Player Matchup

Olorun
Olorun
Blvck-Panther
Olorun
Level 144
God Stats
2W - 2L
1,559 SR
Queue Stats
201W - 202L
1,437 Elo+
Solo
Thor
Thor
Melkor993
Thor
Level 69
God Stats
15W - 10L
1,579 SR
Queue Stats
90W - 100L
1,408 Elo+
Solo
Hera
Hera
ThatGuyYouBeat
Hera
Level 129
God Stats
1W - 3L
1,756 SR
Queue Stats
143W - 159L
1,431 Elo+
Solo
Chaac
Chaac
qbanshee
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,487 Elo+
Solo
Bastet
Bastet
ЯиЧЕТЫРЕпридурка
Bastet
Level 122
God Stats
16W - 12L
1,474 SR
Queue Stats
36W - 37L
1,442 Elo+
Solo
Team Averages
Level 116
1,573 SR
1,441 Elo+

VS

Team Averages
Level 98
1,451 SR
1,484 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MadEddie
Hercules
Level 145
God Stats
18W - 16L
1,467 SR
Queue Stats
321W - 303L
1,516 Elo+
Solo
Sylvanus
Sylvanus
majestic_replay3
Sylvanus
Level 40
God Stats
34W - 43L
1,550 SR
Queue Stats
59W - 90L
1,423 Elo+
Solo
Bakasura
Bakasura
rexriv5000
Bakasura
Level 47
God Stats
1W - 1L
1,309 SR
Queue Stats
32W - 17L
1,474 Elo+
Solo
Janus
Janus
Ġang
Janus
Level 109
God Stats
12W - 22L
1,427 SR
Queue Stats
294W - 311L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,645
521
2,560
2,419
680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
7
0 / 0 / 0
3,698
528
1,540
3,846
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 0
4,488
641
1,976
3,799
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
qbanshee
Chaac
6
0 / 2 / 0
3,927
561
3,325
8,581
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 3 / 0
3,648
521
1,345
3,403
683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
3 / 0 / 0
4,652
665
4,319
4,149
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
MadEddie
Hercules
8
2 / 0 / 1
4,821
689
1,669
2,038
1,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 3
4,425
632
2,599
6,295
3,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bakasura
rexriv5000
Bakasura
9
2 / 0 / 0
4,803
686
1,136
5,613
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Ġang
Janus
9
2 / 1 / 1
4,913
702
2,340
3,207
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
0
3
L
0
1
0
0
W
Hercules
MadEddie
Hercules
2
0
1
2.5
L
Thor
0
0
0
0
L
1
3
0
0.33
W
0
0
3
1.5
L
Chaac
qbanshee
Chaac
0
2
0
0
W
Bakasura
rexriv5000
Bakasura
2
0
0
2
W
Janus
Ġang
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,746
Damage
12,063
22,048
Taken
21,302
7,764
Mitigated
8,688
5,317
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,319
1,869
275
853
4,149
1,184
0
1,008
3,141
0
22,743
L
2,560
1,070
0
912
2,419
680
0
961
1,458
18,450
0
W
Hercules
MadEddie
Hercules
1,669
572
0
1,282
2,038
1,412
0
0
2,038
0
15,881
L
Thor
1,540
287
0
480
3,846
1,163
0
594
3,178
0
19,391
L
1,976
233
0
515
3,799
1,006
15
1,508
1,864
21,666
757
W
2,599
1,404
1,587
2,823
6,295
3,027
0
1,552
4,743
15,581
0
L
Chaac
qbanshee
Chaac
3,325
312
0
2,895
8,581
4,232
0
1,560
7,021
0
15,584
W
Bakasura
rexriv5000
Bakasura
1,136
597
0
1,954
5,613
2,274
0
356
5,229
0
26,351
W
Janus
Ġang
Janus
2,340
0
0
779
3,207
791
0
1,277
1,677
28,727
0
L
1,345
336
0
515
3,403
683
0
0
3,253
0
13,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,406
Gold Earned
23,614
175
Minions Killed
222
0
Camps Cleared
0
656,755
Distance Traveled
666,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,652
665
30
4
0
128,936
0
L
Olorun
3,645
521
37
5
0
116,301
0
W
Hercules
4,821
689
39
6
0
74,455
0
L
Thor
3,698
528
40
6
0
155,805
0
L
Hera
4,488
641
53
8
0
131,655
0
W
Sylvanus
4,425
632
34
5
0
125,003
1
L
Chaac
3,927
561
15
2
0
151,549
0
W
Bakasura
4,803
686
61
9
0
179,849
0
W
Janus
4,913
702
58
8
0
158,097
0
L
Bastet
3,648
521
30
4
0
101,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role