Player Matchup

Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
EroxMD
King Arthur
Gold V
Level 147
God Stats
6W - 6L
1,435 SR
Queue Stats
49W - 38L
1,598 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Guden1071
Ao Kuang
Gold III
Level 125
God Stats
46W - 40L
1,601 SR
Queue Stats
161W - 161L
1,504 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
R4GBAR
Danzaburou
Gold IV
Level 163
God Stats
2W - 2L
1,688 SR
Queue Stats
166W - 180L
1,528 MMR
Solo
Raijin
Raijin
Platinum IV
nsjfj2
Raijin
Platinum IV
Level 104
God Stats
14W - 11L
1,608 SR
Queue Stats
89W - 86L
1,757 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,566 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,587 SR
1,586 MMR
Shiva
Shiva
Gold I
Hazz_Purple
Shiva
Gold I
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 507L
1,760 MMR
Party 1
Osiris
Osiris
Gold III
Kjettl
Osiris
Gold III
Level 107
God Stats
0W - 1L
1,660 SR
Queue Stats
21W - 16L
1,628 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Moons dance
Hun Batz
Gold IV
Level 143
God Stats
6W - 7L
1,606 SR
Queue Stats
237W - 233L
1,382 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Nankez
Hou Yi
Gold I
Level 88
God Stats
7W - 6L
1,654 SR
Queue Stats
36W - 35L
1,637 MMR
Solo
Kukulkan
Kukulkan
Gold V
YNYalex
Kukulkan
Gold V
Level 61
God Stats
1W - 2L
1,519 SR
Queue Stats
11W - 18L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 4
6,331
633
4,213
7,307
3,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
EroxMD
King Arthur
12
4 / 0 / 2
7,580
758
8,662
10,117
7,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Guden1071
Ao Kuang
11
3 / 0 / 0
5,827
583
3,498
7,862
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
R4GBAR
Danzaburou
12
2 / 2 / 1
6,834
683
4,790
6,507
2,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
nsjfj2
Raijin
12
4 / 0 / 3
6,515
652
4,980
3,102
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosAwilixThorAmaterasu

VS

Bans
SerqetAresMaman BrigitteSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,955
496
2,621
7,546
3,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Kjettl
Osiris
9
0 / 5 / 0
4,539
454
4,272
10,623
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Moons dance
Hun Batz
9
0 / 3 / 1
4,656
466
3,339
8,464
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Nankez
Hou Yi
10
3 / 3 / 0
5,947
595
4,811
7,121
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
YNYalex
Kukulkan
9
0 / 4 / 0
4,781
478
1,946
5,652
1,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
4
5
W
King Arthur
EroxMD
King Arthur
4
0
2
5
W
Ao Kuang
Guden1071
Ao Kuang
3
0
0
3
L
0
1
1
0.5
L
Osiris
Kjettl
Osiris
0
5
0
0
L
Hun Batz
Moons dance
Hun Batz
0
3
1
0.17
L
Hou Yi
Nankez
Hou Yi
3
3
0
1
W
Danzaburou
R4GBAR
Danzaburou
2
2
1
1.25
L
Kukulkan
YNYalex
Kukulkan
0
4
0
0
W
Raijin
nsjfj2
Raijin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,143
Damage
16,989
34,895
Taken
39,406
17,339
Mitigated
18,262
13,801
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,213
297
1,130
1,555
7,307
3,756
0
533
6,774
21,160
266
W
King Arthur
EroxMD
King Arthur
8,662
1,350
0
2,810
10,117
7,994
97
54
10,063
1,099
51,169
W
Ao Kuang
Guden1071
Ao Kuang
3,498
655
0
5,254
7,862
2,239
0
378
7,484
36,884
0
L
2,621
319
220
2,446
7,546
3,952
0
2,531
4,957
0
16,483
L
Osiris
Kjettl
Osiris
4,272
1,073
0
3,288
10,623
8,262
0
540
10,043
0
29,301
L
Hun Batz
Moons dance
Hun Batz
3,339
639
0
627
8,464
2,431
0
4,596
3,718
0
36,352
L
Hou Yi
Nankez
Hou Yi
4,811
2,316
0
3,160
7,121
2,199
0
685
6,436
0
39,536
W
Danzaburou
R4GBAR
Danzaburou
4,790
1,905
0
2,495
6,507
2,343
479
0
6,507
0
45,248
L
Kukulkan
YNYalex
Kukulkan
1,946
195
0
641
5,652
1,418
0
3,955
1,473
28,202
0
W
Raijin
nsjfj2
Raijin
4,980
253
0
557
3,102
1,007
0
981
2,121
35,013
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,087
Gold Earned
24,878
348
Minions Killed
262
0
Camps Cleared
0
1,097,807
Distance Traveled
1,044,585
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,331
633
32
3
0
225,559
4
W
King Arthur
7,580
758
73
7
0
208,514
3
W
Ao Kuang
5,827
583
80
8
0
251,759
0
L
Shiva
4,955
496
22
2
0
228,004
0
L
Osiris
4,539
454
38
4
0
218,960
0
L
Hun Batz
4,656
466
65
7
0
223,382
0
L
Hou Yi
5,947
595
74
7
0
190,232
2
W
Danzaburou
6,834
683
88
9
0
199,144
1
L
Kukulkan
4,781
478
63
6
0
184,007
0
W
Raijin
6,515
652
75
8
0
212,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role