Player Matchup

Jormungandr
Jormungandr
Eloc0314
Jormungandr
Level 83
God Stats
4W - 6L
1,536 SR
Queue Stats
23W - 26L
1,351 Elo+
Solo
The Morrigan
The Morrigan
Lenit2God
The Morrigan
Level 68
God Stats
0W - 2L
1,241 SR
Queue Stats
53W - 47L
1,488 Elo+
Solo
Neith
Neith
ToasterJk
Neith
Level 108
God Stats
29W - 27L
1,586 SR
Queue Stats
194W - 188L
1,549 Elo+
Solo
Team Averages
Level 86
1,454 SR
1,462 Elo+

VS

Team Averages
Level 125
1,517 SR
1,517 Elo+
Ix Chel
Ix Chel
Esau3266
Ix Chel
Level 148
God Stats
14W - 12L
1,409 SR
Queue Stats
295W - 293L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Gabeultra
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,427 Elo+
Solo
Charybdis
Charybdis
ReVerse THUND3R
Charybdis
Level 127
God Stats
41W - 40L
1,642 SR
Queue Stats
260W - 258L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eloc0314
Jormungandr
14
1 / 1 / 3
8,921
743
4,690
13,049
10,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

The Morrigan
Lenit2God
The Morrigan
15
3 / 7 / 1
9,614
801
8,199
9,682
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ToasterJk
Neith
14
0 / 3 / 2
8,752
729
12,409
9,993
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Esau3266
Ix Chel
15
3 / 3 / 3
9,465
789
9,548
9,687
3,394
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Gabeultra
Cthulhu
17
3 / 1 / 7
10,152
846
7,719
11,088
11,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
ReVerse THUND3R
Charybdis
18
5 / 0 / 6
11,261
938
11,294
10,989
3,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Eloc0314
Jormungandr
1
1
3
2.5
W
Ix Chel
Esau3266
Ix Chel
3
3
3
1.5
W
Cthulhu
Gabeultra
Cthulhu
3
1
7
6.5
L
The Morrigan
Lenit2God
The Morrigan
3
7
1
0.5
W
Charybdis
ReVerse THUND3R
Charybdis
5
0
6
8
L
Neith
ToasterJk
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,298
Damage
28,561
32,724
Taken
31,764
17,081
Mitigated
19,059
1,341
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Eloc0314
Jormungandr
4,690
963
0
0
13,049
10,463
0
7,044
5,987
19,069
2,070
W
Ix Chel
Esau3266
Ix Chel
9,548
934
786
1,272
9,687
3,394
82
5,470
4,217
35,268
0
W
Cthulhu
Gabeultra
Cthulhu
7,719
204
410
666
11,088
11,727
0
4,518
6,570
23,816
1,078
L
The Morrigan
Lenit2God
The Morrigan
8,199
302
104
0
9,682
3,186
0
5,558
4,028
32,039
0
W
Charybdis
ReVerse THUND3R
Charybdis
11,294
6,366
0
2,134
10,989
3,938
1,224
2,371
8,618
0
47,488
L
Neith
ToasterJk
Neith
12,409
5,908
0
1,237
9,993
3,432
0
3,955
6,012
0
35,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
30,878
131
Minions Killed
169
0
Camps Cleared
0
632,738
Distance Traveled
708,568
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,921
743
26
2
0
236,003
0
W
Ix Chel
9,465
789
62
5
0
233,980
0
W
Cthulhu
10,152
846
27
2
0
247,819
6
L
The Morrigan
9,614
801
55
5
0
184,916
0
W
Charybdis
11,261
938
80
7
0
226,769
0
L
Neith
8,752
729
50
4
0
211,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role