Player Matchup

Odin
Odin
Diamond I
 
Odin
Diamond I
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond V
ElPinzas
Hachiman
Diamond V
Level 149
God Stats
4W - 1L
1,840 SR
Queue Stats
103W - 81L
2,106 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
IPaella
Hun Batz
Platinum II
Level 66
God Stats
6W - 5L
1,569 SR
Queue Stats
147W - 129L
2,019 MMR
Solo
Sobek
Sobek
Platinum IV
cebolletadefrodo
Sobek
Platinum IV
Level 157
God Stats
1W - 4L
1,404 SR
Queue Stats
139W - 143L
1,788 MMR
Party 2
Ra
Ra
Diamond II
opyskayaveki
Ra
Diamond II
Level 148
God Stats
14W - 13L
1,698 SR
Queue Stats
495W - 484L
2,357 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,602 SR
1,954 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,670 SR
2,150 MMR
Ravana
Ravana
Masters
AProudCanDefeat
Ravana
Masters
Level 119
God Stats
1W - 3L
1,736 SR
Queue Stats
30W - 23L
2,631 MMR
Party 1
Atlas
Atlas
Diamond IV
Pilzzy GK
Atlas
Diamond IV
Level 123
God Stats
5W - 3L
1,762 SR
Queue Stats
708W - 720L
1,926 MMR
Solo
Discordia
Discordia
Platinum III
Srgodlike
Discordia
Platinum III
Level 144
God Stats
3W - 2L
1,706 SR
Queue Stats
463W - 465L
1,949 MMR
Solo
Artemis
Artemis
Platinum I
bomenkapper
Artemis
Platinum I
Level 147
God Stats
2W - 4L
1,462 SR
Queue Stats
187W - 173L
1,857 MMR
Solo
Thanatos
Thanatos
Diamond II
cxxn
Thanatos
Diamond II
Level 157
God Stats
13W - 11L
1,685 SR
Queue Stats
267W - 231L
2,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 0 / 1
8,315
693
9,462
9,910
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
ElPinzas
Hachiman
14
6 / 2 / 1
7,467
622
7,318
5,793
1,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
IPaella
Hun Batz
14
5 / 2 / 2
7,484
624
6,416
7,994
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 1 / 7
6,751
563
3,369
8,484
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 2
8,628
719
3,436
4,667
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothSusanoAwilixMedusaAphrodite

VS

Bans
TiamatAthenaAo KuangGebBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,910
493
6,425
10,853
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Pilzzy GK
Atlas
9
0 / 3 / 1
5,551
463
1,865
8,288
3,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Srgodlike
Discordia
13
2 / 3 / 1
6,593
549
3,036
6,195
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bomenkapper
Artemis
10
0 / 6 / 1
5,597
466
5,299
8,211
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
cxxn
Thanatos
12
2 / 2 / 1
6,033
503
4,726
10,574
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
4
5
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
1
4.5
L
0
4
0
0
W
Hachiman
ElPinzas
Hachiman
6
2
1
3.25
W
Hun Batz
IPaella
Hun Batz
5
2
2
3
L
Atlas
Pilzzy GK
Atlas
0
3
1
0.17
L
Discordia
Srgodlike
Discordia
2
3
1
0.83
L
Artemis
bomenkapper
Artemis
0
6
1
0.08
W
1
1
7
4.5
L
Thanatos
cxxn
Thanatos
2
2
1
1.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
21,351
36,848
Taken
44,121
20,024
Mitigated
16,462
17,244
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,462
2,232
0
3,720
9,910
7,203
0
1,185
8,187
2,704
56,819
L
6,425
1,876
0
3,409
10,853
5,843
0
532
10,319
1,357
40,983
W
Hachiman
ElPinzas
Hachiman
7,318
4,581
0
2,361
5,793
1,772
2,700
440
5,353
0
58,730
W
Hun Batz
IPaella
Hun Batz
6,416
1,636
0
3,331
7,994
2,878
0
1,429
6,565
0
51,614
L
Atlas
Pilzzy GK
Atlas
1,865
673
800
1,221
8,288
3,250
0
549
7,739
17,436
921
L
Discordia
Srgodlike
Discordia
3,036
147
0
655
6,195
1,755
0
2,150
3,897
46,885
0
L
Artemis
bomenkapper
Artemis
5,299
1,291
0
121
8,211
2,596
0
1,762
6,417
0
35,355
W
3,369
181
0
4,114
8,484
6,579
56
2,179
6,305
10,489
0
L
Thanatos
cxxn
Thanatos
4,726
850
0
9,100
10,574
3,018
0
1,947
8,365
0
41,368
W
3,436
177
1,009
2,709
4,667
1,592
310
179
4,488
70,881
1,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
29,684
440
Minions Killed
339
0
Camps Cleared
0
1,261,103
Distance Traveled
1,174,628
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,315
693
109
9
0
260,199
0
L
Ravana
5,910
493
78
7
0
247,920
2
W
Hachiman
7,467
622
85
7
0
220,844
2
W
Hun Batz
7,484
624
88
7
0
283,384
0
L
Atlas
5,551
463
24
2
0
185,845
1
L
Discordia
6,593
549
105
9
0
244,817
3
L
Artemis
5,597
466
57
5
0
209,188
0
W
Sobek
6,751
563
13
1
0
222,568
0
L
Thanatos
6,033
503
75
6
0
286,858
2
W
Ra
8,628
719
145
12
0
274,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role