Player Matchup

Fafnir
Fafnir
Silver III
CertifiedPark
Fafnir
Silver III
Level 80
God Stats
46W - 38L
1,596 SR
Queue Stats
423W - 438L
1,111 MMR
Solo
Thanatos
Thanatos
Silver I
IDONOTF6
Thanatos
Silver I
Level 160
God Stats
6W - 6L
1,550 SR
Queue Stats
466W - 490L
1,102 MMR
Solo
Medusa
Medusa
Silver II
TheFreshmanOf93
Medusa
Silver II
Level 106
God Stats
6W - 2L
1,640 SR
Queue Stats
250W - 267L
1,119 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Yo_iM_SmUrF
Baba Yaga
Gold III
Level 155
God Stats
37W - 31L
1,586 SR
Queue Stats
299W - 299L
1,124 MMR
Solo
Atlas
Atlas
Silver I
jujuonjupiter
Atlas
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,106 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,574 SR
1,112 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,538 SR
1,114 MMR
Danzaburou
Danzaburou
Silver I
AchillesSamaras
Danzaburou
Silver I
Level 124
God Stats
540W - 487L
1,542 SR
Queue Stats
736W - 794L
1,097 MMR
Solo
Hel
Hel
Silver III
Dreamatory
Hel
Silver III
Level 66
God Stats
4W - 6L
1,635 SR
Queue Stats
129W - 142L
1,096 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
idler_owl
Sun Wukong
Silver II
Level 227
God Stats
100W - 84L
1,548 SR
Queue Stats
564W - 588L
1,081 MMR
Solo
Mercury
Mercury
Silver I
koiii7
Mercury
Silver I
Level 129
God Stats
16W - 17L
1,462 SR
Queue Stats
968W - 1,037L
1,200 MMR
Solo
Shiva
Shiva
Silver I
monkeywrench14
Shiva
Silver I
Level 176
God Stats
40W - 45L
1,505 SR
Queue Stats
375W - 387L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 7
10,487
617
10,278
14,092
19,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
IDONOTF6
Thanatos
18
10 / 3 / 4
10,676
628
13,599
17,059
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 4
9,492
558
7,230
9,042
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Yo_iM_SmUrF
Baba Yaga
15
1 / 2 / 5
9,250
544
8,714
8,363
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 5
8,543
503
6,206
14,186
12,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
KumbhakarnaArtemisAresCharybdis

VS

Bans
CthulhuMulanOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
17
1 / 2 / 0
9,338
549
5,109
9,233
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 5 / 4
7,776
457
5,897
10,705
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
idler_owl
Sun Wukong
14
0 / 3 / 0
8,676
510
8,668
17,052
12,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
koiii7
Mercury
15
6 / 4 / 2
8,998
529
6,201
13,076
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 4 / 5
7,865
463
7,940
17,470
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
8
8
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesSamaras
Danzaburou
1
2
0
0.5
W
1
0
7
4.5
L
1
5
4
0.6
W
Thanatos
IDONOTF6
Thanatos
10
3
4
4
W
3
1
4
5
W
Baba Yaga
Yo_iM_SmUrF
Baba Yaga
1
2
5
1.75
L
Sun Wukong
idler_owl
Sun Wukong
0
3
0
0
W
3
2
5
2.75
L
Mercury
koiii7
Mercury
6
4
2
1.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,027
Damage
33,815
62,742
Taken
67,536
47,126
Mitigated
37,881
29,536
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesSamaras
Danzaburou
5,109
1,371
0
4,851
9,233
3,284
189
844
8,371
0
90,784
W
10,278
1,909
0
7,601
14,092
19,644
173
288
13,804
68,686
534
L
5,897
96
2,241
4,400
10,705
3,891
29
6,058
4,607
47,991
872
W
Thanatos
IDONOTF6
Thanatos
13,599
6,250
0
15,443
17,059
7,607
99
874
16,185
0
82,325
W
7,230
2,961
0
2,094
9,042
3,117
694
0
9,042
0
65,471
W
Baba Yaga
Yo_iM_SmUrF
Baba Yaga
8,714
51
0
2,277
8,363
4,396
0
2,347
6,016
67,968
0
L
Sun Wukong
idler_owl
Sun Wukong
8,668
1,196
0
3,262
17,052
12,933
0
7,092
9,175
0
69,373
W
6,206
2,299
0
2,121
14,186
12,362
0
2,463
11,723
37,958
0
L
Mercury
koiii7
Mercury
6,201
3,393
0
224
13,076
5,034
0
2,309
10,683
0
64,262
L
7,940
1,488
275
3,524
17,470
12,739
0
7,838
9,604
0
41,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,448
Gold Earned
42,653
529
Minions Killed
530
0
Camps Cleared
0
1,767,015
Distance Traveled
1,642,347
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,338
549
156
9
0
269,582
0
W
Fafnir
10,487
617
122
7
0
306,041
1
L
Hel
7,776
457
97
6
0
277,716
8
W
Thanatos
10,676
628
122
7
0
389,696
0
W
Medusa
9,492
558
115
7
0
335,075
2
W
Baba Yaga
9,250
544
125
7
0
364,373
4
L
Sun Wukong
8,676
510
128
8
0
336,740
0
W
Atlas
8,543
503
45
3
0
371,830
8
L
Mercury
8,998
529
100
6
0
405,229
0
L
Shiva
7,865
463
49
3
0
353,080
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role