Player Matchup

Nu Wa
Nu Wa
CrimsonSkull028
Nu Wa
Level 127
God Stats
4W - 2L
1,575 SR
Queue Stats
99W - 90L
1,498 Elo+
Party 3
Chaac
Chaac
Csobrassada
Chaac
Level 22
God Stats
0W - 2L
1,493 SR
Queue Stats
35W - 52L
1,438 Elo+
Party 2
Mulan
Mulan
Susopata
Mulan
Level 59
God Stats
2W - 1L
1,950 SR
Queue Stats
36W - 50L
1,455 Elo+
Party 2
Hades
Hades
lgfrank001
Hades
Level 156
God Stats
14W - 9L
1,736 SR
Queue Stats
784W - 817L
1,458 Elo+
Party 3
Kuzenbo
Kuzenbo
Мурзилка
Kuzenbo
Level 191
God Stats
8W - 16L
1,385 SR
Queue Stats
841W - 837L
1,498 Elo+
Solo
Team Averages
Level 111
1,628 SR
1,469 Elo+

VS

Team Averages
Level 109
1,514 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Chitorebanyi
Bacchus
Level 68
God Stats
2W - 0L
1,220 SR
Queue Stats
43W - 31L
1,652 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shah___G
Tsukuyomi
Level 106
God Stats
2W - 0L
1,837 SR
Queue Stats
56W - 62L
1,486 Elo+
Solo
Raijin
Raijin
SoulViolator
Raijin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,447 Elo+
Party 1
He Bo
He Bo
n00bzorz
He Bo
Level 145
God Stats
3W - 5L
1,511 SR
Queue Stats
108W - 122L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,272
854
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
6,085
1,217
5,623
5,598
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Susopata
Mulan
10
0 / 2 / 3
5,243
1,049
2,592
5,416
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
5
0 / 0 / 0
4,272
854
0
0
0
10
2 / 2 / 1
5,481
1,096
3,979
5,266
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 5
6,230
1,246
3,142
4,440
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
Chitorebanyi
Bacchus
11
3 / 0 / 2
6,492
1,298
1,743
4,148
3,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Shah___G
Tsukuyomi
9
0 / 2 / 4
5,506
1,101
2,715
3,810
1,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
10
2 / 2 / 4
5,867
1,173
3,107
3,192
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
n00bzorz
He Bo
9
1 / 1 / 2
5,752
1,150
2,698
2,563
942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
6
6
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
5
2.5
W
Bacchus
Chitorebanyi
Bacchus
3
0
2
4
L
0
0
0
0
L
3
2
1
1.75
W
Tsukuyomi
Shah___G
Tsukuyomi
0
2
4
1
W
Raijin
2
2
4
2
L
Mulan
Susopata
Mulan
0
2
3
0.75
L
Hades
0
0
0
0
W
He Bo
n00bzorz
He Bo
1
1
2
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,194
Damage
13,405
16,280
Taken
18,153
17,233
Mitigated
9,788
4,025
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,142
171
1,154
1,439
4,440
2,938
360
982
3,458
10,094
2,534
W
Bacchus
Chitorebanyi
Bacchus
1,743
382
607
658
4,148
3,586
0
948
3,101
4,194
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,623
40
27
1,315
5,598
6,411
0
3,482
1,660
0
12,437
W
Tsukuyomi
Shah___G
Tsukuyomi
2,715
676
460
1,039
3,810
1,316
752
725
3,013
0
6,482
W
Raijin
3,107
457
0
213
3,192
1,006
0
596
2,524
9,397
259
L
Mulan
Susopata
Mulan
2,592
231
0
1,069
5,416
5,575
0
3,341
1,819
0
6,516
L
Hades
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
n00bzorz
He Bo
2,698
170
0
300
2,563
942
44
728
1,835
7,272
0
L
3,979
1,774
154
1,460
5,266
5,247
0
2,249
2,602
9,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
29,847
35
Minions Killed
70
0
Camps Cleared
0
330,379
Distance Traveled
552,013
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,230
1,246
25
5
0
108,110
0
W
Bacchus
6,492
1,298
11
2
0
129,067
0
L
Nu Wa
4,272
854
0
0
0
0
0
L
Chaac
6,085
1,217
15
3
0
106,435
0
W
Tsukuyomi
5,506
1,101
7
1
0
113,172
0
W
Raijin
5,867
1,173
15
3
0
91,389
0
L
Mulan
5,243
1,049
12
2
0
108,512
0
L
Hades
4,272
854
0
0
0
0
0
W
He Bo
5,752
1,150
12
2
0
110,275
0
L
Kuzenbo
5,481
1,096
8
2
0
115,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role