Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Glynda
Hades
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,523 Elo+
Solo
Osiris
Osiris
Lazyraquan
Osiris
Level 178
God Stats
6W - 6L
1,535 SR
Queue Stats
666W - 706L
1,488 Elo+
Solo
He Bo
He Bo
PhantomGod
He Bo
Level 245
God Stats
1W - 4L
1,375 SR
Queue Stats
281W - 302L
1,509 Elo+
Solo
Yu Huang
Yu Huang
xtoreadly
Yu Huang
Level 123
God Stats
2W - 1L
1,779 SR
Queue Stats
149W - 145L
1,525 Elo+
Solo
Team Averages
Level 167
1,538 SR
1,509 Elo+

VS

Team Averages
Level 146
1,616 SR
1,505 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BX K MASTER
Chernobog
Level 208
God Stats
4W - 1L
1,744 SR
Queue Stats
330W - 326L
1,553 Elo+
Solo
Lancelot
Lancelot
One Arm Kid
Lancelot
Level 159
God Stats
3W - 0L
1,837 SR
Queue Stats
314W - 312L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
l2efl3x
Sun Wukong
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 4
4,867
973
1,382
2,986
2,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
Glynda
Hades
11
3 / 0 / 3
5,886
1,177
1,585
3,678
2,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
Lazyraquan
Osiris
10
1 / 0 / 4
5,136
1,027
3,750
3,695
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

He Bo
11
2 / 1 / 3
5,442
1,088
2,814
3,353
1,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
xtoreadly
Yu Huang
1
0 / 0 / 0
1,212
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 1 / 1
4,919
984
1,651
1,823
508
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
8
0 / 3 / 0
4,882
976
2,044
5,369
4,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chernobog
BX K MASTER
Chernobog
10
1 / 2 / 0
5,510
1,102
3,966
3,618
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
One Arm Kid
Lancelot
10
0 / 0 / 1
5,229
1,046
1,869
2,051
742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sun Wukong
l2efl3x
Sun Wukong
10
0 / 0 / 0
5,061
1,012
1,729
1,277
540
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
6
Kills
1
1
Deaths
6
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
4
2
W
He Bo
 
He Bo
0
1
1
0.5
W
Atlas
 
Atlas
0
3
0
0
W
Chernobog
BX K MASTER
Chernobog
1
2
0
0.5
L
Hades
Glynda
Hades
3
0
3
4.5
L
Osiris
Lazyraquan
Osiris
1
0
4
3
W
Lancelot
One Arm Kid
Lancelot
0
0
1
0.5
L
He Bo
2
1
3
3.5
W
Sun Wukong
l2efl3x
Sun Wukong
0
0
0
0
L
Yu Huang
xtoreadly
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,531
Damage
11,259
13,712
Taken
14,138
9,363
Mitigated
7,685
6,707
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,382
125
447
240
2,986
2,321
0
1,551
1,423
2,743
0
W
He Bo
 
He Bo
1,651
217
257
336
1,823
508
0
1,134
689
5,390
0
W
Atlas
 
Atlas
2,044
437
17
414
5,369
4,732
0
2,003
3,366
8,661
0
W
Chernobog
BX K MASTER
Chernobog
3,966
1,578
138
432
3,618
1,163
0
1,642
1,976
0
12,143
L
Hades
Glynda
Hades
1,585
66
1,526
2,069
3,678
2,596
0
813
2,848
5,960
0
L
Osiris
Lazyraquan
Osiris
3,750
494
601
1,176
3,695
3,421
0
654
3,035
0
5,998
W
Lancelot
One Arm Kid
Lancelot
1,869
313
196
753
2,051
742
0
560
1,491
0
4,518
L
He Bo
2,814
400
413
235
3,353
1,025
0
641
2,711
11,417
0
W
Sun Wukong
l2efl3x
Sun Wukong
1,729
185
0
0
1,277
540
12
442
835
0
4,456
L
Yu Huang
xtoreadly
Yu Huang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,543
Gold Earned
25,601
44
Minions Killed
44
0
Camps Cleared
0
334,393
Distance Traveled
337,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,867
973
2
0
0
84,009
0
W
He Bo
4,919
984
6
1
0
55,481
0
W
Atlas
4,882
976
11
2
0
67,644
0
W
Chernobog
5,510
1,102
13
3
0
62,503
0
L
Hades
5,886
1,177
13
3
0
92,532
0
L
Osiris
5,136
1,027
3
1
0
67,948
0
W
Lancelot
5,229
1,046
9
2
0
68,023
0
L
He Bo
5,442
1,088
26
5
0
89,904
0
W
Sun Wukong
5,061
1,012
5
1
0
84,050
0
L
Yu Huang
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role