Player Matchup

Danzaburou
Danzaburou
Silver III
JVGP
Danzaburou
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
868 MMR
Solo
Bastet
Bastet
Gold III
WolfeyD
Bastet
Gold III
Level 157
God Stats
26W - 20L
1,655 SR
Queue Stats
509W - 511L
1,553 MMR
Solo
Sylvanus
Sylvanus
Gold IV
ZiggaFSU
Sylvanus
Gold IV
Level 126
God Stats
2W - 5L
1,458 SR
Queue Stats
59W - 59L
1,477 MMR
Party 1
Vamana
Vamana
Bronze II
kubanec69
Vamana
Bronze II
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 29L
1,033 MMR
Solo
Yu Huang
Yu Huang
Gold II
motion pitt
Yu Huang
Gold II
Level 125
God Stats
11W - 13L
1,650 SR
Queue Stats
99W - 100L
1,673 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,552 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,617 SR
1,380 MMR
Zeus
Zeus
Silver II
December666
Zeus
Silver II
Level 109
God Stats
5W - 0L
1,798 SR
Queue Stats
8W - 6L
1,537 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
MamadorDeCuca
Sun Wukong
Silver II
Level 35
God Stats
1W - 0L
1,441 SR
Queue Stats
6W - 5L
1,530 MMR
Solo
Terra
Terra
Gold IV
Mavetlaravim721
Terra
Gold IV
Level 62
God Stats
27W - 18L
1,592 SR
Queue Stats
203W - 215L
1,496 MMR
Solo
Mercury
Mercury
Silver IV
NonAchiever_
Mercury
Silver IV
Level 67
God Stats
5W - 3L
1,685 SR
Queue Stats
99W - 121L
836 MMR
Solo
Artemis
Artemis
Silver I
Zxlus
Artemis
Silver I
Level 145
God Stats
1W - 0L
1,567 SR
Queue Stats
4W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JVGP
Danzaburou
12
1 / 5 / 0
8,245
458
4,142
10,808
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
WolfeyD
Bastet
18
6 / 5 / 2
10,519
584
7,916
15,987
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
ZiggaFSU
Sylvanus
14
0 / 6 / 6
8,858
492
8,124
23,039
21,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
kubanec69
Vamana
15
0 / 2 / 3
8,588
477
6,478
14,387
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
motion pitt
Yu Huang
15
2 / 7 / 2
8,876
493
9,430
14,226
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Nu WaScyllaAo KuangCharybdis

VS

Bans
DiscordiaNoxThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 8
10,793
600
18,298
8,672
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
MamadorDeCuca
Sun Wukong
17
2 / 3 / 6
10,944
608
10,892
14,524
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 19
10,672
593
9,363
16,235
17,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
NonAchiever_
Mercury
17
4 / 1 / 13
9,954
553
4,805
12,265
5,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Zxlus
Artemis
18
9 / 4 / 2
11,899
661
14,892
15,451
6,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
9
Kills
25
25
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Danzaburou
JVGP
Danzaburou
1
5
0
0.2
W
Sun Wukong
MamadorDeCuca
Sun Wukong
2
3
6
1.67
W
2
1
19
11.5
W
Mercury
NonAchiever_
Mercury
4
1
13
10.5
L
Bastet
WolfeyD
Bastet
6
5
2
1.4
L
Sylvanus
ZiggaFSU
Sylvanus
0
6
6
0.5
W
Artemis
Zxlus
Artemis
9
4
2
2.5
L
Vamana
kubanec69
Vamana
0
2
3
0.75
L
Yu Huang
motion pitt
Yu Huang
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,090
Damage
58,250
78,447
Taken
67,147
46,996
Mitigated
41,556
15,481
Healing
27,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,298
1,174
0
1,802
8,672
2,875
322
2,800
5,475
81,771
0
L
Danzaburou
JVGP
Danzaburou
4,142
1,273
0
768
10,808
3,391
0
2,615
8,193
0
41,087
W
Sun Wukong
MamadorDeCuca
Sun Wukong
10,892
1,820
0
2,293
14,524
9,428
1,048
2,143
11,669
0
76,992
W
9,363
1,655
5,081
9,042
16,235
17,057
188
5,548
10,350
38,153
2,882
W
Mercury
NonAchiever_
Mercury
4,805
2,336
0
2,404
12,265
5,248
730
3,940
8,121
0
77,715
L
Bastet
WolfeyD
Bastet
7,916
2,018
0
6,532
15,987
5,374
0
3,478
12,509
0
81,274
L
Sylvanus
ZiggaFSU
Sylvanus
8,124
1,940
578
4,819
23,039
21,822
48
11,101
11,938
32,923
0
W
Artemis
Zxlus
Artemis
14,892
8,472
0
6,467
15,451
6,948
2,348
3,368
11,916
0
96,693
L
Vamana
kubanec69
Vamana
6,478
1,505
0
1,788
14,387
11,768
0
842
13,545
0
52,019
L
Yu Huang
motion pitt
Yu Huang
9,430
384
0
996
14,226
4,641
0
9,205
5,021
60,089
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,086
Gold Earned
54,262
495
Minions Killed
557
0
Camps Cleared
0
1,617,746
Distance Traveled
1,851,862
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,793
600
131
7
0
384,096
6
L
Danzaburou
8,245
458
83
5
0
264,411
2
W
Sun Wukong
10,944
608
139
8
0
330,453
0
W
Terra
10,672
593
43
2
0
372,896
0
W
Mercury
9,954
553
113
6
0
466,892
13
L
Bastet
10,519
584
135
8
0
380,881
0
L
Sylvanus
8,858
492
50
3
0
309,769
0
W
Artemis
11,899
661
131
7
0
297,525
3
L
Vamana
8,588
477
104
6
0
354,915
1
L
Yu Huang
8,876
493
123
7
0
307,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role