Player Matchup

Horus
Horus
BSerotonin
Horus
Level 49
God Stats
0W - 1L
1,756 SR
Queue Stats
7W - 16L
1,310 Elo+
Solo
Yu Huang
Yu Huang
BusinessTime524
Yu Huang
Level 143
God Stats
5W - 7L
1,392 SR
Queue Stats
152W - 156L
1,482 Elo+
Solo
Cernunnos
Cernunnos
MountainMan9190
Cernunnos
Level 59
God Stats
5W - 4L
1,611 SR
Queue Stats
54W - 32L
1,553 Elo+
Solo
Pele
Pele
babyDonkey
Pele
Level 32
God Stats
2W - 5L
1,457 SR
Queue Stats
8W - 12L
1,359 Elo+
Solo
Cerberus
Cerberus
ztar_kill3r
Cerberus
Level 159
God Stats
7W - 13L
1,420 SR
Queue Stats
320W - 325L
1,441 Elo+
Solo
Team Averages
Level 88
1,527 SR
1,429 Elo+

VS

Team Averages
Level 93
1,506 SR
1,477 Elo+
Da Ji
Da Ji
 
Da Ji
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GarnetOracle
Skadi
Level 42
God Stats
6W - 7L
1,341 SR
Queue Stats
26W - 43L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
Malichi2
Jormungandr
Level 176
God Stats
8W - 3L
1,809 SR
Queue Stats
77W - 66L
1,517 Elo+
Solo
Sol
Sol
kendrick_2_fly
Sol
Level 127
God Stats
4W - 7L
1,381 SR
Queue Stats
253W - 261L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
6
0 / 5 / 0
4,400
400
1,120
6,732
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
9
0 / 1 / 0
5,063
460
3,856
5,846
1,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MountainMan9190
Cernunnos
7
0 / 2 / 0
4,735
430
3,316
4,365
1,114
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 2 / 0
5,715
520
3,072
7,069
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
ztar_kill3r
Cerberus
7
0 / 3 / 0
4,955
450
3,140
10,214
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 0 / 2
6,313
574
4,304
6,900
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
9
0 / 0 / 4
5,614
510
3,609
4,690
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 0
6,529
594
1,252
4,318
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
Malichi2
Jormungandr
10
4 / 0 / 4
6,797
618
6,465
6,307
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 0 / 2
6,528
593
5,308
6,032
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
2
7
W
Danzaburou
 
Danzaburou
0
0
4
2
L
Horus
0
5
0
0
L
Yu Huang
0
1
0
0
W
1
1
0
1
W
Jormungandr
Malichi2
Jormungandr
4
0
4
6
L
Cernunnos
MountainMan9190
Cernunnos
0
2
0
0
L
1
2
0
0.5
W
2
0
2
3
L
Cerberus
ztar_kill3r
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
20,938
34,226
Taken
28,247
14,962
Mitigated
10,936
7,697
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,304
1,160
0
1,424
6,900
2,470
300
897
5,943
0
37,735
W
Danzaburou
 
Danzaburou
3,609
978
0
959
4,690
1,242
0
1,371
3,319
0
25,566
L
Horus
1,120
817
585
836
6,732
4,116
491
2,568
4,164
0
7,535
L
Yu Huang
3,856
571
0
1,372
5,846
1,683
0
3,281
2,565
30,839
825
W
1,252
271
0
1,040
4,318
1,137
1,990
0
4,262
0
36,092
W
Jormungandr
Malichi2
Jormungandr
6,465
1,339
0
2,294
6,307
4,432
353
1,656
4,583
31,610
2,074
L
Cernunnos
MountainMan9190
Cernunnos
3,316
1,437
0
858
4,365
1,114
0
1,865
2,500
0
19,795
L
3,072
423
0
1,076
7,069
2,297
0
514
6,555
0
39,530
W
5,308
1,223
0
4,349
6,032
1,655
2,983
2,950
3,051
48,984
0
L
Cerberus
ztar_kill3r
Cerberus
3,140
137
0
2,970
10,214
5,752
196
3,305
6,909
22,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
31,781
231
Minions Killed
296
0
Camps Cleared
0
963,408
Distance Traveled
999,013
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,313
574
54
5
0
233,291
4
W
Danzaburou
5,614
510
32
3
0
221,062
0
L
Horus
4,400
400
13
1
0
173,747
0
L
Yu Huang
5,063
460
56
5
0
179,280
0
W
Skadi
6,529
594
73
7
0
144,705
2
W
Jormungandr
6,797
618
59
5
0
203,861
5
L
Cernunnos
4,735
430
32
3
0
182,520
0
L
Pele
5,715
520
71
6
0
229,066
0
W
Sol
6,528
593
78
7
0
196,094
0
L
Cerberus
4,955
450
59
5
0
198,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role