Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GavinJ1008
Medusa
Level 101
God Stats
5W - 1L
1,720 SR
Queue Stats
111W - 89L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Mayabee19
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
SleepyHookworm78
Sun Wukong
Level 69
God Stats
43W - 31L
1,631 SR
Queue Stats
190W - 176L
1,537 Elo+
Party 2
Sol
Sol
ThatoneKage92
Sol
Level 32
God Stats
0W - 1L
1,130 SR
Queue Stats
2W - 2L
1,448 Elo+
Solo
Team Averages
Level 69
1,496 SR
1,463 Elo+

VS

Team Averages
Level 114
1,610 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Julilokaa06
Terra
Level 72
God Stats
5W - 4L
1,559 SR
Queue Stats
56W - 52L
1,424 Elo+
Solo
Fenrir
Fenrir
Leon2401
Fenrir
Level 148
God Stats
5W - 1L
1,728 SR
Queue Stats
166W - 156L
1,524 Elo+
Party 1
Anubis
Anubis
rebby033
Anubis
Level 105
God Stats
22W - 7L
1,737 SR
Queue Stats
146W - 121L
1,499 Elo+
Solo
Raijin
Raijin
sonnicruwan
Raijin
Level 147
God Stats
11W - 10L
1,525 SR
Queue Stats
212W - 198L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 4 / 2
6,330
575
3,222
9,814
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
GavinJ1008
Medusa
8
0 / 3 / 0
4,716
429
894
5,911
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Mayabee19
Cthulhu
9
0 / 2 / 0
4,933
448
3,958
8,154
3,585
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SleepyHookworm78
Sun Wukong
11
0 / 4 / 0
5,738
522
4,587
10,007
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 1
6,401
582
2,693
8,806
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 4
6,391
581
3,366
3,617
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 5
5,889
535
4,518
5,515
2,394
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Fenrir
Leon2401
Fenrir
14
8 / 1 / 4
7,876
716
11,020
7,736
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
rebby033
Anubis
13
4 / 3 / 1
7,643
695
3,534
5,301
1,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
13
2 / 1 / 2
8,072
734
4,978
6,814
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
2
1
W
Izanami
 
Izanami
1
0
4
3
L
Medusa
GavinJ1008
Medusa
0
3
0
0
W
1
0
5
3.5
W
Fenrir
Leon2401
Fenrir
8
1
4
10
L
Cthulhu
Mayabee19
Cthulhu
0
2
0
0
L
Sun Wukong
SleepyHookworm78
Sun Wukong
0
4
0
0
L
2
4
1
0.63
W
Anubis
rebby033
Anubis
4
3
1
1.5
W
Raijin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
27,416
42,692
Taken
28,983
16,411
Mitigated
10,882
15,543
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,222
715
0
5,245
9,814
3,737
0
906
8,908
0
42,239
W
Izanami
 
Izanami
3,366
2,714
0
1,152
3,617
1,025
2,438
1,138
2,479
0
49,565
L
Medusa
GavinJ1008
Medusa
894
444
0
716
5,911
1,571
0
2,577
3,334
0
17,802
W
4,518
600
111
1,888
5,515
2,394
551
2,461
3,054
13,089
0
W
Fenrir
Leon2401
Fenrir
11,020
2,069
0
1,263
7,736
3,326
122
1,400
6,336
0
57,098
L
Cthulhu
Mayabee19
Cthulhu
3,958
199
767
2,243
8,154
3,585
0
2,404
5,750
20,190
106
L
Sun Wukong
SleepyHookworm78
Sun Wukong
4,587
772
0
3,327
10,007
5,596
0
4,466
5,029
0
38,226
L
2,693
366
0
3,245
8,806
1,922
320
2,153
6,653
31,363
3,106
W
Anubis
rebby033
Anubis
3,534
261
0
1,613
5,301
1,974
48
1,508
3,793
56,347
540
W
Raijin
4,978
677
0
2,544
6,814
2,163
317
0
6,814
50,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
35,871
260
Minions Killed
412
0
Camps Cleared
0
1,035,834
Distance Traveled
1,128,754
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,330
575
70
6
0
260,841
0
W
Izanami
6,391
581
89
8
0
198,975
1
L
Medusa
4,716
429
32
3
0
142,768
0
W
Terra
5,889
535
15
1
0
238,969
1
W
Fenrir
7,876
716
92
8
0
269,262
2
L
Cthulhu
4,933
448
25
2
0
205,602
0
L
Sun Wukong
5,738
522
61
6
0
227,200
2
L
Sol
6,401
582
72
7
0
199,423
0
W
Anubis
7,643
695
106
10
0
207,009
2
W
Raijin
8,072
734
110
10
0
214,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role