Player Matchup

Artio
Artio
Gold III
EmoFemmy
Artio
Gold III
Level 90
God Stats
0W - 3L
1,455 SR
Queue Stats
59W - 56L
1,624 MMR
Solo
Sol
Sol
Gold I
F1-Leo777
Sol
Gold I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 119L
1,646 MMR
Solo
Merlin
Merlin
Platinum IV
LGasMonkeyL
Merlin
Platinum IV
Level 158
God Stats
4W - 6L
1,582 SR
Queue Stats
350W - 364L
1,816 MMR
Solo
Lancelot
Lancelot
Gold I
YungExtendos
Lancelot
Gold I
Level 159
God Stats
144W - 145L
1,552 SR
Queue Stats
457W - 461L
1,629 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
shishamaster
Cu Chulainn
Platinum III
Level 127
God Stats
116W - 95L
1,579 SR
Queue Stats
220W - 202L
1,643 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,534 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,580 SR
1,666 MMR
Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
EldondelaEsquina
Guan Yu
Gold IV
Level 149
God Stats
2W - 0L
1,718 SR
Queue Stats
363W - 363L
1,452 MMR
Party 1
Sobek
Sobek
Platinum II
ILSM Shadow
Sobek
Platinum II
Level 158
God Stats
12W - 8L
1,615 SR
Queue Stats
289W - 282L
1,767 MMR
Party 1
Ymir
Ymir
Gold III
SilenceTheKiII
Ymir
Gold III
Level 242
God Stats
29W - 35L
1,568 SR
Queue Stats
498W - 504L
1,602 MMR
Solo
Medusa
Medusa
Diamond V
jonathane9
Medusa
Diamond V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 196L
2,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EmoFemmy
Artio
10
0 / 3 / 2
6,440
460
5,388
13,963
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 1
6,480
463
3,603
9,193
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
13
2 / 0 / 0
7,397
528
6,532
5,182
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
YungExtendos
Lancelot
12
1 / 3 / 1
6,782
484
6,737
10,923
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
shishamaster
Cu Chulainn
14
2 / 2 / 1
8,591
614
13,744
12,888
8,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KumbhakarnaCthulhuHachimanAthena

VS

Bans
AphroditeAwilixBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 1
8,183
585
7,709
4,398
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 2
7,789
556
6,320
16,578
16,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 2
6,964
497
5,479
12,751
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 3
7,648
546
5,600
12,177
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
jonathane9
Medusa
16
6 / 0 / 2
9,141
653
8,808
7,742
2,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
1
2.5
W
1
2
2
1
L
Artio
EmoFemmy
Artio
0
3
2
0.33
L
0
4
1
0.13
W
1
2
2
1
L
Merlin
2
0
0
2
W
2
1
3
3.5
L
Lancelot
YungExtendos
Lancelot
1
3
1
0.5
W
Medusa
jonathane9
Medusa
6
0
2
7
L
Cu Chulainn
shishamaster
Cu Chulainn
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
33,916
52,149
Taken
53,646
27,450
Mitigated
35,398
13,844
Healing
24,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,709
670
0
790
4,398
1,487
176
1,792
2,396
62,854
1,355
W
6,320
851
883
9,048
16,578
16,547
0
2,357
14,221
0
52,688
L
Artio
EmoFemmy
Artio
5,388
485
464
3,647
13,963
10,321
0
7,171
6,532
21,553
0
L
3,603
1,393
0
3,499
9,193
2,547
0
2,704
6,449
45,486
291
W
5,479
508
0
5,005
12,751
9,522
0
7,499
4,772
14,803
1,781
L
Merlin
6,532
407
0
2,029
5,182
1,912
0
2,161
2,891
50,044
2,363
W
5,600
1,216
0
4,638
12,177
5,139
0
2,864
9,103
49,288
608
L
Lancelot
YungExtendos
Lancelot
6,737
1,274
0
500
10,923
4,471
0
3,757
7,076
0
51,881
W
Medusa
jonathane9
Medusa
8,808
5,542
0
4,537
7,742
2,703
1,131
2,918
4,611
0
74,871
L
Cu Chulainn
shishamaster
Cu Chulainn
13,744
1,497
0
3,705
12,888
8,199
0
1,947
10,941
12,137
62,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
39,725
423
Minions Killed
456
0
Camps Cleared
0
1,476,108
Distance Traveled
1,532,814
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,183
585
132
9
0
305,994
0
W
Guan Yu
7,789
556
92
7
0
314,133
4
L
Artio
6,440
460
41
3
0
293,098
0
L
Sol
6,480
463
69
5
0
279,236
2
W
Sobek
6,964
497
17
1
0
311,269
2
L
Merlin
7,397
528
110
8
0
287,880
5
W
Ymir
7,648
546
79
6
0
311,970
3
L
Lancelot
6,782
484
81
6
0
349,466
0
W
Medusa
9,141
653
136
10
0
289,448
3
L
Cu Chulainn
8,591
614
122
9
0
266,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role