Player Matchup

Apollo
Apollo
Jiri Karel 05
Apollo
Level 129
God Stats
5W - 6L
1,407 SR
Queue Stats
168W - 170L
1,526 Elo+
Solo
Chang'e
Chang'e
firestone504
Chang'e
Level 128
God Stats
1W - 1L
1,439 SR
Queue Stats
60W - 72L
1,438 Elo+
Solo
Arachne
Arachne
ii_Bucky
Arachne
Level 89
God Stats
8W - 7L
1,488 SR
Queue Stats
183W - 180L
1,480 Elo+
Solo
Bacchus
Bacchus
lordvonace
Bacchus
Level 174
God Stats
2W - 1L
1,575 SR
Queue Stats
215W - 198L
1,526 Elo+
Solo
Odin
Odin
vtec_bruv
Odin
Level 118
God Stats
7W - 6L
1,500 SR
Queue Stats
329W - 317L
1,463 Elo+
Solo
Team Averages
Level 128
1,482 SR
1,486 Elo+

VS

Team Averages
Level 94
1,506 SR
1,417 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CommanderZero624
Anubis
Level 42
God Stats
0W - 1L
1,735 SR
Queue Stats
58W - 64L
1,474 Elo+
Solo
Chronos
Chronos
EasyE20105261
Chronos
Level 30
God Stats
0W - 3L
1,195 SR
Queue Stats
28W - 35L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
burgess32
Ao Kuang
Level 113
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,135
510
6,827
6,713
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
firestone504
Chang'e
14
2 / 3 / 5
7,836
560
8,908
11,055
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
ii_Bucky
Arachne
12
5 / 2 / 4
7,692
549
6,139
9,803
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
lordvonace
Bacchus
12
1 / 0 / 2
7,317
523
6,579
8,360
7,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
13
3 / 1 / 5
7,566
540
7,629
10,423
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 3 / 1
7,058
504
4,760
12,573
10,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
 
Ganesha
10
0 / 0 / 1
6,831
488
2,545
9,132
7,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 4 / 0
7,741
553
11,806
11,749
5,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
10
0 / 3 / 0
5,658
404
2,966
9,032
3,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
burgess32
Ao Kuang
12
3 / 3 / 2
6,928
495
5,725
10,790
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
8
8
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
1
0.5
L
Ganesha
 
Ganesha
0
0
1
0.5
L
4
4
0
1
L
Chronos
0
3
0
0
W
2
2
3
1.75
L
Ao Kuang
burgess32
Ao Kuang
3
3
2
1.33
W
Chang'e
firestone504
Chang'e
2
3
5
1.5
W
Arachne
ii_Bucky
Arachne
5
2
4
3.5
W
Bacchus
lordvonace
Bacchus
1
0
2
2
W
Odin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,082
Damage
27,802
46,354
Taken
53,276
23,108
Mitigated
31,966
16,856
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,760
3,033
0
5,508
12,573
10,903
74
1,361
10,599
0
39,397
L
Ganesha
 
Ganesha
2,545
83
0
3,188
9,132
7,836
0
2,710
6,422
23,615
1,321
L
11,806
346
0
4,548
11,749
5,639
0
6,304
5,365
61,755
1,609
L
Chronos
2,966
1,183
0
3,095
9,032
3,624
0
3,869
5,163
29,615
1,902
W
6,827
4,047
0
2,105
6,713
2,163
223
3,239
3,474
0
54,902
L
Ao Kuang
burgess32
Ao Kuang
5,725
1,340
0
2,540
10,790
3,964
0
1,231
9,437
47,208
0
W
Chang'e
firestone504
Chang'e
8,908
945
1,089
5,566
11,055
2,422
116
7,114
3,941
55,629
1,259
W
Arachne
ii_Bucky
Arachne
6,139
5,552
0
1,953
9,803
3,028
0
4,937
4,866
0
41,514
W
Bacchus
lordvonace
Bacchus
6,579
872
1,577
2,648
8,360
7,969
0
3,580
4,780
27,919
0
W
Odin
7,629
1,377
0
1,918
10,423
7,526
0
3,567
6,856
0
29,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
34,216
308
Minions Killed
340
0
Camps Cleared
0
1,431,006
Distance Traveled
1,314,841
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,058
504
65
5
0
246,538
6
L
Ganesha
6,831
488
10
1
0
285,429
6
L
Anubis
7,741
553
98
7
0
208,655
0
L
Chronos
5,658
404
94
7
0
262,607
0
W
Apollo
7,135
510
81
6
0
263,026
0
L
Ao Kuang
6,928
495
73
5
0
311,612
1
W
Chang'e
7,836
560
91
7
0
269,589
0
W
Arachne
7,692
549
59
4
0
325,250
2
W
Bacchus
7,317
523
27
2
0
298,139
2
W
Odin
7,566
540
50
4
0
275,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role