Player Matchup

Sobek
Sobek
BigRoughSack
Sobek
Level 158
God Stats
7W - 3L
1,659 SR
Queue Stats
153W - 110L
1,627 Elo+
Party 1
Hera
Hera
LEFTCURVEE
Hera
Level 83
God Stats
13W - 5L
1,633 SR
Queue Stats
93W - 100L
1,500 Elo+
Party 2
Arachne
Arachne
OnBekent
Arachne
Level 213
God Stats
8W - 6L
1,514 SR
Queue Stats
362W - 365L
1,538 Elo+
Solo
Ishtar
Ishtar
XBelomyX
Ishtar
Level 142
God Stats
3W - 0L
1,809 SR
Queue Stats
80W - 74L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
imactualdogwater
Kukulkan
Level 108
God Stats
11W - 13L
1,532 SR
Queue Stats
88W - 59L
1,646 Elo+
Party 1
Team Averages
Level 141
1,629 SR
1,563 Elo+

VS

Team Averages
Level 128
1,513 SR
1,512 Elo+
Charon
Charon
 
Charon
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MetalTrooper
Sun Wukong
Level 147
God Stats
15W - 15L
1,420 SR
Queue Stats
314W - 285L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SelfMadeTato
Morgan Le Fay
Level 116
God Stats
35W - 25L
1,645 SR
Queue Stats
401W - 397L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,217
1,043
1,428
3,269
2,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
4,684
937
1,185
978
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
OnBekent
Arachne
10
0 / 0 / 0
5,084
1,017
278
661
270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ishtar
XBelomyX
Ishtar
10
0 / 1 / 1
4,864
973
1,743
3,464
905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 0
5,171
1,034
2,340
1,473
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 1
4,851
970
337
3,077
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
 
Kukulkan
6
0 / 0 / 0
2,727
545
0
0
0
Chang'e
 
Chang'e
6
0 / 0 / 0
2,727
545
0
0
0
Sun Wukong
MetalTrooper
Sun Wukong
10
1 / 1 / 0
4,757
951
1,964
3,908
3,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
SelfMadeTato
Morgan Le Fay
10
1 / 1 / 0
4,950
990
1,748
2,740
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
1
0.5
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Chang'e
 
Chang'e
0
0
0
0
W
0
0
1
0.5
W
1
1
0
1
L
Sun Wukong
MetalTrooper
Sun Wukong
1
1
0
1
W
Arachne
OnBekent
Arachne
0
0
0
0
L
Morgan Le Fay
SelfMadeTato
Morgan Le Fay
1
1
0
1
W
Ishtar
XBelomyX
Ishtar
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,974
Damage
4,049
9,845
Taken
9,725
4,362
Mitigated
6,435
2,685
Healing
620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
337
31
0
0
3,077
1,416
0
1,225
1,787
5,219
0
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
1,428
231
0
1,524
3,269
2,327
50
286
2,983
5,551
0
W
1,185
118
0
0
978
479
23
201
741
3,368
0
L
Sun Wukong
MetalTrooper
Sun Wukong
1,964
177
0
390
3,908
3,797
0
2,135
1,737
0
8,588
W
Arachne
OnBekent
Arachne
278
177
0
176
661
270
0
0
661
0
10,610
L
Morgan Le Fay
SelfMadeTato
Morgan Le Fay
1,748
0
0
230
2,740
1,222
0
1,593
1,147
12,426
0
W
Ishtar
XBelomyX
Ishtar
1,743
1,122
0
735
3,464
905
359
638
2,650
0
16,135
W
2,340
240
0
250
1,473
381
324
674
725
17,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
20,012
117
Minions Killed
44
0
Camps Cleared
0
519,672
Distance Traveled
278,977
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,851
970
17
3
0
85,363
1
L
Kukulkan
2,727
545
0
0
0
0
0
L
Chang'e
2,727
545
0
0
0
0
0
W
Sobek
5,217
1,043
14
3
0
126,080
0
W
Hera
4,684
937
2
0
0
76,875
0
L
Sun Wukong
4,757
951
9
2
0
93,930
0
W
Arachne
5,084
1,017
31
6
0
98,788
0
L
Morgan Le Fay
4,950
990
18
4
0
99,684
0
W
Ishtar
4,864
973
22
4
0
105,953
0
W
Kukulkan
5,171
1,034
48
10
0
111,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role