Player Matchup

Ullr
Ullr
FoxSinner
Ullr
Level 146
God Stats
19W - 16L
1,593 SR
Queue Stats
318W - 304L
1,445 Elo+
Solo
Nu Wa
Nu Wa
LkviLomisaSworia
Nu Wa
Level 177
God Stats
3W - 0L
1,695 SR
Queue Stats
142W - 132L
1,572 Elo+
Solo
Maui
Maui
SacNadou
Maui
Level 154
God Stats
8W - 8L
1,607 SR
Queue Stats
850W - 830L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
SmallSparrow
Ratatoskr
Level 160
God Stats
4W - 3L
1,609 SR
Queue Stats
258W - 249L
1,502 Elo+
Solo
Olorun
Olorun
ddk80-ggyyyuuuu
Olorun
Level 99
God Stats
5W - 8L
1,726 SR
Queue Stats
151W - 118L
1,502 Elo+
Solo
Team Averages
Level 147
1,646 SR
1,506 Elo+

VS

Team Averages
Level 128
1,473 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HaZe96
Ares
Level 143
God Stats
2W - 3L
1,448 SR
Queue Stats
505W - 499L
1,515 Elo+
Solo
Janus
Janus
Infernapeman
Janus
Level 149
God Stats
1W - 5L
1,329 SR
Queue Stats
263W - 234L
1,487 Elo+
Solo
Arachne
Arachne
YaBioKilz567
Arachne
Level 125
God Stats
19W - 16L
1,588 SR
Queue Stats
612W - 601L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
4 / 1 / 2
6,547
655
5,763
4,660
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 3
5,827
583
5,621
4,648
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
2 / 1 / 6
5,771
577
2,594
8,871
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
SmallSparrow
Ratatoskr
10
4 / 1 / 3
5,783
578
5,848
8,008
1,939
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 2
5,629
563
2,910
6,807
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 0
6,219
622
5,911
6,962
2,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
10
0 / 4 / 1
5,182
518
3,724
6,675
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
HaZe96
Ares
6
1 / 2 / 1
4,751
475
2,859
6,793
2,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 0
5,821
582
4,424
5,590
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
YaBioKilz567
Arachne
10
1 / 1 / 0
5,265
527
2,231
8,291
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
6
7
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
0
0.67
L
Medusa
 
Medusa
0
4
1
0.13
W
Ullr
4
1
2
5
L
Ares
HaZe96
Ares
1
2
1
0.75
L
2
2
0
1
W
1
2
3
1.25
W
Maui
2
1
6
5
W
Ratatoskr
SmallSparrow
Ratatoskr
4
1
3
5.5
L
Arachne
YaBioKilz567
Arachne
1
1
0
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
19,149
32,994
Taken
34,311
10,383
Mitigated
11,370
10,177
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,911
248
0
3,366
6,962
2,917
0
3,006
3,956
42,080
1,019
L
Medusa
 
Medusa
3,724
1,608
0
1,192
6,675
1,897
0
1,198
5,477
0
34,776
W
Ullr
5,763
2,426
0
1,002
4,660
1,421
0
966
3,694
0
47,084
L
Ares
HaZe96
Ares
2,859
132
0
2,036
6,793
2,710
0
1,732
5,061
11,737
1,770
L
4,424
416
0
940
5,590
1,420
0
3,515
2,075
42,695
0
W
5,621
804
0
746
4,648
1,177
0
2,334
2,140
40,557
964
W
Maui
2,594
691
0
2,824
8,871
4,445
0
2,732
6,069
14,645
0
W
Ratatoskr
SmallSparrow
Ratatoskr
5,848
1,484
0
2,565
8,008
1,939
0
2,482
5,504
0
37,919
L
Arachne
YaBioKilz567
Arachne
2,231
1,645
0
4,077
8,291
2,426
0
1,544
6,747
0
37,405
W
2,910
1,523
80
2,960
6,807
1,401
0
3,851
2,956
30,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
27,238
291
Minions Killed
323
0
Camps Cleared
0
1,049,023
Distance Traveled
1,005,970
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,219
622
83
8
0
170,603
2
L
Medusa
5,182
518
64
6
0
220,869
1
W
Ullr
6,547
655
81
8
0
192,797
0
L
Ares
4,751
475
19
2
0
161,127
0
L
Janus
5,821
582
87
9
0
194,436
0
W
Nu Wa
5,827
583
69
7
0
203,107
0
W
Maui
5,771
577
10
1
0
221,275
7
W
Ratatoskr
5,783
578
71
7
0
252,191
0
L
Arachne
5,265
527
70
7
0
258,935
2
W
Olorun
5,629
563
60
6
0
179,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role