Player Matchup

Bacchus
Bacchus
Sp1dwagon
Bacchus
Level 135
God Stats
9W - 11L
1,518 SR
Queue Stats
191W - 185L
1,506 Elo+
Solo
Artemis
Artemis
Vain-T-
Artemis
Level 42
God Stats
2W - 4L
1,535 SR
Queue Stats
38W - 58L
1,395 Elo+
Solo
Pele
Pele
Wyll-Goumy
Pele
Level 118
God Stats
10W - 18L
1,457 SR
Queue Stats
254W - 226L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Z0mb1e_Wolf_TV
Baron Samedi
Level 181
God Stats
7W - 3L
1,634 SR
Queue Stats
481W - 500L
1,414 Elo+
Solo
Nu Wa
Nu Wa
欧阳海晏
Nu Wa
Level 118
God Stats
10W - 6L
1,662 SR
Queue Stats
224W - 230L
1,437 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,446 Elo+

VS

Team Averages
Level 119
1,388 SR
1,486 Elo+
Vamana
Vamana
Bymineroc
Vamana
Level 104
God Stats
1W - 1L
1,231 SR
Queue Stats
101W - 67L
1,533 Elo+
Solo
Persephone
Persephone
HotGirlFishy
Persephone
Level 147
God Stats
1W - 5L
1,293 SR
Queue Stats
287W - 271L
1,577 Elo+
Solo
Sobek
Sobek
Kaktoz_
Sobek
Level 78
God Stats
2W - 0L
1,487 SR
Queue Stats
279W - 264L
1,509 Elo+
Solo
Neith
Neith
LIPRIKOL
Neith
Level 151
God Stats
64W - 77L
1,494 SR
Queue Stats
478W - 466L
1,448 Elo+
Solo
Bakasura
Bakasura
nesta95420
Bakasura
Level 116
God Stats
151W - 149L
1,436 SR
Queue Stats
186W - 206L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sp1dwagon
Bacchus
11
2 / 2 / 1
7,092
507
4,320
11,910
9,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Vain-T-
Artemis
8
1 / 5 / 1
5,749
411
3,041
8,011
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 3 / 3
7,152
511
5,180
14,169
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Z0mb1e_Wolf_TV
Baron Samedi
12
1 / 3 / 1
7,322
523
6,827
11,627
6,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 2 / 0
8,216
587
7,824
4,632
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bymineroc
Vamana
14
3 / 2 / 0
8,334
595
7,732
11,110
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
HotGirlFishy
Persephone
14
2 / 1 / 0
8,790
628
3,693
5,786
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
Kaktoz_
Sobek
12
5 / 2 / 5
8,075
577
6,745
11,727
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
LIPRIKOL
Neith
15
5 / 0 / 5
8,966
640
10,584
5,266
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
nesta95420
Bakasura
12
0 / 3 / 3
6,942
496
3,859
11,193
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
15
15
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bymineroc
Vamana
3
2
0
1.5
W
Persephone
HotGirlFishy
Persephone
2
1
0
2
W
Sobek
Kaktoz_
Sobek
5
2
5
3.75
W
Neith
LIPRIKOL
Neith
5
0
5
7.5
L
Bacchus
Sp1dwagon
Bacchus
2
2
1
1.25
L
Artemis
Vain-T-
Artemis
1
5
1
0.3
L
1
3
3
0.83
L
Baron Samedi
Z0mb1e_Wolf_TV
Baron Samedi
1
3
1
0.5
W
Bakasura
nesta95420
Bakasura
0
3
3
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
32,613
50,349
Taken
45,082
24,704
Mitigated
26,342
19,579
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bymineroc
Vamana
7,732
2,382
0
2,623
11,110
9,637
0
6,238
4,740
0
53,437
W
Persephone
HotGirlFishy
Persephone
3,693
208
0
2,515
5,786
1,268
590
2,892
2,538
64,839
0
W
Sobek
Kaktoz_
Sobek
6,745
489
0
3,656
11,727
9,226
22
4,085
7,516
14,951
2,303
W
Neith
LIPRIKOL
Neith
10,584
5,216
0
2,810
5,266
1,706
4,672
2,390
2,802
0
72,773
L
Bacchus
Sp1dwagon
Bacchus
4,320
1,031
1,564
3,665
11,910
9,942
0
2,189
9,448
27,010
0
L
Artemis
Vain-T-
Artemis
3,041
1,077
0
686
8,011
2,268
0
2,435
5,576
0
20,377
L
5,180
620
0
5,709
14,169
4,582
0
1,755
12,064
0
61,310
L
Baron Samedi
Z0mb1e_Wolf_TV
Baron Samedi
6,827
212
221
6,463
11,627
6,652
0
812
9,784
46,575
1,453
W
Bakasura
nesta95420
Bakasura
3,859
2,935
0
2,724
11,193
4,505
342
2,324
8,767
0
36,207
L
7,824
2,063
0
1,271
4,632
1,260
386
2,833
1,799
48,824
2,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
41,107
370
Minions Killed
463
0
Camps Cleared
0
1,297,268
Distance Traveled
1,401,655
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,334
595
110
8
0
284,372
0
W
Persephone
8,790
628
125
9
0
286,281
6
W
Sobek
8,075
577
16
1
0
289,218
6
W
Neith
8,966
640
128
9
0
260,966
0
L
Bacchus
7,092
507
40
3
0
280,807
15
L
Artemis
5,749
411
37
3
0
171,123
0
L
Pele
7,152
511
105
8
0
321,517
2
L
Baron Samedi
7,322
523
77
6
0
247,911
0
W
Bakasura
6,942
496
84
6
0
280,818
0
L
Nu Wa
8,216
587
111
8
0
275,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role