Player Matchup

Janus
Janus
JomNog
Janus
Level 129
God Stats
2W - 3L
1,553 SR
Queue Stats
99W - 108L
1,448 Elo+
Party 1
Artemis
Artemis
KeithBoab
Artemis
Level 26
God Stats
3W - 0L
1,681 SR
Queue Stats
45W - 52L
1,418 Elo+
Party 1
Cabrakan
Cabrakan
Langhorn
Cabrakan
Level 104
God Stats
3W - 2L
1,345 SR
Queue Stats
408W - 417L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Stjerne falle
Nu Wa
Level 158
God Stats
40W - 20L
1,634 SR
Queue Stats
875W - 890L
1,524 Elo+
Solo
Scylla
Scylla
ToxicLEC
Scylla
Level 127
God Stats
10W - 10L
1,461 SR
Queue Stats
374W - 353L
1,444 Elo+
Solo
Team Averages
Level 109
1,535 SR
1,458 Elo+

VS

Team Averages
Level 120
1,433 SR
1,476 Elo+
Maui
Maui
 
Maui
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZiadMohamedXVII
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,458 Elo+
Solo
Pele
Pele
pabcule83
Pele
Level 53
God Stats
0W - 3L
1,163 SR
Queue Stats
291W - 322L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JomNog
Janus
15
7 / 3 / 8
9,203
920
9,166
6,374
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
KeithBoab
Artemis
16
5 / 1 / 8
8,967
897
10,863
6,543
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Langhorn
Cabrakan
14
3 / 3 / 8
8,562
856
3,516
13,492
16,619
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 14
8,510
851
11,294
4,753
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
ToxicLEC
Scylla
15
2 / 2 / 8
8,539
854
6,085
5,775
1,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 4 / 10
7,771
777
4,577
9,879
10,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
 
Zhong Kui
13
1 / 4 / 5
7,240
724
3,944
8,337
8,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
 
Apollo
11
2 / 6 / 4
6,932
693
5,740
8,908
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
ZiadMohamedXVII
Ah Muzen Cab
14
3 / 3 / 3
7,881
788
10,985
10,750
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
16
5 / 1 / 3
8,219
822
6,927
6,404
2,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
18
Kills
11
11
Deaths
18
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
10
1.25
L
Zhong Kui
 
Zhong Kui
1
4
5
0.88
L
Apollo
 
Apollo
2
6
4
0.67
W
Janus
JomNog
Janus
7
3
8
3.67
W
Artemis
KeithBoab
Artemis
5
1
8
9
W
Cabrakan
Langhorn
Cabrakan
3
3
8
2.33
W
1
2
14
4
W
Scylla
ToxicLEC
Scylla
2
2
8
3
L
Ah Muzen Cab
ZiadMohamedXVII
Ah Muzen Cab
3
3
3
1.5
L
Pele
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,924
Damage
32,173
36,937
Taken
44,278
24,741
Mitigated
27,411
11,077
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,577
570
713
1,190
9,879
10,401
0
5,155
4,642
11,474
0
L
Zhong Kui
 
Zhong Kui
3,944
304
60
1,688
8,337
8,402
0
5,929
2,052
17,961
436
L
Apollo
 
Apollo
5,740
3,164
94
980
8,908
2,915
0
5,451
3,301
0
16,040
W
Janus
JomNog
Janus
9,166
280
751
1,087
6,374
2,101
636
1,101
5,273
16,343
0
W
Artemis
KeithBoab
Artemis
10,863
4,931
233
2,409
6,543
2,671
1,826
1,171
5,372
0
22,899
W
Cabrakan
Langhorn
Cabrakan
3,516
543
406
2,535
13,492
16,619
0
2,977
10,515
5,306
112
W
11,294
3,901
1,853
927
4,753
1,679
835
1,452
3,301
23,879
815
W
Scylla
ToxicLEC
Scylla
6,085
136
290
586
5,775
1,671
484
1,698
4,077
18,338
140
L
Ah Muzen Cab
ZiadMohamedXVII
Ah Muzen Cab
10,985
1,665
544
1,552
10,750
3,219
0
7,608
3,060
0
27,549
L
Pele
6,927
569
65
1,779
6,404
2,474
0
4,689
1,523
0
24,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
38,043
135
Minions Killed
134
0
Camps Cleared
0
916,367
Distance Traveled
813,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,771
777
5
1
0
147,951
0
L
Zhong Kui
7,240
724
23
2
0
156,374
0
L
Apollo
6,932
693
29
3
0
170,470
0
W
Janus
9,203
920
23
2
0
195,578
0
W
Artemis
8,967
897
46
5
0
183,557
0
W
Cabrakan
8,562
856
5
1
0
156,066
0
W
Nu Wa
8,510
851
18
2
0
193,493
0
W
Scylla
8,539
854
43
4
0
187,673
0
L
Ah Muzen Cab
7,881
788
31
3
0
173,535
0
L
Pele
8,219
822
46
5
0
164,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role