Player Matchup

Ullr
Ullr
AzuIaSimp
Ullr
Level 56
God Stats
5W - 4L
1,931 SR
Queue Stats
76W - 43L
1,701 Elo+
Party 1
Erlang Shen
Erlang Shen
DeIIows
Erlang Shen
Level 158
God Stats
4W - 6L
1,373 SR
Queue Stats
525W - 321L
1,685 Elo+
Party 1
Raijin
Raijin
DucohJr
Raijin
Level 193
God Stats
12W - 6L
1,693 SR
Queue Stats
325W - 157L
1,779 Elo+
Party 1
Charon
Charon
PiššJugEnjoyer
Charon
Level 104
God Stats
24W - 16L
1,615 SR
Queue Stats
533W - 366L
1,727 Elo+
Party 1
Bakasura
Bakasura
SaintlyThighs
Bakasura
Level 128
God Stats
13W - 5L
1,888 SR
Queue Stats
285W - 211L
1,700 Elo+
Party 1
Team Averages
Level 128
1,700 SR
1,718 Elo+

VS

Team Averages
Level 153
1,475 SR
1,505 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bärengard
Tiamat
Level 267
God Stats
61W - 59L
1,446 SR
Queue Stats
515W - 498L
1,478 Elo+
Solo
Neith
Neith
FENIXCRUJIENTE
Neith
Level 159
God Stats
5W - 3L
1,561 SR
Queue Stats
189W - 218L
1,491 Elo+
Solo
Susano
Susano
Foosle
Susano
Level 147
God Stats
17W - 27L
1,461 SR
Queue Stats
436W - 395L
1,520 Elo+
Solo
Raijin
Raijin
LattePazzo
Raijin
Level 98
God Stats
3W - 4L
1,408 SR
Queue Stats
478W - 483L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 1 / 3
5,827
583
4,484
7,253
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
DeIIows
Erlang Shen
10
4 / 0 / 6
5,698
570
5,204
5,845
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
DucohJr
Raijin
12
1 / 0 / 2
6,870
687
2,978
4,061
1,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
5 / 0 / 4
6,541
654
5,572
4,644
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
SaintlyThighs
Bakasura
12
7 / 1 / 1
7,493
749
5,945
6,369
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 5 / 0
4,371
437
4,090
7,082
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Bärengard
Tiamat
7
0 / 4 / 0
4,605
461
1,610
6,093
3,062
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
4,744
474
3,469
4,557
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
Foosle
Susano
9
1 / 3 / 0
4,945
495
3,170
8,977
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
LattePazzo
Raijin
8
0 / 5 / 0
4,115
412
1,337
6,580
3,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
20
Kills
2
2
Deaths
20
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
0
0
W
Ullr
3
1
3
4.5
L
Tiamat
Bärengard
Tiamat
0
4
0
0
W
Erlang Shen
DeIIows
Erlang Shen
4
0
6
7
W
Raijin
DucohJr
Raijin
1
0
2
2
L
1
3
0
0.33
L
Susano
Foosle
Susano
1
3
0
0.33
L
Raijin
LattePazzo
Raijin
0
5
0
0
W
5
0
4
7
W
Bakasura
SaintlyThighs
Bakasura
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,183
Damage
13,676
28,172
Taken
33,289
10,254
Mitigated
11,362
14,104
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,090
138
0
1,393
7,082
1,740
0
2,591
4,205
19,127
0
W
Ullr
4,484
2,090
0
3,542
7,253
2,251
0
1,184
5,835
0
42,123
L
Tiamat
Bärengard
Tiamat
1,610
520
0
1,849
6,093
3,062
0
3,190
2,735
20,747
884
W
Erlang Shen
DeIIows
Erlang Shen
5,204
2,022
0
2,233
5,845
2,813
13
867
4,970
0
21,622
W
Raijin
DucohJr
Raijin
2,978
624
0
2,965
4,061
1,242
0
812
3,249
53,091
907
L
3,469
1,460
0
1,035
4,557
935
0
0
3,967
0
30,895
L
Susano
Foosle
Susano
3,170
981
0
3,104
8,977
2,385
0
2,143
6,429
0
27,747
L
Raijin
LattePazzo
Raijin
1,337
97
0
374
6,580
3,240
0
0
5,945
17,342
0
W
5,572
1,049
0
1,502
4,644
1,534
0
2,089
2,141
31,370
1,074
W
Bakasura
SaintlyThighs
Bakasura
5,945
4,310
0
3,862
6,369
2,414
463
1,183
5,186
0
36,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
22,780
368
Minions Killed
208
0
Camps Cleared
0
1,000,813
Distance Traveled
881,956
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,371
437
36
4
0
176,855
2
W
Ullr
5,827
583
69
7
0
209,804
0
L
Tiamat
4,605
461
45
5
0
144,105
0
W
Erlang Shen
5,698
570
36
4
0
210,230
2
W
Raijin
6,870
687
102
10
0
162,850
2
L
Neith
4,744
474
48
5
0
169,373
0
L
Susano
4,945
495
55
6
0
223,516
0
L
Raijin
4,115
412
24
2
0
168,107
1
W
Charon
6,541
654
68
7
0
206,228
1
W
Bakasura
7,493
749
93
9
0
211,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role