Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
HATAMBU
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,288 Elo+
Party 2
Thor
Thor
Stadi
Thor
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,501 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,430 Elo+

VS

Team Averages
Level 70
1,603 SR
1,549 Elo+
Aphrodite
Aphrodite
AleexQ
Aphrodite
Level 27
God Stats
1W - 2L
1,297 SR
Queue Stats
12W - 14L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Perturb97
Kumbhakarna
Level 101
God Stats
5W - 0L
1,695 SR
Queue Stats
48W - 39L
1,623 Elo+
Party 1
Chaac
Chaac
Ygrfrim
Chaac
Level 83
God Stats
3W - 0L
1,815 SR
Queue Stats
60W - 38L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 8 / 3
8,023
729
4,733
9,168
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
HATAMBU
Sobek
13
0 / 4 / 3
7,813
710
5,127
11,081
9,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Stadi
Thor
15
3 / 7 / 0
9,628
875
5,586
9,931
3,901
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AleexQ
Aphrodite
17
6 / 1 / 13
10,168
924
7,154
6,948
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Perturb97
Kumbhakarna
16
3 / 0 / 16
9,859
896
6,815
12,062
10,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Ygrfrim
Chaac
17
10 / 2 / 6
10,838
985
12,508
12,425
10,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
19
19
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
8
3
0.19
W
Aphrodite
AleexQ
Aphrodite
6
1
13
12.5
L
Sobek
HATAMBU
Sobek
0
4
3
0.38
W
Kumbhakarna
Perturb97
Kumbhakarna
3
0
16
11
L
Thor
Stadi
Thor
3
7
0
0.43
W
Chaac
Ygrfrim
Chaac
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,446
Damage
26,477
30,180
Taken
31,435
16,597
Mitigated
23,698
905
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,733
568
0
0
9,168
3,067
0
3,816
5,322
23,638
0
W
Aphrodite
AleexQ
Aphrodite
7,154
1,537
5,942
4,884
6,948
3,056
1,008
2,963
3,985
25,305
0
L
Sobek
HATAMBU
Sobek
5,127
270
0
745
11,081
9,629
0
5,576
5,476
9,302
1,906
W
Kumbhakarna
Perturb97
Kumbhakarna
6,815
729
0
2,261
12,062
10,480
59
3,300
8,762
21,553
1,967
L
Thor
Stadi
Thor
5,586
1,410
0
160
9,931
3,901
0
4,120
5,754
0
20,966
W
Chaac
Ygrfrim
Chaac
12,508
1,309
0
1,702
12,425
10,162
1,053
3,069
9,356
0
46,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
30,865
82
Minions Killed
149
0
Camps Cleared
0
535,810
Distance Traveled
622,088
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,023
729
41
4
0
168,793
0
W
Aphrodite
10,168
924
56
5
0
194,552
0
L
Sobek
7,813
710
12
1
0
190,580
0
W
Kumbhakarna
9,859
896
24
2
0
205,894
0
L
Thor
9,628
875
29
3
0
176,437
1
W
Chaac
10,838
985
69
6
0
221,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role