Player Matchup

Izanami
Izanami
BirdBoii
Izanami
Level 27
God Stats
2W - 2L
1,732 SR
Queue Stats
48W - 56L
1,489 Elo+
Party 1
Khepri
Khepri
Blackthorn77
Khepri
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 32L
1,455 Elo+
Party 1
Anubis
Anubis
Lothiasan
Anubis
Level 102
God Stats
2W - 2L
1,732 SR
Queue Stats
113W - 91L
1,528 Elo+
Party 1
Neith
Neith
TheBirdMachine
Neith
Level 117
God Stats
16W - 9L
1,932 SR
Queue Stats
83W - 89L
1,561 Elo+
Party 1
Ra
Ra
jujukurby
Ra
Level 86
God Stats
11W - 10L
1,477 SR
Queue Stats
391W - 413L
1,512 Elo+
Solo
Team Averages
Level 69
1,675 SR
1,509 Elo+

VS

Team Averages
Level 85
1,504 SR
1,539 Elo+
Hachiman
Hachiman
DONTFORGETMYNAME
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,776 Elo+
Party 2
Hel
Hel
DarkDarko
Hel
Level 45
God Stats
11W - 16L
1,455 SR
Queue Stats
31W - 32L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Skrizzz
Guan Yu
Level 174
God Stats
14W - 19L
1,516 SR
Queue Stats
385W - 372L
1,435 Elo+
Solo
Pele
Pele
anpantano
Pele
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 66L
1,485 Elo+
Solo
Ra
Ra
pümonk
Ra
Level 80
God Stats
52W - 44L
1,551 SR
Queue Stats
69W - 59L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BirdBoii
Izanami
13
4 / 0 / 1
7,545
629
4,258
3,420
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
12
1 / 1 / 6
6,852
571
1,977
5,707
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Lothiasan
Anubis
14
7 / 0 / 4
8,127
677
9,499
7,794
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 3
8,149
679
8,334
6,150
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 4
7,190
599
3,308
7,801
2,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,803
400
2,248
6,122
1,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,850
488
1,936
9,794
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Skrizzz
Guan Yu
13
3 / 3 / 1
7,364
614
4,882
10,598
7,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pele
11
2 / 2 / 1
6,189
516
4,178
7,975
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 1
7,240
603
3,876
10,234
3,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
6
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
BirdBoii
Izanami
4
0
1
4.5
W
Khepri
1
1
6
4
L
0
3
0
0
L
0
6
1
0.08
W
Anubis
Lothiasan
Anubis
7
0
4
9
L
Guan Yu
Skrizzz
Guan Yu
3
3
1
1.17
W
5
1
3
6.5
L
Pele
2
2
1
1.25
W
0
4
4
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,376
Damage
17,120
30,872
Taken
44,723
12,426
Mitigated
18,898
14,230
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BirdBoii
Izanami
4,258
2,933
0
1,967
3,420
1,161
749
1,240
2,180
0
66,538
W
Khepri
1,977
104
0
641
5,707
3,647
157
473
5,234
12,483
2,332
L
2,248
1,229
0
769
6,122
1,316
0
1,389
4,733
0
11,752
L
1,936
98
825
2,832
9,794
4,994
0
2,572
7,222
25,322
0
W
Anubis
Lothiasan
Anubis
9,499
1,088
0
6,262
7,794
3,114
0
695
7,099
59,606
1,194
L
Guan Yu
Skrizzz
Guan Yu
4,882
475
68
2,697
10,598
7,497
0
4,881
5,632
0
49,167
W
8,334
3,297
0
1,764
6,150
1,663
2,675
3,275
2,746
0
52,775
L
Pele
4,178
654
0
1,239
7,975
1,912
0
3,789
4,186
0
39,738
W
3,308
686
73
3,523
7,801
2,841
0
0
7,801
46,109
0
L
3,876
39
156
3,424
10,234
3,179
0
1,936
8,298
72,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
31,446
424
Minions Killed
367
0
Camps Cleared
0
1,224,407
Distance Traveled
1,231,721
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,545
629
117
10
0
242,426
2
W
Khepri
6,852
571
31
3
0
257,370
2
L
Hachiman
4,803
400
26
2
0
193,304
0
L
Hel
5,850
488
40
3
0
222,134
3
W
Anubis
8,127
677
93
8
0
285,502
3
L
Guan Yu
7,364
614
99
8
0
254,399
3
W
Neith
8,149
679
99
8
0
236,179
1
L
Pele
6,189
516
65
5
0
295,801
3
W
Ra
7,190
599
84
7
0
202,930
0
L
Ra
7,240
603
137
11
0
266,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role