Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Agrrix
Baron Samedi
Level 134
God Stats
1W - 1L
1,583 SR
Queue Stats
102W - 110L
1,417 Elo+
Solo
Terra
Terra
ArtRock
Terra
Level 99
God Stats
29W - 19L
1,608 SR
Queue Stats
242W - 249L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Dewer23
Nu Wa
Level 108
God Stats
37W - 51L
1,480 SR
Queue Stats
316W - 372L
1,471 Elo+
Solo
Amaterasu
Amaterasu
kentusek
Amaterasu
Level 118
God Stats
1W - 2L
1,619 SR
Queue Stats
34W - 31L
1,525 Elo+
Solo
Team Averages
Level 116
1,558 SR
1,491 Elo+

VS

Team Averages
Level 107
1,547 SR
1,495 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ChangesDelDough
Nox
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,501 Elo+
Party 1
Discordia
Discordia
Yulearia
Discordia
Level 127
God Stats
5W - 4L
1,431 SR
Queue Stats
257W - 286L
1,450 Elo+
Party 1
Eset
Eset
blackspinach
Eset
Level 137
God Stats
3W - 1L
1,805 SR
Queue Stats
47W - 52L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 2
6,258
1,252
3,314
3,849
999
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Agrrix
Baron Samedi
9
0 / 0 / 0
5,064
1,013
0
0
0
Terra
ArtRock
Terra
11
0 / 1 / 5
6,323
1,265
3,255
5,041
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Dewer23
Nu Wa
11
2 / 4 / 3
6,595
1,319
6,576
5,313
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
kentusek
Amaterasu
11
1 / 0 / 4
6,093
1,219
2,252
7,342
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Team 1 Tickets

367

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 3
6,011
1,202
3,162
3,641
937
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
 
Hun Batz
11
1 / 1 / 3
5,884
1,177
923
4,711
1,677
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 5
6,096
1,219
4,584
3,681
1,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Yulearia
Discordia
11
2 / 0 / 3
6,322
1,264
8,920
1,923
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 1
6,090
1,218
2,292
3,377
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
5
Kills
6
6
Deaths
5
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
2
3
W
Medusa
 
Medusa
1
1
3
2.5
W
Hun Batz
 
Hun Batz
1
1
3
2.5
L
Baron Samedi
Agrrix
Baron Samedi
0
0
0
0
L
Terra
ArtRock
Terra
0
1
5
2.5
W
1
1
5
3.5
L
Nu Wa
Dewer23
Nu Wa
2
4
3
0.88
W
Discordia
Yulearia
Discordia
2
0
3
3.5
W
1
2
1
0.75
L
Amaterasu
kentusek
Amaterasu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
19,881
21,545
Taken
17,333
10,304
Mitigated
5,157
4,393
Healing
920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,314
1,726
0
87
3,849
999
0
2,473
1,336
0
19,382
W
Medusa
 
Medusa
3,162
1,841
0
0
3,641
937
0
1,690
1,788
0
14,485
W
Hun Batz
 
Hun Batz
923
179
0
0
4,711
1,677
0
2,035
2,371
0
3,878
L
Baron Samedi
Agrrix
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Terra
ArtRock
Terra
3,255
327
94
584
5,041
3,832
0
3,215
1,698
5,433
158
W
4,584
778
0
610
3,681
1,036
0
1,811
1,624
8,688
0
L
Nu Wa
Dewer23
Nu Wa
6,576
877
0
0
5,313
1,371
0
4,043
1,252
15,419
0
W
Discordia
Yulearia
Discordia
8,920
634
0
160
1,923
469
0
1,178
606
16,855
0
W
2,292
63
7
143
3,377
1,038
0
2,090
1,014
15,297
0
L
Amaterasu
kentusek
Amaterasu
2,252
683
0
3,628
7,342
4,102
0
5,791
1,463
0
6,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
30,403
76
Minions Killed
98
4
Camps Cleared
3
436,832
Distance Traveled
534,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,258
1,252
41
8
0
112,379
0
W
Medusa
6,011
1,202
13
3
0
90,641
0
W
Hun Batz
5,884
1,177
8
2
0
112,715
0
L
Baron Samedi
5,064
1,013
0
0
0
0
0
L
Terra
6,323
1,265
3
1
0
105,684
0
W
Nox
6,096
1,219
10
2
0
114,216
0
L
Nu Wa
6,595
1,319
24
5
2
104,749
0
W
Discordia
6,322
1,264
21
4
2
120,024
0
W
Eset
6,090
1,218
46
9
1
96,679
0
L
Amaterasu
6,093
1,219
8
2
2
114,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role