Player Matchup

Ra
Ra
BL4CK3N
Ra
Level 153
God Stats
10W - 3L
1,742 SR
Queue Stats
32W - 28L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Ergonth
Sylvanus
Level 157
God Stats
23W - 13L
1,668 SR
Queue Stats
72W - 67L
1,567 Elo+
Party 1
Charybdis
Charybdis
TheSexyThing
Charybdis
Level 127
God Stats
3W - 0L
1,652 SR
Queue Stats
38W - 35L
1,563 Elo+
Party 1
Team Averages
Level 146
1,687 SR
1,541 Elo+

VS

Team Averages
Level 98
1,439 SR
1,527 Elo+
Poseidon
Poseidon
AleRagnarok
Poseidon
Level 105
God Stats
29W - 19L
1,520 SR
Queue Stats
37W - 35L
1,470 Elo+
Solo
Hachiman
Hachiman
Baam23
Hachiman
Level 67
God Stats
13W - 10L
1,586 SR
Queue Stats
165W - 171L
1,514 Elo+
Solo
Nemesis
Nemesis
Антирес
Nemesis
Level 122
God Stats
0W - 6L
1,210 SR
Queue Stats
430W - 434L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
10,946
912
9,086
11,479
5,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Ergonth
Sylvanus
16
1 / 1 / 11
9,545
795
7,964
14,236
14,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
TheSexyThing
Charybdis
18
6 / 0 / 6
10,967
914
17,229
13,295
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AleRagnarok
Poseidon
13
1 / 9 / 1
8,307
692
5,206
11,941
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
Baam23
Hachiman
15
0 / 2 / 1
8,590
716
9,570
9,455
3,332
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 1
8,561
713
12,649
16,794
17,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AleRagnarok
Poseidon
1
9
1
0.17
W
5
1
7
8.5
L
Hachiman
Baam23
Hachiman
0
2
1
0.25
W
Sylvanus
Ergonth
Sylvanus
1
1
11
6.5
W
Charybdis
TheSexyThing
Charybdis
6
0
6
9
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
27,425
39,010
Taken
38,190
27,406
Mitigated
24,098
25,816
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AleRagnarok
Poseidon
5,206
634
0
798
11,941
3,450
172
5,049
6,560
27,138
0
W
9,086
499
5,031
4,236
11,479
5,819
932
2,054
9,095
52,148
342
L
Hachiman
Baam23
Hachiman
9,570
5,708
0
2,151
9,455
3,332
680
4,342
4,843
0
42,066
W
Sylvanus
Ergonth
Sylvanus
7,964
1,848
6,484
5,641
14,236
14,542
536
2,858
10,964
16,235
3,537
W
Charybdis
TheSexyThing
Charybdis
17,229
11,450
0
4,424
13,295
7,045
2,569
2,410
10,329
0
49,128
L
12,649
2,166
0
5,196
16,794
17,316
0
6,100
10,142
3,657
22,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
25,458
185
Minions Killed
140
0
Camps Cleared
0
677,087
Distance Traveled
653,788
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,307
692
41
3
0
198,007
0
W
Ra
10,946
912
101
8
0
251,408
6
L
Hachiman
8,590
716
71
6
0
198,278
4
W
Sylvanus
9,545
795
23
2
0
216,458
0
W
Charybdis
10,967
914
61
5
0
209,221
0
L
Nemesis
8,561
713
28
2
0
257,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role