 / 2 / 1
5,903
984
6,932
4,902
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Miniestral
Hercules
11
0 / 3 / 1
5,965
994
2,169
7,589
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
xabogod1
Olorun
11
1 / 2 / 0
6,139
1,023
3,920
3,675
952
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

274

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hazey27
Artio
12
2 / 0 / 11
7,459
1,243
3,667
6,270
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 12
7,304
1,217
8,570
1,205
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
3 / 1 / 8
7,153
1,192
4,473
5,609
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
SimpIyPray
Sylvanus
12
2 / 0 / 9
7,306
1,218
3,968
5,683
4,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
12
5 / 0 / 3
7,782
1,297
5,853
6,346
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
1
Kills
13
13
Deaths
1
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
2
1
0.25
W
Artio
Hazey27
Artio
2
0
11
7.5
L
Zeus
0
2
1
0.25
L
Hercules
Miniestral
Hercules
0
3
1
0.17
W
1
0
12
7
W
3
1
8
7
W
Sylvanus
SimpIyPray
Sylvanus
2
0
9
6.5
W
Anhur
5
0
3
6.5
L
Olorun
xabogod1
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
26,531
28,379
Taken
25,113
11,802
Mitigated
16,171
4,163
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,163
534
0
1,348
8,908
3,821
0
5,668
3,240
0
10,571
L
4,349
472
0
0
3,305
620
0
1,966
1,339
19,193
0
W
Artio
Hazey27
Artio
3,667
137
1,158
2,498
6,270
5,381
0
2,842
3,395
5,690
0
L
Zeus
6,932
1,514
0
500
4,902
1,316
0
2,713
2,189
18,464
0
L
Hercules
Miniestral
Hercules
2,169
317
0
1,138
7,589
5,093
0
3,658
3,931
0
6,307
W
8,570
3,948
0
0
1,205
365
0
1,097
108
27,905
0
W
4,473
1,002
0
379
5,609
2,985
0
3,769
1,801
0
14,035
W
Sylvanus
SimpIyPray
Sylvanus
3,968
730
3,871
3,622
5,683
4,929
0
3,551
2,031
7,664
1,042
W
Anhur
5,853
3,473
0
1,344
6,346
2,511
0
3,942
2,337
0
19,121
L
Olorun
xabogod1
Olorun
3,920
936
60
1,117
3,675
952
0
1,674
2,001
12,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,378
Gold Earned
37,004
108
Minions Killed
108
3
Camps Cleared
9
483,132
Distance Traveled
571,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,440
1,073
9
2
0
104,564
0
L
Merlin
5,931
989
37
6
1
90,870
0
W
Artio
7,459
1,243
5
1
0
130,640
0
L
Zeus
5,903
984
39
7
2
91,756
0
L
Hercules
5,965
994
3
1
0
112,289
0
W
Nu Wa
7,304
1,217
40
7
2
109,259
0
W
Loki
7,153
1,192
25
4
0
111,277
0
W
Sylvanus
7,306
1,218
7
1
1
105,760
0
W
Anhur
7,782
1,297
31
5
6
114,146
0
L
Olorun
6,139
1,023
20
3
0
83,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role