Player Matchup

Ymir
Ymir
Andrew82
Ymir
Level 101
God Stats
3W - 1L
1,724 SR
Queue Stats
26W - 16L
1,578 Elo+
Solo
Nemesis
Nemesis
Romeracontreras
Nemesis
Level 40
God Stats
0W - 5L
1,500 SR
Queue Stats
37W - 32L
1,533 Elo+
Solo
Artemis
Artemis
Splean
Artemis
Level 155
God Stats
15W - 6L
1,744 SR
Queue Stats
444W - 456L
1,498 Elo+
Solo
Vamana
Vamana
SxchafterxOG
Vamana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
xXSundownXx9508
Baron Samedi
Level 139
God Stats
22W - 17L
1,609 SR
Queue Stats
84W - 61L
1,550 Elo+
Solo
Team Averages
Level 117
1,615 SR
1,532 Elo+

VS

Team Averages
Level 145
1,512 SR
1,536 Elo+
Kumbhakarna
Kumbhakarna
BlackAngel1258
Kumbhakarna
Level 159
God Stats
1W - 2L
1,185 SR
Queue Stats
352W - 337L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FlexRip
Tsukuyomi
Level 149
God Stats
48W - 27L
1,639 SR
Queue Stats
143W - 98L
1,580 Elo+
Solo
Izanami
Izanami
SGNestor
Izanami
Level 157
God Stats
6W - 4L
1,626 SR
Queue Stats
51W - 46L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Sikici99
Baron Samedi
Level 154
God Stats
3W - 2L
1,608 SR
Queue Stats
150W - 134L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
SirDrii
Sun Wukong
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 13L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 3 / 1
6,104
555
3,357
9,370
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
3,650
332
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Splean
Artemis
10
0 / 3 / 2
5,441
495
5,940
7,754
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
11
1 / 1 / 1
6,894
627
6,015
9,361
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
xXSundownXx9508
Baron Samedi
12
2 / 4 / 1
6,092
554
6,113
8,273
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackAngel1258
Kumbhakarna
11
3 / 1 / 4
6,838
622
4,541
11,080
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
FlexRip
Tsukuyomi
13
4 / 3 / 3
6,877
625
5,493
9,089
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
SGNestor
Izanami
12
2 / 1 / 3
6,641
604
4,413
8,188
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sikici99
Baron Samedi
12
2 / 1 / 3
6,636
603
4,077
4,787
2,284
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SirDrii
Sun Wukong
10
0 / 1 / 1
5,795
527
5,367
8,326
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
3
1
0.83
W
Kumbhakarna
BlackAngel1258
Kumbhakarna
3
1
4
5
W
Tsukuyomi
FlexRip
Tsukuyomi
4
3
3
1.83
L
0
0
0
0
W
Izanami
SGNestor
Izanami
2
1
3
3.5
W
Baron Samedi
Sikici99
Baron Samedi
2
1
3
3.5
W
Sun Wukong
SirDrii
Sun Wukong
0
1
1
0.5
L
Artemis
Splean
Artemis
0
3
2
0.33
L
Vamana
1
1
1
1.5
L
Baron Samedi
xXSundownXx9508
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
23,891
34,758
Taken
41,470
17,964
Mitigated
19,485
10,504
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,357
783
0
1,293
9,370
6,405
0
2,408
6,962
22,337
0
W
Kumbhakarna
BlackAngel1258
Kumbhakarna
4,541
695
0
3,232
11,080
6,732
0
3,891
7,189
20,752
4,158
W
Tsukuyomi
FlexRip
Tsukuyomi
5,493
1,357
0
4,507
9,089
3,077
37
1,813
7,197
0
57,332
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
SGNestor
Izanami
4,413
2,863
0
3,448
8,188
2,321
230
728
7,460
0
55,171
W
Baron Samedi
Sikici99
Baron Samedi
4,077
468
361
1,794
4,787
2,284
679
3,038
1,749
41,120
0
W
Sun Wukong
SirDrii
Sun Wukong
5,367
712
0
3,034
8,326
5,071
43
0
7,640
0
34,184
L
Artemis
Splean
Artemis
5,940
3,139
0
2,709
7,754
1,900
0
1,308
6,446
0
38,723
L
Vamana
6,015
2,428
0
4,266
9,361
6,369
0
0
8,575
0
47,038
L
Baron Samedi
xXSundownXx9508
Baron Samedi
6,113
1,213
246
1,990
8,273
3,290
0
4,527
3,746
42,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
32,787
249
Minions Killed
378
0
Camps Cleared
0
791,241
Distance Traveled
1,114,200
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,104
555
28
3
0
206,815
2
W
Kumbhakarna
6,838
622
43
4
0
234,143
0
W
Tsukuyomi
6,877
625
98
9
0
245,108
0
L
Nemesis
3,650
332
0
0
0
1,524
0
W
Izanami
6,641
604
103
9
0
213,827
1
W
Baron Samedi
6,636
603
71
6
0
203,802
0
W
Sun Wukong
5,795
527
63
6
0
217,320
0
L
Artemis
5,441
495
60
5
0
189,338
1
L
Vamana
6,894
627
87
8
0
220,670
0
L
Baron Samedi
6,092
554
74
7
0
172,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role