Player Matchup

Cabrakan
Cabrakan
Ascended5
Cabrakan
Level 129
God Stats
5W - 6L
1,496 SR
Queue Stats
483W - 480L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
FarohGangYT
Zhong Kui
Level 102
God Stats
2W - 3L
1,454 SR
Queue Stats
23W - 29L
1,423 Elo+
Solo
Surtr
Surtr
Hundo_Nic_Z3P3DA
Surtr
Level 147
God Stats
9W - 11L
1,574 SR
Queue Stats
104W - 108L
1,528 Elo+
Party 2
Anubis
Anubis
Noodleboi_pt2
Anubis
Level 126
God Stats
2W - 5L
1,553 SR
Queue Stats
46W - 48L
1,522 Elo+
Party 2
Poseidon
Poseidon
Wasabiiking16
Poseidon
Level 121
God Stats
10W - 6L
1,585 SR
Queue Stats
131W - 121L
1,523 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,488 Elo+

VS

Team Averages
Level 131
1,512 SR
1,452 Elo+
Bakasura
Bakasura
 
Bakasura
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
PicklemanMaxen
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,435 Elo+
Party 1
Medusa
Medusa
Witxhery
Medusa
Level 145
God Stats
12W - 4L
1,741 SR
Queue Stats
209W - 211L
1,448 Elo+
Solo
Athena
Athena
thatoneblindguy
Athena
Level 15
God Stats
4W - 5L
1,318 SR
Queue Stats
11W - 18L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ascended5
Cabrakan
6
0 / 2 / 1
4,638
464
1,471
5,170
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
FarohGangYT
Zhong Kui
7
0 / 5 / 1
4,296
430
3,095
5,755
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
6,247
625
4,282
6,721
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
5,878
588
1,305
4,242
1,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Wasabiiking16
Poseidon
12
3 / 0 / 0
5,924
592
5,009
4,524
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 2 / 0
5,002
500
3,708
7,786
2,997
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
 
Nu Wa
9
0 / 0 / 0
4,716
472
1,692
2,206
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
11
2 / 0 / 1
5,807
581
2,833
5,764
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
Witxhery
Medusa
10
4 / 2 / 2
6,134
613
4,280
4,383
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 4
5,516
552
2,695
6,190
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
0
0
W
Nu Wa
 
Nu Wa
0
0
0
0
L
Cabrakan
Ascended5
Cabrakan
0
2
1
0.25
L
Zhong Kui
FarohGangYT
Zhong Kui
0
5
1
0.1
L
1
1
1
1.5
L
0
0
0
0
W
Hercules
2
0
1
2.5
L
Poseidon
Wasabiiking16
Poseidon
3
0
0
3
W
Medusa
Witxhery
Medusa
4
2
2
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
15,208
26,412
Taken
26,329
14,712
Mitigated
11,142
12,099
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,708
2,641
0
3,189
7,786
2,997
0
670
7,116
0
20,462
W
Nu Wa
 
Nu Wa
1,692
185
0
1,057
2,206
942
0
1,026
1,180
22,679
0
L
Cabrakan
Ascended5
Cabrakan
1,471
189
43
1,995
5,170
3,953
0
1,493
3,618
8,191
0
L
Zhong Kui
FarohGangYT
Zhong Kui
3,095
400
0
1,076
5,755
2,939
0
875
4,819
20,384
4,662
L
4,282
2,049
0
2,890
6,721
4,998
6
157
5,492
1,308
45,135
L
1,305
39
0
2,837
4,242
1,665
0
760
3,385
42,914
1,144
W
Hercules
2,833
747
0
3,705
5,764
1,946
0
1,783
3,981
0
31,975
L
Poseidon
Wasabiiking16
Poseidon
5,009
949
0
3,258
4,524
1,157
0
761
3,701
46,118
2,039
W
Medusa
Witxhery
Medusa
4,280
1,745
0
500
4,383
1,218
265
2,786
1,597
0
45,164
W
2,695
812
0
2,315
6,190
4,039
150
4,389
1,801
8,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
27,175
337
Minions Killed
289
0
Camps Cleared
0
828,240
Distance Traveled
953,614
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,002
500
64
6
0
189,157
0
W
Nu Wa
4,716
472
53
5
0
124,753
2
L
Cabrakan
4,638
464
17
2
0
118,950
3
L
Zhong Kui
4,296
430
43
4
0
136,514
0
L
Surtr
6,247
625
87
9
0
153,071
0
L
Anubis
5,878
588
95
10
0
179,074
2
W
Hercules
5,807
581
69
7
0
235,487
0
L
Poseidon
5,924
592
95
10
0
240,631
5
W
Medusa
6,134
613
86
9
0
189,025
2
W
Athena
5,516
552
17
2
0
215,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role