Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigFattunn
Kuzenbo
Level 120
God Stats
4W - 4L
1,681 SR
Queue Stats
183W - 215L
1,416 Elo+
Party 1
Vamana
Vamana
FemaleHologram
Vamana
Level 212
God Stats
0W - 2L
1,220 SR
Queue Stats
103W - 121L
1,506 Elo+
Solo
Merlin
Merlin
Hoj1
Merlin
Level 125
God Stats
22W - 24L
1,487 SR
Queue Stats
645W - 667L
1,492 Elo+
Solo
Persephone
Persephone
JohnnyLingos
Persephone
Level 88
God Stats
1W - 2L
1,601 SR
Queue Stats
120W - 127L
1,472 Elo+
Party 1
Team Averages
Level 135
1,498 SR
1,477 Elo+

VS

Team Averages
Level 134
1,549 SR
1,480 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BmorEhuMbLe8982
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,400 Elo+
Solo
Skadi
Skadi
Skr3k
Skadi
Level 106
God Stats
3W - 1L
1,652 SR
Queue Stats
177W - 161L
1,503 Elo+
Solo
Persephone
Persephone
ducky wuddle
Persephone
Level 127
God Stats
16W - 9L
1,591 SR
Queue Stats
392W - 397L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 1 / 1
6,066
607
1,503
4,742
2,170
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
BigFattunn
Kuzenbo
12
1 / 1 / 1
6,808
681
4,323
6,079
3,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 2
7,597
760
9,726
13,662
12,223
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Hoj1
Merlin
15
0 / 3 / 1
7,459
746
10,772
6,909
2,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
JohnnyLingos
Persephone
12
1 / 6 / 3
7,271
727
8,200
11,333
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 2 / 7
8,831
883
12,192
12,056
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
 
Agni
15
5 / 1 / 5
8,748
875
7,258
7,270
2,572
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 6
7,958
796
1,716
8,338
3,010
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
Skr3k
Skadi
13
2 / 2 / 7
8,166
817
10,342
9,067
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ducky wuddle
Persephone
16
4 / 0 / 11
9,017
902
9,232
6,273
1,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
17
16
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
W
Ne Zha
 
Ne Zha
5
2
7
4.25
W
Agni
 
Agni
5
1
5
7.5
L
Kuzenbo
BigFattunn
Kuzenbo
1
1
1
1.5
W
1
0
6
4
L
3
5
2
0.8
L
Merlin
Hoj1
Merlin
0
3
1
0.17
L
Persephone
JohnnyLingos
Persephone
1
6
3
0.42
W
Skadi
Skr3k
Skadi
2
2
7
2.75
W
Persephone
ducky wuddle
Persephone
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,524
Damage
40,740
42,725
Taken
43,004
24,338
Mitigated
15,144
14,391
Healing
25,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,503
0
4,929
2,441
4,742
2,170
0
1,859
2,883
4,684
0
W
Ne Zha
 
Ne Zha
12,192
514
407
3,611
12,056
4,797
704
6,343
5,470
0
26,736
W
Agni
 
Agni
7,258
360
321
1,261
7,270
2,572
873
4,121
3,015
14,098
1,729
L
Kuzenbo
BigFattunn
Kuzenbo
4,323
1,836
453
1,079
6,079
3,714
0
2,463
3,616
6,858
0
W
1,716
256
9,850
6,260
8,338
3,010
116
4,872
3,304
9,003
0
L
9,726
3,754
902
2,195
13,662
12,223
0
4,536
9,126
0
18,280
L
Merlin
Hoj1
Merlin
10,772
335
630
932
6,909
2,433
0
4,084
2,825
30,463
212
L
Persephone
JohnnyLingos
Persephone
8,200
0
234
596
11,333
3,798
0
5,059
6,163
14,072
0
W
Skadi
Skr3k
Skadi
10,342
3,696
610
1,987
9,067
2,769
874
5,271
3,674
0
23,208
W
Persephone
ducky wuddle
Persephone
9,232
102
399
1,104
6,273
1,996
396
4,154
2,008
21,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
42,720
86
Minions Killed
144
0
Camps Cleared
0
860,042
Distance Traveled
995,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,066
607
7
1
0
131,786
0
W
Ne Zha
8,831
883
25
3
0
197,590
0
W
Agni
8,748
875
32
3
0
196,595
0
L
Kuzenbo
6,808
681
5
1
0
192,038
0
W
Hel
7,958
796
17
2
0
202,024
0
L
Vamana
7,597
760
9
1
0
181,138
0
L
Merlin
7,459
746
53
5
0
181,898
0
L
Persephone
7,271
727
12
1
0
173,182
0
W
Skadi
8,166
817
39
4
0
184,315
0
W
Persephone
9,017
902
31
3
0
214,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role