Player Matchup

Scylla
Scylla
Fakkepro
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,427 Elo+
Solo
Cthulhu
Cthulhu
I Mail Vote
Cthulhu
Level 66
God Stats
2W - 3L
1,718 SR
Queue Stats
206W - 213L
1,432 Elo+
Solo
Medusa
Medusa
JayJo CAPONE
Medusa
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 31L
1,291 Elo+
Party 1
Gilgamesh
Gilgamesh
SonneTOSTER
Gilgamesh
Level 77
God Stats
0W - 1L
1,229 SR
Queue Stats
7W - 20L
1,197 Elo+
Party 1
Bakasura
Bakasura
ofekPL
Bakasura
Level 155
God Stats
1W - 1L
1,709 SR
Queue Stats
369W - 380L
1,514 Elo+
Solo
Team Averages
Level 78
1,531 SR
1,372 Elo+

VS

Team Averages
Level 60
1,381 SR
1,428 Elo+
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 94
God Stats
67W - 65L
1,530 SR
Queue Stats
380W - 387L
1,447 Elo+
Solo
Ymir
Ymir
HamSamden3
Ymir
Level 17
God Stats
2W - 3L
1,264 SR
Queue Stats
8W - 12L
1,419 Elo+
Party 2
Sol
Sol
Lashudi
Sol
Level 62
God Stats
39W - 41L
1,515 SR
Queue Stats
122W - 137L
1,499 Elo+
Solo
Persephone
Persephone
Princesita22
Persephone
Level 84
God Stats
7W - 6L
1,515 SR
Queue Stats
253W - 255L
1,429 Elo+
Solo
Mercury
Mercury
Shetts
Mercury
Level 43
God Stats
1W - 9L
1,080 SR
Queue Stats
24W - 38L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fakkepro
Scylla
11
2 / 6 / 0
6,535
545
4,311
7,784
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
I Mail Vote
Cthulhu
14
2 / 0 / 0
8,106
676
5,870
7,436
5,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
9
1 / 5 / 1
5,581
465
3,638
6,478
1,980
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SonneTOSTER
Gilgamesh
9
1 / 4 / 1
5,524
460
4,561
10,754
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bakasura
ofekPL
Bakasura
12
1 / 2 / 1
6,390
533
4,127
11,107
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gleb0212
Hou Yi
12
1 / 1 / 6
6,591
549
5,515
4,138
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 7
7,377
615
4,137
9,805
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
14
5 / 2 / 4
8,118
677
9,588
11,383
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Princesita22
Persephone
12
0 / 1 / 0
6,563
547
1,617
7,933
2,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Shetts
Mercury
14
9 / 1 / 2
7,884
657
6,482
7,883
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
17
17
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Fakkepro
Scylla
2
6
0
0.33
W
Hou Yi
Gleb0212
Hou Yi
1
1
6
4
W
2
2
7
2.75
L
Cthulhu
I Mail Vote
Cthulhu
2
0
0
2
L
Medusa
1
5
1
0.3
W
Sol
5
2
4
3.5
W
Persephone
Princesita22
Persephone
0
1
0
0
W
Mercury
Shetts
Mercury
9
1
2
10
L
Gilgamesh
SonneTOSTER
Gilgamesh
1
4
1
0.38
L
Bakasura
ofekPL
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,507
Damage
27,339
43,559
Taken
41,142
23,708
Mitigated
16,569
8,846
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Fakkepro
Scylla
4,311
559
0
568
7,784
2,520
0
4,424
3,360
34,103
0
W
Hou Yi
Gleb0212
Hou Yi
5,515
2,427
0
1,680
4,138
1,272
290
0
3,923
0
51,411
W
4,137
483
0
2,288
9,805
6,977
288
0
9,522
19,769
0
L
Cthulhu
I Mail Vote
Cthulhu
5,870
551
0
2,643
7,436
5,849
0
1,617
5,819
58,572
2,148
L
Medusa
3,638
1,531
0
784
6,478
1,980
0
1,735
4,743
0
22,833
W
Sol
9,588
2,645
0
7,309
11,383
3,141
978
3,953
6,505
56,346
9,349
W
Persephone
Princesita22
Persephone
1,617
225
0
4,439
7,933
2,240
0
4,637
3,290
42,741
0
W
Mercury
Shetts
Mercury
6,482
2,545
0
488
7,883
2,939
0
1,164
6,682
0
55,181
L
Gilgamesh
SonneTOSTER
Gilgamesh
4,561
1,071
0
608
10,754
8,949
0
2,830
7,924
0
23,308
L
Bakasura
ofekPL
Bakasura
4,127
2,755
0
4,243
11,107
4,410
0
4,444
6,663
0
40,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
36,533
361
Minions Killed
383
0
Camps Cleared
0
1,155,911
Distance Traveled
1,220,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,535
545
88
7
0
222,634
0
W
Hou Yi
6,591
549
91
8
0
231,271
0
W
Ymir
7,377
615
22
2
0
246,155
0
L
Cthulhu
8,106
676
100
8
0
210,114
0
L
Medusa
5,581
465
40
3
0
220,212
0
W
Sol
8,118
677
102
9
0
225,325
0
W
Persephone
6,563
547
83
7
0
218,018
0
W
Mercury
7,884
657
85
7
0
299,938
0
L
Gilgamesh
5,524
460
41
3
0
234,095
0
L
Bakasura
6,390
533
92
8
0
268,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role