Player Matchup

Osiris
Osiris
AORDS
Osiris
Level 69
God Stats
16W - 8L
1,726 SR
Queue Stats
397W - 390L
1,529 Elo+
Solo
Geb
Geb
Bonkalium
Geb
Level 88
God Stats
11W - 4L
1,749 SR
Queue Stats
413W - 407L
1,489 Elo+
Solo
Loki
Loki
HotGirlFishy
Loki
Level 147
God Stats
8W - 3L
1,560 SR
Queue Stats
231W - 223L
1,588 Elo+
Solo
Anubis
Anubis
Muhamad779
Anubis
Level 108
God Stats
16W - 8L
1,624 SR
Queue Stats
136W - 121L
1,572 Elo+
Solo
Neith
Neith
ThePeac0ck
Neith
Level 140
God Stats
4W - 6L
1,588 SR
Queue Stats
120W - 87L
1,539 Elo+
Solo
Team Averages
Level 110
1,649 SR
1,543 Elo+

VS

Team Averages
Level 150
1,608 SR
1,529 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GiftigerGorilla
Thanatos
Level 153
God Stats
15W - 11L
1,756 SR
Queue Stats
186W - 182L
1,510 Elo+
Solo
Janus
Janus
Maverick
Janus
Level 204
God Stats
1W - 1L
1,561 SR
Queue Stats
131W - 110L
1,540 Elo+
Solo
Hercules
Hercules
Sanctificatio
Hercules
Level 79
God Stats
17W - 10L
1,650 SR
Queue Stats
210W - 176L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
minowaster
Zhong Kui
Level 156
God Stats
4W - 1L
1,574 SR
Queue Stats
411W - 366L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AORDS
Osiris
7
0 / 2 / 0
4,655
517
3,505
5,828
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 0
4,637
515
1,701
7,707
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 3
5,132
570
1,466
6,483
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Muhamad779
Anubis
11
6 / 1 / 0
5,973
664
5,136
6,139
2,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
10
1 / 0 / 2
5,221
580
5,206
4,396
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 1
5,671
630
3,057
7,342
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
10
2 / 2 / 2
5,636
626
2,829
7,019
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Maverick
Janus
12
1 / 2 / 0
5,993
666
3,707
4,593
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sanctificatio
Hercules
10
2 / 1 / 1
5,467
607
4,299
8,837
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
minowaster
Zhong Kui
10
1 / 2 / 2
5,583
620
3,625
5,186
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
7
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
1
1.5
L
Osiris
AORDS
Osiris
0
2
0
0
L
0
3
0
0
W
Thanatos
2
2
2
1.5
L
0
1
3
1.5
W
Janus
Maverick
Janus
1
2
0
0.5
L
Anubis
Muhamad779
Anubis
6
1
0
6
W
Hercules
Sanctificatio
Hercules
2
1
1
2.5
L
Neith
1
0
2
2
W
Zhong Kui
minowaster
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,014
Damage
17,517
30,553
Taken
32,977
13,280
Mitigated
12,962
13,635
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,057
173
0
2,469
7,342
2,439
368
1,374
5,968
30,237
596
L
Osiris
AORDS
Osiris
3,505
1,241
0
2,902
5,828
2,848
0
2,104
3,724
0
22,576
L
1,701
198
0
2,880
7,707
5,153
0
1,995
5,442
13,131
0
W
Thanatos
2,829
592
0
5,918
7,019
1,721
0
770
6,249
0
29,676
L
1,466
363
0
3,209
6,483
1,592
0
1,820
4,521
0
32,454
W
Janus
Maverick
Janus
3,707
364
0
852
4,593
1,043
0
1,903
2,690
40,510
704
L
Anubis
Muhamad779
Anubis
5,136
54
0
2,824
6,139
2,378
0
2,552
3,308
39,983
0
W
Hercules
Sanctificatio
Hercules
4,299
1,964
0
2,908
8,837
4,712
0
1,844
6,993
0
23,644
L
Neith
5,206
1,910
0
1,820
4,396
1,309
0
1,225
3,142
0
38,897
W
Zhong Kui
minowaster
Zhong Kui
3,625
1,127
0
2,265
5,186
3,047
0
946
4,240
33,311
7,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
28,350
267
Minions Killed
325
0
Camps Cleared
0
906,631
Distance Traveled
966,618
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,671
630
55
6
0
178,460
0
L
Osiris
4,655
517
46
5
0
108,812
0
L
Geb
4,637
515
8
1
0
200,331
2
W
Thanatos
5,636
626
61
7
0
188,866
0
L
Loki
5,132
570
66
7
0
223,655
1
W
Janus
5,993
666
90
10
0
215,010
2
L
Anubis
5,973
664
58
6
0
184,347
0
W
Hercules
5,467
607
38
4
0
217,446
1
L
Neith
5,221
580
89
10
0
189,486
0
W
Zhong Kui
5,583
620
81
9
0
166,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role