Player Matchup

Atlas
Atlas
 
Atlas
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Dinο
He Bo
Level 273
God Stats
1W - 1L
1,620 SR
Queue Stats
1,200W - 216L
1,918 Elo+
Party 1
Anubis
Anubis
KingQdog935
Anubis
Level 106
God Stats
6W - 3L
1,488 SR
Queue Stats
151W - 165L
1,473 Elo+
Solo
Mulan
Mulan
Requɨem
Mulan
Level 95
God Stats
28W - 3L
1,849 SR
Queue Stats
195W - 108L
1,680 Elo+
Party 1
Bastet
Bastet
Velloura
Bastet
Level 203
God Stats
4W - 0L
1,914 SR
Queue Stats
286W - 67L
1,927 Elo+
Party 1
Team Averages
Level 180
1,674 SR
1,700 Elo+

VS

Team Averages
Level 131
1,563 SR
1,497 Elo+
Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bawandar
Discordia
Level 126
God Stats
49W - 36L
1,575 SR
Queue Stats
199W - 199L
1,494 Elo+
Solo
Cthulhu
Cthulhu
GermyGames
Cthulhu
Level 177
God Stats
16W - 12L
1,663 SR
Queue Stats
286W - 274L
1,542 Elo+
Solo
Arachne
Arachne
Mulattress
Arachne
Level 86
God Stats
29W - 29L
1,538 SR
Queue Stats
412W - 409L
1,473 Elo+
Solo
Eset
Eset
enkidu32
Eset
Level 155
God Stats
86W - 89L
1,538 SR
Queue Stats
173W - 199L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 1 / 9
6,730
1,346
3,573
4,163
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Dinο
He Bo
12
6 / 0 / 8
7,021
1,404
5,561
751
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
1 / 0 / 6
5,889
1,178
2,279
3,387
1,575
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
Requɨem
Mulan
12
3 / 0 / 11
6,920
1,384
4,224
3,996
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
Velloura
Bastet
11
5 / 0 / 8
7,238
1,448
6,903
3,212
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

465

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 4 / 0
5,510
1,102
2,011
5,089
972
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Bawandar
Discordia
9
0 / 7 / 0
5,355
1,071
4,252
9,034
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GermyGames
Cthulhu
9
0 / 2 / 1
5,211
1,042
909
2,795
1,153
Arachne
Mulattress
Arachne
9
0 / 4 / 1
5,317
1,063
2,474
5,828
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
9
0 / 1 / 1
5,099
1,020
0
1,141
250

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
18
Kills
1
1
Deaths
18
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
9
7.5
L
Bastet
 
Bastet
1
4
0
0.25
L
Discordia
Bawandar
Discordia
0
7
0
0
W
He Bo
Dinο
He Bo
6
0
8
10
L
Cthulhu
GermyGames
Cthulhu
0
2
1
0.25
W
Anubis
1
0
6
4
L
Arachne
Mulattress
Arachne
0
4
1
0.13
W
Mulan
Requɨem
Mulan
3
0
11
8.5
W
Bastet
Velloura
Bastet
5
0
8
9
L
Eset
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
9,646
15,509
Taken
23,887
7,455
Mitigated
6,643
2,569
Healing
921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,573
1,005
0
0
4,163
1,571
0
806
1,805
7,550
1,289
L
Bastet
 
Bastet
2,011
551
0
124
5,089
972
0
3,575
1,248
0
3,286
L
Discordia
Bawandar
Discordia
4,252
134
0
140
9,034
2,267
0
3,224
5,332
12,427
0
W
He Bo
Dinο
He Bo
5,561
420
0
0
751
232
0
211
540
16,888
0
L
Cthulhu
GermyGames
Cthulhu
909
0
0
0
2,795
1,153
0
1,058
1,588
1,528
0
W
Anubis
2,279
170
98
734
3,387
1,575
0
1,263
2,124
5,794
0
L
Arachne
Mulattress
Arachne
2,474
1,665
0
657
5,828
2,001
0
2,391
3,060
0
5,436
W
Mulan
Requɨem
Mulan
4,224
531
0
1,168
3,996
3,080
0
1,038
2,958
0
16,646
W
Bastet
Velloura
Bastet
6,903
1,758
0
569
3,212
997
0
1,807
1,247
0
11,661
L
Eset
0
0
0
0
1,141
250
0
146
969
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
26,492
93
Minions Killed
26
6
Camps Cleared
3
517,617
Distance Traveled
243,499
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,730
1,346
12
2
0
95,810
0
L
Bastet
5,510
1,102
8
2
0
53,177
0
L
Discordia
5,355
1,071
13
3
1
96,298
0
W
He Bo
7,021
1,404
38
8
3
110,781
0
L
Cthulhu
5,211
1,042
2
0
0
36,635
0
W
Anubis
5,889
1,178
9
2
2
95,564
1
L
Arachne
5,317
1,063
3
1
2
56,073
0
W
Mulan
6,920
1,384
22
4
0
104,402
0
W
Bastet
7,238
1,448
12
2
1
111,060
0
L
Eset
5,099
1,020
0
0
0
1,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role